Abstract is missing.
- CourseExpo: An Immersive Collaborative Learning EcosystemConnor Wilding Leonie, Robin Lynn Angotti, Kelvin Sung. [doi]
- Automated Blendshape Personalization for Faithful Face Animations Using Commodity SmartphonesTimo Menzel, Mario Botsch, Marc Erich Latoschik. [doi]
- Performance Analysis of Saccades for Primary and Confirmatory Target SelectionAunnoy K. Mutasim, Anil Ufuk Batmaz, Moaaz Hudhud Mughrabi, Wolfgang Stuerzlinger. [doi]
- A Distance Learning System With Shareable Physical Information For Ski TrainingShigeharu Ono, Hideaki Kanai, Erwin Wu, Hideki Koike. [doi]
- Dill Pickle: Interactive Theatre Play in Virtual RealityKrzysztof Pietroszek, Manuel Rebol, Becky Lake. [doi]
- Visual Considerations for Augmented Reality in Urban PlanningDario Lanfranconi, Richard Wetzel, Tobias Matter, Christian Schnellmann. [doi]
- Eliciting Multimodal Gesture+Speech Interactions in a Multi-Object Augmented Reality EnvironmentXiaoyan Zhou, Adam Sinclair Williams, Francisco Raul Ortega. [doi]
- TTTV2 makes it possible for people with shellfish allergies to still enjoy the taste of crab virtuallyHomei Miyashita. [doi]
- Data Abstraction for Visual and Haptic Representations in Flow VisualizationAyush Bhardwaj, Sungjoo Kang, Jin Ryong Kim. [doi]
- AirHaptics: Vibrotactile Presentation Method using an Airflow from Audio Speakers of Smart DevicesMadoka Ito, Ryota Sakuma, Hiroki Ishizuka, Takefumi Hiraki. [doi]
- Avatar Voice Morphing to Match Subjective and Objective Self Voice PerceptionHiiro Okano, Keisuke Mizuno, Haruna Miyakawa, Keiichi Zempo. [doi]
- The Effects of Gestural Filler in Reducing Perceived Latency in Conversation with a Digital HumanJunyeong Kum, Myungho Lee. [doi]
- 3D Reconstruction of Sculptures from Single Images via Unsupervised Domain Adaptation on Implicit ModelsZiyi Chang, George Alex Koulieris, Hubert P. H. Shum. [doi]
- The Community Game Development ToolkitAmelia Roth, Daniel Lichtman. [doi]
- Research on the Emotions Expressed by the Posture of Kemo-mimiRyota Shijo, Sho Sakurai, Koichi Hirota, Takuya Nojima. [doi]
- Adaptive Field-of-view Restriction: Limiting Optical Flow to Mitigate Cybersickness in Virtual RealityFei Wu, Evan Suma Rosenberg. [doi]
- The Relative Importance of Depth Cues and Semantic Edges for Indoor Mobility Using Simulated Prosthetic Vision in Immersive Virtual RealityAlex Rasla, Michael Beyeler. [doi]
- Virtual eating experience of poisonous mushrooms using TTTV2Homei Miyashita. [doi]
- Covid Reflections: AR in Public Health CommunicationsInes Said, Austin Jerald Stanbury, Erica Delhagen, Amelia Winger-Bearskin. [doi]
- Appling Artificial Intelligence Techniques on Singing Teaching of Taiwanese OperaShih-Chieh Lin, Chien-Hsing Chou, Ming-Feng Ke, Shu-Han Liao, Yen-Hung Lin, Chiu-Pin Kuo. [doi]
- A Mixed Reality Platform for Collaborative Technical Assembly TrainingMinsoo Choi, Yeling Jiang, Farid Breidi, Christos Mousas, Mesut Akdere. [doi]
- Guide Ring: Bidirectional Finger-worn Haptic Actuator for Rich Haptic FeedbackZofia Marciniak, Seoyoung Oh, Sang Ho Yoon. [doi]
- Augmented Reality Patient-Specific Registration for Medical VisualizationIsabela Figueira, Muhammad Twaha Ibrahim, Aditi Majumder, M. Gopi 0001. [doi]
- Dynamic X-Ray Vision in Mixed RealityHung-Jui Guo, Jonathan Z. Bakdash, Laura Marusich, Balakrishnan Prabhakaran. [doi]
- Marcus or Mira - Investigating the Perception of Virtual Agent Gender in Virtual Reality Role Play-TrainingGeorg Regal, Jakob Carl Uhl, Anna Gerhardus, Stefan Suette, Elisabeth Frankus, Julia Schmid 0005, Simone Kriglstein, Manfred Tscheligi. [doi]
- "Kapow!": Studying the Design of Visual Feedback for Representing Contacts in Extended RealityJulien Cauquis, Victor Rodrigo Mercado, Géry Casiez, Jean-Marie Normand, Anatole Lécuyer. [doi]
- NeARportation: A Remote Real-time Neural Rendering FrameworkYuichi Hiroi, Yuta Itoh 0001, Jun Rekimoto. [doi]
- TeleStick: Video Recording and Playing System Optimized for Tactile Interaction using a StickRyoto Uchihashi, Takumi Otsuka, Yuya Murakami, Ayaka Yoshizawa, Takuya Kawashima, Kaito Yamaguchi, Genta Ono, Tsukina Matsuhashi, Saki Yamada, Manoka Waguri, Youichi Kamiyama, Keita Watanabe. [doi]
- An AI-empowered Cloud Solution towards End-to-End 2D-to-3D Image Conversion for Autostereoscopic 3D DisplayJun Wei Lim, Jin Qi Yeo, Xinxing Xia, Frank Yunqing Guan. [doi]
- Assessment of Instructor's Capacity in One-to-Many AR Remote Instruction GivingMai Otsuki, Tzu-Yang Wang, Hideaki Kuzuoka. [doi]
- Size Does Matter: An Experimental Study of Anxiety in Virtual RealityJunyi Shen, Itaru Kitahara, Shinichi Koyama, Qiaoge Li. [doi]
- Precueing Sequential Rotation Tasks in Augmented RealityJen-Shuo Liu, Barbara Tversky, Steven Feiner. [doi]
- Sweating Avatars Decrease Perceived Exertion and Increase Perceived Endurance while Cycling in Virtual RealityMartin Kocur, Johanna Bogon, Manuel Mayer, Miriam Witte, Amelie Karber, Niels Henze, Valentin Schwind. [doi]
- Design and Evaluation of Electrotactile Rendering Effects for Finger-Based Interactions in Virtual RealitySebastian Vizcay, Panagiotis Kourtesis, Ferran Argelaguet, Claudio Pacchierotti, Maud Marchal. [doi]
- Visualizing Perceptions of Non-Player Characters in Interactive Virtual Reality EnvironmentsSebastian Misztal, Anna Tarrach, Madeline Ebeling, Artur Ritter, Jonas Schild. [doi]
- PlayMeBack - Cognitive Load Measurement using Different Physiological Cues in a VR GameMohammad Ahmadi, Huidong Bai, Alex Chatburn, Burkhard Wuensche, Mark Billinghurst. [doi]
- Exploration of inter-marker interactions in Tangible ARAnurag Kumar Singh, Jayesh S. Pillai. [doi]
- Evaluating the Effects of Virtual Human Animation on Students in an Immersive VR Classroom Using Eye MovementsHong Gao 0008, Lisa Hasenbein, Efe Bozkir, Richard Göllner, Enkelejda Kasneci. [doi]
- Walk This Beam: Impact of Different Balance Assistance Strategies and Height Exposure on Performance and Physiological Arousal in VRDennis Dietz, Carl Oechsner, Changkun Ou, Francesco Chiossi, Fabio Sarto, Sven Mayer, Andreas Butz. [doi]
- Haptic Interaction Module for VR Fishing Leisure ActivityYong Hae Heo, Seongho Kim, Juwon Um, Gyubin An, Sang-Youn Kim. [doi]
- Generating Leg Animation for Walking-in-Place Techniques using a Kinect SensorJingbo Zhao, Zhetao Wang, Yiqin Peng, Yaojun Wang. [doi]
- VCPoser: Interactive Pose Generation of Virtual Characters Corresponding to Human Pose InputMichinari Kono, Naohiko Morimoto, Ryoichi Kaku. [doi]
- VR Games for Chronic Pain ManagementJiaheng Wang 0004, Craig Anslow, Simon James Robertson McCallum, Brian Robinson, Daniel Medeiros 0001, Joaquim A. Jorge. [doi]
- Leveraging multimodal sensory information in cybersickness predictionDayoung Jeong, Kyungsik Han. [doi]
- Using Virtual Reality Food Environments to Study Individual Food Consumer Behavior in an Urban Food EnvironmentTalia Attar, Oyewole Oyekoya, Margrethe Horlyck-Romanovsky. [doi]
- Improving Pedestrian Safety around Autonomous Delivery Robots in Real Environment with Augmented RealityMadoka Inoue, Kensuke Koda, Kelvin Cheng 0001, Toshimasa Yamanaka, Soh Masuko. [doi]
- Sign Language in Immersive VR: Design, Development, and Evaluation of a Testbed PrototypeElena Dzardanova, Vlasios Kasapakis, Spyros Vosinakis, Konstantina Psarrou. [doi]
- Standing Balance Improvement Using Vibrotactile Feedback in Virtual RealityM. Rasel Mahmud, Michael Stewart, Alberto Cordova, John Quarles. [doi]
- VISTA: User-centered VR Training System for Effectively Deriving Characteristics of People with Autism Spectrum DisorderBogoan Kim, Dayoung Jeong, Mingon Jeong, Taehyung Noh, Sung-In Kim, Taewan Kim, So-youn Jang, Hee Jeong Yoo, Jennifer G. Kim, Hwajung Hong, Kyungsik Han. [doi]
- Understanding Perspectives for Single- and Multi-Limb Movement Guidance in Virtual 3D EnvironmentsHesham Elsayed, Kenneth Kartono, Dominik Schön, Martin Schmitz, Max Mühlhäuser, Martin Weigel 0001. [doi]
- Colorimetry Evaluation for Video Mapping RenderingEva Décorps, Christian Frisson, Emmanuel Durand. [doi]
- An Interactive Haptic Display System with Changeable Hardness Using Magneto-Rheological FluidYutaka Nakanishi, Akihiro Matsuura. [doi]
- Nebula: An Affordable Open-Source and Autonomous Olfactory Display for VR HeadsetsCharles Javerliat, Pierre-Philippe Elst, Anne-Lise Saive, Guillaume Lavoué, Patrick Baert. [doi]
- Rich virtual feedback from sensorimotor interaction may harm, not help, learning in immersive virtual realityJack Ratcliffe, Laurissa Tokarchuk. [doi]
- Exploring User Behaviour in Asymmetric Collaborative Mixed RealityNels Numan, Anthony Steed. [doi]
- MetaTwin: Synchronizing Physical and Virtual Spaces for Seamless WorldHenry Kim, Ayush Bhardwaj, Brandon Coffey, Dongbeom Ko, Sungjoo Kang, Jin Ryong Kim. [doi]
- Timeline Design Space for Immersive Exploration of Time-Varying Spatial 3D DataGwendal Fouché, Ferran Argelaguet-Sanz, Emmanuel Faure, Charles Kervrann. [doi]
- Selection of Expanded Data Points in Immersive AnalyticsInoussa Ouedraogo, Huyen Nguyen, Patrick Bourdot. [doi]
- Immersive Analytics for Spatio-Temporal Data on a Virtual Globe: Prototype and Emerging Research ChallengesSimon Kloiber, Katharina Krösl, Tobias Schreck. [doi]
- Finger Kinesthetic Haptic Feedback Device Using Shape Memory Alloy-based High-Speed Actuation TechniqueSang-Woo Seo, SeungJoon Kwon. [doi]
- Evaluation of Pseudo-Haptics system feedbacking muscle activityYoshihito Tanaka, Akira Kubota. [doi]
- Can Haptic Feedback on One Virtual Object Increase the Presence of Another Virtual Object?Sooyeon Lee, Myungho Lee. [doi]
- A Method of Estimating the Object of Interest from 3D Object and User's Gesture in VRSungjin Hong, Heesook Shin, Chorong Yu, Seong Min Baek, Youn-Hee Gil. [doi]
- PORTAL: Portal Widget for Remote Target Acquisition and Control in Immersive Virtual EnvironmentsDongyun Han, Donghoon Kim, Isaac Cho. [doi]
- LivePose: Democratizing Pose Detection for Multimedia Arts and Telepresence Applications on Open Edge DevicesChristian Frisson, Gabriel N. Downs, Marie-Ève Dumas, Farzaneh Askari, Emmanuel Durand. [doi]
- Exploring Vibration Intensity Map Of Hand Postures For Haptic Rendering In XRSang Ho Yoon, Youjin Sung, Yitian Shao, Rachel Kim. [doi]
- Leveraging VR Techniques for Efficient Exploration and Interaction in Large and Complex AR Space with Clipped and Small FOV AR DisplayYerin Shin, Gerard Jounghyun Kim. [doi]
- Mapping of Locomotion Paths between Remote Environments in Mixed Reality using Mesh DeformationAkshith Ullal, Nilanjan Sarkar. [doi]
- Ha and Fu: Interface to Breathe on a SmartphoneHomei Miyashita, Hidenori Aoki. [doi]
- Visualizing Machine Learning in 3DDiego Rivera. [doi]
- Common Experience Sample 1.0: Developing a sample for comparing the characteristics of haptic displaysTakuya Oka, Kosuke Morimoto, Yohei Yanase, Keita Watanabe. [doi]
- Carousel: Improving the Accuracy of Virtual Reality Assessments for Inspection Training TasksJacob Belga, Tiffany D. Do, Ryan Ghamandi, Ryan P. McMahan, Joseph J. LaViola. [doi]
- Experience Variations Between Immersive and Non-Immersive RPGsMarios Ioannidis, Vlasios Kasapakis. [doi]
- Effect of Stereo Deficiencies on Virtual Distal PointingAnil Ufuk Batmaz, Moaaz Hudhud Mughrabi, Mayra Donaji Barrera Machuca, Wolfgang Stuerzlinger. [doi]
- Effects of Environmental Noise Levels on Patient Handoff Communication in a Mixed Reality SimulationMatt Gottsacker, Nahal Norouzi, Ryan Schubert, Frank Guido-Sanz, Gerd Bruder, Gregory F. Welch. [doi]
- Puppeteer: Exploring Intuitive Hand Gestures and Upper-Body Postures for Manipulating Human Avatar ActionsChing-Wen Hung, Ruei-Che Chang, Hong-Sheng Chen, Chung-Han Liang, Liwei Chan, Bing-Yu Chen 0004. [doi]
- The Effect of Training Communication Medium on the Social Constructs Co-Presence, Engagement, Rapport, and Trust: Explaining how training communication medium affects the social constructs co-presence, engagement, rapport, and trustMohammadamin Sanaei, Marielle Machacek, James Coleman Eubanks, Peggy Wu, James Oliver, Stephen B. Gilbert. [doi]
- Object Manipulation Method Using Eye Gaze and Hand-held Controller in AR SpaceRyo Ishibashi, Ikkaku Kawaguchi. [doi]
- Virtual Air Conditioner's Airflow Simulation and Visualization in ARJoohwan Chae, Donghan Kim, Woo Seok Jeong, Eunchan Jo, Won-Ki Jeong, Junyoung Choi, Seung Wook Kim, MyoungGon Kim, Jae-Won Lee, Hyechan Lee, JungHyun Han. [doi]
- Investigating the Perceived Realism of the Other User's Look-Alike AvatarsAisha Frampton-Clerk, Oyewole Oyekoya. [doi]
- Exploration of Form Factor and Bimanual 3D Manipulation Performance of Rollable In-hand VR ControllerSunbum Kim, Youngbo Aram Shim, Geehyuk Lee. [doi]
- TTTV2 (Transform the Taste and Visual Appearance): Tele-eat virtually with a seasoning home appliance that changes the taste and appearance of food or beveragesHomei Miyashita. [doi]
- Investigation of User Performance in Virtual Reality-based Annotation-assisted Remote Robot ControlThanh-Long Vu, Dac Dang Khoa Nguyen, Sheila Sutjipto, Dinh Tung Le, Gavin Paul. [doi]
- The Rubber Hand Illusion in Virtual Reality and the Real World - Comparable but DifferentMartin Kocur, Alexander Kalus, Johanna Bogon, Niels Henze, Christian Wolff 0001, Valentin Schwind. [doi]