Abstract is missing.
- Open Video Game Library: Developing a Video Game Database for Use in Research and ExperimentationKazuya Iida, Yuma Ina, Daichi Hayashi, Yohei Yanase, Keita Watanabe. [doi]
- Enhancing VR Based Serious Games and Simulations Design: Bayesian Knowledge Tracing and Pattern-Based ApproachesJan K. Argasinski, Natalia Lipp. [doi]
- A Pilot Study on the Impact of Discomfort Relief Measures on Virtual Reality Sickness and ImmersionHanseob Kim, Jae-Hoon Kim 0008, Dongyun Joo, Gerard Jounghyun Kim. [doi]
- Hands-on DNA: Exploring the Impact of Virtual Reality on Teaching DNA Structure and FunctionSebastian Dunn, Burkhard C. Wünsche, Jane R. Allison, Samuel E. R. Thompson, Dominik Lange-Nawka. [doi]
- Exploring Unimodal Notification Interaction and Display Methods in Augmented RealityLucas Plabst, Aditya Raikwar, Sebastian Oberdörfer, Francisco Raul Ortega, Florian Niebling. [doi]
- When Filters Escape the Smartphone: Exploring Acceptance and Concerns Regarding Augmented Expression of Social Identity for Everyday ARJolie Bonner, Florian Mathis, Joseph O'Hagan, Mark McGill. [doi]
- Emotional Enhancement Techniques in Online Music Concerts by Presenting Force Stimuli from Light SticksMasanori Yokoyama, Motohiro Makiguchi, Wakana Oshiro, Haruno Kataoka, Rika Mochizuki, Ryuji Yamamoto. [doi]
- Effect of voice imitation using voice conversion by avatar on customer service in Virtual EnvironmentsHiiro Okano, Yukihiko Okada, Naoto Wakatsuki, Keiichi Zempo. [doi]
- SpaceVR: Virtual Reality Space Science Outreach ExperienceBenjamin Sanson, Craig Anslow, Alex Doronin, Yvette Perrott, Tulasi Nandan Parashar. [doi]
- Re-investigating the Effect of the Vergence-Accommodation Conflict on 3D PointingAnil Ufuk Batmaz, Rumeysa Türkmen, Mine Sarac, Mayra Donaji Barrera Machuca, Wolfgang Stuerzlinger. [doi]
- Does One Keyboard Fit All? Comparison and Evaluation of Device-Free Augmented Reality Keyboard DesignsMarius Schenkluhn, Christian Peukert, Anke Greif-Winzrieth, Christof Weinhardt. [doi]
- Visually Augmenting Underfoot Tactile Perception in Augmented VirtualityJack Topliss, Stephan G. Lukosch, Euan Ross Coutts, Thammathip Piumsomboon. [doi]
- Gaze Assistance for Older Adults during Throwing in Virtual Reality and its Effects on Performance and MotivationSebastian Rings, Susanne Schmidt 0001, Thereza Schmelter, Maximilian Brosius, Frank Steinicke. [doi]
- Immersive Climate Narratives: Using Extended Reality to Raise Climate Change AwarenessInes Said, Austin Jerald Stanbury, Erica Delhagen, Hyo Jeong Kang. [doi]
- Sickness Reduction in FPV Drone Control: Improved Effects of Reverse Optical Flow with Static Landmarks OnlyJun Ryu, Seunghoon Park, Gerard Jounghyun Kim. [doi]
- Augmented Aroma: The Influence of Augmented Particles' Movement and Color on Emotion during Olfactory PerceptionYe-Ji Jin, Masaki Omata, Won-Du Chang, Xiaoyang Mao. [doi]
- The Effects of Customized Strategies for Reducing VR SicknessYechan Yang, Hanseob Kim, Gerard Jounghyun Kim. [doi]
- Temporal Foveated Rendering for VR on Modern Mobile ArchitectureRohit Rao Padebettu, Todd Keeler, Steven Lansel. [doi]
- Directional Multimodal Flow to Help Mitigate VR SicknessSungJun Lee, Gerard Jounghyun Kim. [doi]
- Estimating mechanical properties of soft objects using surface measurements from AR headsetsMax Dang Vu, Gonzalo Daniel Maso Talou, Huidong Bai, Mark Billinghurst, Poul Michael FøNss Nielsen, Martyn Peter Nash, Thiranja Prasad Babarenda Gamage. [doi]
- Whispering salesperson: perceptual illusion of interpersonal distance and ventriloquism effect in service of virtual environment by use of whisper voiceMizuki Yabutani, Azusa Yamazaki, Naoto Wakatsuki, Yukihiko Okada, Keiichi Zempo. [doi]
- Visual Hearing Aids: Artificial Visual Speech Stimuli for Audiovisual Speech Perception in NoiseZubin Choudhary, Gerd Bruder, Greg Welch. [doi]
- Diving Into The Twilight Zone VR for Marine BiologyJames Bell, Alice Rogers, Kristian Hansen, Craig Anslow, Simon McCallum. [doi]
- Versatile Mixed-method Locomotion under Free-hand and Controller-based Virtual Reality InterfacesAnton Franzluebbers, Kyle Johnsen. [doi]
- Comparing Mixed Reality Agent Representations: Studies in the Lab and in the WildBen J. Congdon, Gun Woo (Warren) Park, Jingyi Zhang 0007, Anthony Steed. [doi]
- From Clocks to Pendulums: A Study on the Influence of External Moving Objects on Time Perception in Virtual EnvironmentsMaximilian Landeck, Fabian Unruh, Jean-Luc Lugrin, Marc Erich Latoschik. [doi]
- Walking-in-Flat-Place on Non-flat Virtual Environment can be Sickening!Seunghoon Park, Seungwoo Son, Hyemin Shin, Gerard Jounghyun Kim. [doi]
- Pain Distraction for Children Through VR- or Audio-haptic Soundscapes in SituMaya Bordum, Emil Engberg, Peter Blomsgård Hansen, Nickolai Frederik Schouborg Jensen, Martin Fritzbøger Jægerlund, Jeppe Nygaard Mouritzen, Hannibal Hjelming Poulsen, Lukas Gade Ravnsborg, Celine Zeh Rybak, Frederik Hald Stappert, Bjørn Troldahl, Julius Ebenau Winther, Rolf Nordahl. [doi]
- Exploring Visual Augmentations for Improving the Operation of a Hydraulic Excavator using Expert Operation ReplayMai Otsuki, Ryosuke Ichikari, Junji Ohyama, Hiroshi Watanabe 0004, Hiroshi Endo, Nobumasa Takamatsu, Koji Okuda, Yukinori Matsumura. [doi]
- Exploratory Study on the Reinstatement Effect Under 360-Degree Video-Based Virtual EnvironmentsTakato Mizuho, Takuji Narumi, Hideaki Kuzuoka. [doi]
- Exploring the Stability of Behavioral Biometrics in Virtual Reality in a Remote Field Study: Towards Implicit and Continuous User Identification through Body Movements: Towards Implicit and Continuous User Identification through Body MovementsJonathan Liebers, Christian Burschik, Uwe Gruenefeld, Stefan Schneegass. [doi]
- The Staircase Procedure Toolkit: Psychophysical Detection Threshold Experiments Made EasyAndré Zenner, Kristin Ullmann, Chiara Karr, Oscar Ariza, Antonio Krüger. [doi]
- Cognitive Load Measurement with Physiological Sensors in Virtual Reality during Physical ActivityMohammad Ahmadi, Samantha W. Michalka, Sabrina Lenzoni, Marzieh Ahmadi Najafabadi, Huidong Bai, Alexander Sumich, Burkhard Wuensche, Mark Billinghurst. [doi]
- Exploring Users' Pointing Performance on Virtual and Physical Large Curved DisplaysA. K. M. Amanat Ullah, William Delamare, Khalad Hasan. [doi]
- Enhancing User Experience in VR using Wearable Olfactory SystemJe-Won Myung, Ye-Chan Choi, Si-Yeon Park, So-Hui Kim, Dongyun Han, Isaac Cho, Chang Geun Song, Sun-Jeong Kim. [doi]
- Study of Visual Guidance Cues in VR Field Trips at High SchoolsJason Wolfgang Woodworth, Christoph W. Borst, Yitoshee Rahman, Arun Kulshreshth. [doi]
- Predicting Perceptual Haptic Attributes of Textured Surface from Tactile Data Based on Deep CNN-LSTM NetworkMudassir Ibrahim Awan, Waseem Hassan, Seokhee Jeon. [doi]
- Waddle: using virtual penguin embodiment as a vehicle for empathy and informal learningKevin Ponto, Ross Tredinnick, Monae Verbeke, Kaldan Kopp, Luke Swanson, David Gagnon. [doi]
- Exploring Real-time Precision Feedback for AR-assisted Manual Adjustment in Mechanical AssemblyXingyue Tang, Zhuang Chang, Weiping He, Mark Billinghurst, Xiaotian Zhang. [doi]
- Pigments of Imagination: An Interactive Virtual Reality CompositionTimothy M. Gmeiner, Eito Murakami. [doi]
- Immersive visualization for ecosystem services analysisBenjamin Thomas Powley, Craig Anslow, Mairéad de Róiste, Stuart Marshall. [doi]
- Evaluating Augmented Reality Communication: How Can We Teach Procedural Skill in AR?Manuel Rebol, Krzysztof Pietroszek, Neal Sikka, Claudia Ranniger, Colton Hood, Adam Rutenberg, Puja Sasankan, Christian Gütl. [doi]
- VR Experiences of Pregnant Women During Antenatal CareLorna Massov, Brian Robinson, Edgar R. Rodríguez Ramírez, Robyn Maude, Craig Anslow. [doi]
- Dialogues For One: Single-User Content Creation Using Immersive Record and ReplayKlara Brandstätter, Anthony Steed. [doi]
- XR for Improving Cardiac Catheter Ablation ProcedureNisal Manisha Udawatta Kankanamge Don, Craig Anslow, Brian Robinson. [doi]
- Effects of Vibrotactile Feedback on Aim-and-Throw Tasks in Virtual EnvironmentsJaewan Lim, Dongjun Lee, Jeonghyeon Kim, Yongjae Yoo. [doi]
- Music Therapy in Virtual Reality for Autistic Children with Severe Learning DisabilitiesValentin Bauer, Ali Adjorlu, Linnea Bjerregaard Pedersen, Tifanie Bouchara, Stefania Serafin. [doi]
- Combining embodiment and 360 video for teaching protection of civilians to military officersJosé Fernando García Estrada, Ekaterina Prasolova-Førland, Stian Kjeksrud, Petter Lindqvist, Kristine Kvam, Ole Midthun, Knut Sverre, Syver Lauritzsen. [doi]
- Beyond Mirrors: Exploring Behavioral Changes through Comparative Avatar Design in VR Taiko DrummingYong-Hao Hu, Yuji Hatada, Takuji Narumi. [doi]
- Dynamic Theater: Location-Based Immersive Dance Theater, Investigating User Guidance and ExperienceYou Jin Kim, Joshua Lu, Tobias Höllerer. [doi]
- Movement Creation by Choreographers with a Partially Self-controllable Human Body in VRAsako Soga, Takumu Matsushita. [doi]
- Cross-Reality Gaming: Comparing Competition and Collaboration in an Asymmetric Gaming ExperienceSungChul Jung, Yuanjie Wu, Stephan G. Lukosch, Heide K. Lukosch, Ryan Douglas McKee, Robert W. Lindeman. [doi]
- The Effect of Virtual Reality Level of Immersion on Spatial Learning Performance and Strategy UsageMichal Gabay, Tom Schonberg. [doi]
- Reducing Sensing Errors in a Mixed Reality Musical InstrumentMax Graf, Mathieu Barthet. [doi]
- Study of User Training Methods Using Onomatopoeia in Brain Computer Interfaces Based on Mental ImageryReo Hirano, Keita Watanabe. [doi]
- Redirected Placement: Evaluating the Redirection of Passive Props during Reach-to-Place in Virtual RealityXuanhui Yang, Yan Zhang, Xubo Yang. [doi]
- Intuitive User Interfaces for Real-Time Magnification in Augmented RealityRyan Schubert, Gerd Bruder, Greg Welch. [doi]
- A Virtualized Augmented Reality Simulation for Exploring Perceptual IncongruenciesFranziska Westermeier, Larissa Brübach, Carolin Wienrich, Marc Erich Latoschik. [doi]
- Performing Tasks in Virtual Reality. Interplay between Realism and Visual ImageryNatalia Lipp, Pawel Strojny, Agnieszka Strojny, SlAwomir SPiewak, Jan K. Argasinski, Przemyslaw Korzeniowski. [doi]
- Dynascape : Immersive Authoring of Real-World Dynamic Scenes with Spatially Tracked RGB-D VideosZhongyuan Yu, Daniel Zeidler, Victor Victor, Matthew McGinity. [doi]
- Ready Worker One? High-Res VR for the Home OfficeAnastasia Ruvimova, Felipe Fronchetti, Boden A Kahn, Luiz Henrique Susin, Zekeya Hurley, Thomas Fritz 0001, Mark Hancock, David C. Shepherd. [doi]
- Vicarious: Context-aware Viewpoints Selection for Mixed Reality CollaborationFaisal Zaman, Craig Anslow, Taehyun James Rhee. [doi]
- Retinal Homing Display: Head-Tracking Auto-stereoscopic Retinal Projection DisplayHiroto Aoki, Yuichi Hiroi, Yuta Itoh 0001, Jun Rekimoto. [doi]
- Planning Locomotion Techniques for Virtual Reality GamesCameron Moore, Wallace Santos Lages. [doi]
- Fabric Electrodes for Physiological Sensing in a VR HMDNicholas Strachan, Jyoti Kalyanji, Andrew Lowe, Amit Barde, Mark Billinghurst. [doi]
- GazeRayCursor: Facilitating Virtual Reality Target Selection by Blending Gaze and Controller RaycastingDi Laura Chen, Marcello Giordano, Hrvoje Benko, Tovi Grossman, Stephanie Santosa. [doi]
- Design of Time-Continuous Emotion Rating InterfacesJason Wolfgang Woodworth, Christoph W. Borst. [doi]
- Exploring Augmented Reality for Situated Analytics with Many Movable Physical ReferentsAimée Sousa Calepso, Philipp Fleck, Dieter Schmalstieg, Michael Sedlmair. [doi]
- ShadowPlayVR: Understanding Traditional Shadow Puppetry Performance Techniques Through Non-Intuitive Embodied InteractionsYihao He. [doi]
- Listen again: virtual reality based training for children with hearing impairmentsStefania Serafin, Ali Adjorlu. [doi]
- Stay Vigilant: The Threat of a Replication Crisis in VR Locomotion ResearchDaniel Zielasko, Tim Weißker. [doi]
- Stress visualization in geometrically complex structures using Thermoelastic Stress Analysis and Augmented RealityAyman Mukhaimar, Ruwan B. Tennakoon, Nik Rajic, Fabio Zambetta, Pier Marzocca, Reza Hoseinnezhad, Chris Brooks, Stephen Van Der Velden, Kheang Khauv. [doi]
- Effects of symmetrical avatar arm movements on the sense of ownership of both hands inverted in a mirrorToko Fujita, Moeki Horii, Luis David Torres Mailleux, Masatatsu Miyagi, Yukihiko Okada, Keiichi Zempo. [doi]
- ActioNet: A Lightweight Architecture for Efficient Action RecognitionMohammed El Amine Mokhtari, Elias Ennadifi, Matei Mancas, Bernard Gosselin. [doi]
- Effects of Source Location, Loudness, and Understanding of Speech on Interpersonal Distance in a Virtual Environment: Interpersonal Distance in a Virtual EnvironmentKota Takahashi, Yasuyuki Inoue, Michiteru Kitazaki. [doi]
- Effect of Virtual Hand's Fingertip Deformation on the Stiffness Perceived Using Pseudo-HapticsKosuke Morimoto, Kenta Hashiura, Keita Watanabe. [doi]
- Simple and Practical Dual Rendering for Reducing Eye Fatigue from Vergence-Accomodation Conflict in Stereoscopic ViewingGerard Jounghyun Kim, Jaeeun Kim. [doi]
- Instant Hand Redirection in Virtual Reality Through Electrical Muscle Stimulation-Triggered Eye BlinksColin Groth, Timon Scholz, Susana Castillo 0001, Jan-Philipp Tauscher, Marcus A. Magnor. [doi]
- Slingshot: A Novel Gesture Locomotion System for Fast-paced Gameplay in Virtual RealityGiles Mcgrath, Jeremy Kiel, Steven G. Wheeler, Simon Hoermann, Adrian James Clark, Thammathip Piumsomboon. [doi]
- Deforming Skin Illusion by Visual-tactile StimulationGakumaru Haraguchi, Michiteru Kitazaki. [doi]
- Revisiting Consumed Endurance: A NICE Way to Quantify Shoulder Fatigue in Virtual RealityYi Li, Robert George Crowther, Jim Smiley, Tim Dwyer, Benjamin Tag, Pourang Irani, Barrett Ens. [doi]
- Exploring User Engagement in Immersive Virtual Reality Games through Multimodal Body MovementsRukshani Somarathna, Don Samitha Elvitigala, Yijun Yan, Aaron J. Quigley, Gelareh Mohammadi. [doi]
- Comparing Performance of Dry and Gel EEG Electrodes in VR using MI ParadigmsMohammad Ahmadi, Alireza Farrokhi Nia, Samantha W. Michalka, Alexander L. Sumich, Burkhard Wuensche, Mark Billinghurst. [doi]
- The Detectability of Saccadic Hand Offset in Virtual RealityAndré Zenner, Chiara Karr, Martin Feick, Oscar Ariza, Antonio Krüger. [doi]
- UniteXR: Joint Exploration of a Real-World Museum and its Digital TwinEphraim Schott, ElHassan Belal Makled, Tony Jan Zoeppig, Sebastian Muehlhaus, Florian Weidner, Wolfgang Broll, Bernd Froehlich 0001. [doi]
- Audio-based Vibrotactile Feedback in Multimodal VR InteractionsOscar Ariza, Felix Steiner, André Zenner, Frank Steinicke. [doi]
- Utilizing AR as a Tool for Assessing Accessibility in the HomeKevin Ponto, Ross Tredinnick, Rachael Shields, Beth Fields, Jung-hye Shin. [doi]
- Earnormous: An educational VR game about how humans hearStefania Serafin, Ali Adjorlu. [doi]
- The Effect of False but Stable Heart Rate Feedback via Sound and Vibration on VR User ExperienceDongyun Joo, Hanseob Kim, Gerard Jounghyun Kim. [doi]
- Navigating in VR using free-hand gestures and embodied controllers: A comparative evaluationPuneet Jain. [doi]
- Early User Feedback on a VR Interface Draft for Interaction with a Multi-Robot System in Ship Hull InspectionJan Philipp Gründling, Benjamin Weyers. [doi]
- Measuring and Comparing Collaborative Visualization Behaviors in Desktop and Augmented Reality EnvironmentsMichael Kintscher, Jinbin Huang, Anjana Arunkumar, Ashish Amresh, Chris Bryan. [doi]
- Redirecting Rays: Evaluation of Assistive Raycasting Techniques in Virtual RealityJenny Gabel, Susanne Schmidt 0001, Oscar Ariza, Frank Steinicke. [doi]