Abstract is missing.
- Superpixel-guided Sampling for Compact 3D Gaussian SplattingMyoungGon Kim, Seungwon (Eugene) Jeong, Seohyeon Park, JungHyun Han. [doi]
- SOLDAR: Supporting Low-Volume PCB Prototyping Using Collaborative Robots and Augmented RealityXander Vaes, Dries Cardinaels, Mannu Lambrichts, Raf Ramakers. [doi]
- Digital Eyes: Social Implications of XR EyeSightMaurizio Vergari, Tanja Kojic, Wafaa Wardah, Maximilian Warsinke, Sebastian Möller 0001, Jan-Niklas Voigt-Antons, Robert P. Spang. [doi]
- Generative Multi-Modal Artificial Intelligence for Dynamic Real-Time Context-Aware Content Creation in Augmented RealityMajid Behravan, Denis Gracanin. [doi]
- iStrayPaws: Immersing in a Stray Animal's World through First-Person VR to Bridge Human-Animal EmpathyYao Xu, Ding Ding 0002, Yongxin Chen, Zhuying Li, Xiangyu Xu. [doi]
- The Guide's Apprentices: Engaging Visitors of Virtual Museums through Appropriate Agent EmbodimentsEphraim Schott, Irene López García, Tony Jan Zoeppig, Manuel Hartmann, Bernd Froehlich 0001. [doi]
- The Effects of Electrical Stimulation of Ankle Tendons on Redirected Walking with the Gradient GainTakashi Ota, Keigo Matsumoto, Kazuma Aoyama, Tomohiro Amemiya, Takuji Narumi, Hideaki Kuzuoka. [doi]
- Row your boat in VR and solve thinking exercises on the way: The Brain-Row ChallengeChristoph Lürig, Tilo Mentler, Sven Karstens. [doi]
- Stand Alone or Stay Together: An In-situ Experiment of Mixed-Reality Applications in Embryonic Anatomy EducationDanny Schott, Matthias Kunz, Florian Heinrich, Jonas Mandel, Anne Albrecht, Rüdiger Braun-Dullaeus, Christian Hansen 0001. [doi]
- Contextual Matching Between Learning and Testing Within VR Does Not Always Enhance Memory RetrievalTakato Mizuho, Takuji Narumi, Hideaki Kuzuoka. [doi]
- Travel Speed, Spatial Awareness, And Implications for Egocentric Target-Selection-Based Teleportation - A Replication DesignDaniel Zielasko, Tim Weissker, Doug A. Bowman. [doi]
- Exploring the Impact of Visual Scene Characteristics and Adaptation Effects on Rotation Gain Perception in VRQi Wen Gan, Sen-Zhe Xu 0001, Fang-Lue Zhang, Song-Hai Zhang. [doi]
- Semi-Automated Guided Teleportation through Immersive Virtual EnvironmentsTim Weissker, Marius Meier-Krueger, Pauline Bimberg, Robert W. Lindeman, Torsten Wolfgang Kuhlen. [doi]
- Single Distance Clipping in Vertex Shader for VR PortalGuodong Rong 0001, Yichao Wang 0005, Steven Lansel. [doi]
- Exploring Alternative Text Input Modalities in Virtual Reality: A Comparative StudyMathias Jans, Jeroen Ceyssens, Kris Luyten. [doi]
- Dynamic Difficulty Adjustment in Virtual Reality Exergaming to Regulate Exertion Levels via Heart Rate MonitoringLucas Küntzer, Moritz Scherer, Tilo Mentler, Georg Rock. [doi]
- Enhanced Wayfinding Insights Through VR and Eye-Tracking AnalysisGerard T. Mulvany, Christian John Dyson Hayes, Tuba Kocaturk, Victoria Duckett, Thuong N. Hoang, Stefan Greuter. [doi]
- Cultural Windows: Towards Immersive Journeys into Global Living SpacesHessam Djavaherpour, Pierre Dragicevic, Yvonne Jansen. [doi]
- Study of inpainting based on generative AI for noise-canceling HMDsNobuchika Sakata, Waki Youei. [doi]
- Learning From Yourself: Effects of Doppelgängers on Foreign Language Anxiety, Trust, and Learning OutcomesMilana Wolff, Jennifer LaVanchy, Yvonne Swader, Stephanie May, Cade W. Anderson, Amy Banic. [doi]
- A Study on the Effectiveness of Augmented Reality Signal-Integrated Camera Monitor Systems for Safe Lane ChangingHaechan Lee, Uijong Ju. [doi]
- The MASTER XR Platform for Robotics Training in ManufacturingLászló Kopácsi, Panagiotis Karagiannis, Sotiris Makris, Johan Kildal, Andoni Rivera-Pinto, Judit Ruiz de Munain, Jesús Rosel, Maria Madarieta, Nikolaos Tseregkounis, Konstantina Salagianni, Panagiotis Aivaliotis, Michael Barz, Daniel Sonntag. [doi]
- The Impact of Task-Responsibility on User Experience and Behaviour under Asymmetric Knowledge ConditionsPauline Bimberg, Daniel Zielasko, Benjamin Weyers. [doi]
- Toward Facilitating Search in VR With the Assistance of Vision Large Language ModelsChao Liu, Chi San (Clarence) Cheung, Mingqing Xu, Zhongyue Zhang, Mingyang Su, Mingming Fan 0001. [doi]
- A Critical Review of Virtual and Extended Reality Immersive Police Training: Application Areas, Benefits & VulnerabilitiesLena Podoletz, Mark McGill, David McIlhatton, Jill Marshall, Niamh Healy, Leonie Maria Tanczer. [doi]
- Towards an Avatar Customization System for Semi-realistic Ethnically-diverse Virtual Reality AvatarsNathanaël Lambert, Matthew Lakier. [doi]
- Walking of uphill slopes in immersive virtual environmentsMichelle Meyer, Markus Zank. [doi]
- A Study of Haptic Interaction Techniques Utilizing Body Possession by Virtual CharactersWakana Oshiro, Haruno Kataoka, Masanori Yokoyama, Ryuji Yamamoto. [doi]
- Development and Validation of a 3D Pose Tracking System towards XR Home Training to Relieve Back PainNikolai Hepke, Moritz Scherer, Jörg Lohscheller, Steffen Müller, Benjamin Weyers. [doi]
- Enriching Industrial Training Experience in Virtual Reality with Pseudo-Haptics and Vibrotactile StimulationChiwoong Hwang, Tiare Feuchtner, Ian Oakley, Kaj Grønbæk. [doi]
- Towards Effective Sensorimotor Skill Transfer: Initial Comparison between Haptic Guidance and Disturbance on VR Engraving ArtsJiyoung Park, Jaewan Lim, Taeyoon Lee, Yongjae Yoo. [doi]
- Hands-On Plant Root System Reconstruction in Virtual RealityDirk Norbert Baker, Tobias Selzner, Jens Henrik Göbbert, Hanno Scharr, Morris Riedel, Ebba Þóra Hvannberg, Andrea Schnepf, Daniel Zielasko. [doi]
- Motion PasswordsChristian Rack, Lukas Schach, Felix Achter, Yousof Shehada, Jinghuai Lin, Marc Erich Latoschik. [doi]
- Wheel-Based Attachable Footwear for VR: Challenges and Opportunities in Seated Walking-in-Place LocomotionZheyu Zhang, Syed Masum Billah. [doi]
- Rendering diffraction Phenomena on rough surfaces in Virtual RealityOlaf Clausen, Arnulph Fuhrmann, Martin Misiak, Marc Erich Latoschik, Ricardo Marroquim. [doi]
- Evaluating Gaze Interactions within AR for Nonspeaking Autistic UsersAhmadreza Nazari, Lorans Alabood, Molly Kay Rathbun, Vikram K. Jaswal, Diwakar Krishnamurthy. [doi]
- Object-Specific and Generic Difference Detection for Non-Destructive Testing MethodsAndreas Dietze, Yvonne Jung, Paul Grimm. [doi]
- GazeLock: Gaze- and Lock Pattern-Based AuthenticationLászló Kopácsi, Tobias Sebastian Schneider, Chiara Karr, Michael Barz, Daniel Sonntag. [doi]
- A Volumetric Video Application to Enhance Museum ExperiencesAnh Nguyen, Jan Lässig, Anna F. Kälin, Ariana Huwiler, Philipp Haslbauer, Gareth W. Young, Lam Kit Yung, Aljosa Smolic. [doi]
- HistoLab VR: A User Elicitation Study Exploring the Potential of Virtual Reality Game-based Learning for Hazard AwarenessRobin Timon Hänni, Tiffany Luong, Julia Chatain, Felix Mangold, Holger Dressel, Christian Holz 0001. [doi]
- Single Vs Dual: Influence of the Number of Displays on User Experience within Virtually Embodied Conversational SystemsNavid Ashrafi, Francesco Vona, Sina Hinzmann, Philipp Graf, Philipp Harnisch, Jan-Niklas Voigt-Antons. [doi]
- Exploring Immersive Debriefing in Virtual Reality Training: A Comparative StudyKelly Minotti, Guillaume Loup, Thibault Harquin, Samir Otmane. [doi]
- Testing 360-Degree Video Communication in a Debate Training between Teens: An Exploratory Field StudyMarta Orduna, Pablo Pérez 0001, Kamil Koniuch, Ester Gonzalez-Sosa, Álvaro Villegas. [doi]
- Exploring an XR Indoor Navigation System for Remote CollaborationRishab Bhattacharyya, Linda Hirsch, Leif Oppermann. [doi]
- A Comparison between Vibrotactile Error-correction Feedback on Upper and Lower Body in the VR Snowboard Balancing TaskJaewan Lim, Jiyoung Park, Dohoon Kwak, Yongjae Yoo. [doi]
- Neural Motion Tracking: Formative Evaluation of Zero Latency RenderingDaniel Roth 0001, Valentin Bräutigam, Nidhi Joshi, Constantin Kleinbeck, Hannah Schieber, Julian Kreimeier. [doi]
- Exploring User Placement for VR Remote Collaboration in a Constrained Passenger SpaceDaniel Medeiros 0001, Graham A. Wilson, Maurício Sousa, Nadia Pantidi, Mark McGill, Diego Drago, Stephen A. Brewster. [doi]
- Context-Relevant Locations as an Alternative to the Place Illusion in Augmented RealityKalila Shapiro, Anthony Steed. [doi]
- Exploring Visual Conditions in Virtual Reality for the Teleoperation of RobotsPaul Christopher Gloumeau, Stephen Robert Pettifer. [doi]
- Evaluating the effects of Situated and Embedded Visualisation in Augmented Reality Guidance for Isolated Medical AssistanceFrederick George Vickery, Sébastien Kubicki, Charlotte Hoareau, Lucas Brand, Aurelien Duval, Seamus Thierry, Ronan Querrec. [doi]
- Aerial Imaging System to Reproduce Reflections in Specular SurfacesAyaka Sano, Motohiro Makiguchi, Ayami Hoshi, Hiroshi Chigira, Takayoshi Mochizuki. [doi]
- Interactive Multi-GPU Light Field Path Tracing Using Multi-Source Spatial ReprojectionErwan Leria, Markku J. Mäkitalo, Pekka Jääskeläinen, Mårten Sjöström, Tingting Zhang. [doi]
- VR4UrbanDev: An Immersive Virtual Reality Experience for Energy Data VisualizationSaeed Safikhani, Georg Arbesser-Rastburg, Anna Schreuer, Jürgen Suschek-Berger, Hermann Edtmayer, Johanna Pirker. [doi]
- Game-Based Motivation: Enhancing Learning with Achievements in a Customizable Virtual Reality EnvironmentMichael Holly, Sandra Brettschuh, Ajay Shankar Tiwari, Kaushal Kumar Bhagat, Johanna Pirker. [doi]
- 3D Human Pose Estimation Using Egocentric Depth DataSeongmin Baek, Youn-Hee Gil, Yejin Kim. [doi]
- Make America Great Again and Again: How to Adapt Interactive Installation Art for Virtual RealityByeongwon Ha. [doi]
- TeenWorlds: Supporting Emotional Expression for Teenagers with their Parents and Peers through a Collaborative VR ExperienceEvropi Stefanidi, Nadine Wagener, Dustin Augsten, Andy Augsten, Leon Reicherts, Pawel W. Wozniak, Johannes Schöning, Yvonne Rogers, Jasmin Niess. [doi]
- Choose Your Reference Frame Right: An Immersive Authoring Technique for Creating Reactive BehaviorSevinc Eroglu, Patric Schmitz, Kilian Sinke, David Anders, Torsten Wolfgang Kuhlen, Benjamin Weyers. [doi]
- Pipelining Processors for Decomposing Character AnimationChristian Merz, Jonathan Tschanter, Florian Kern, Jean-Luc Lugrin, Carolin Wienrich, Marc Erich Latoschik. [doi]
- Investigating the Impact of Odors and Visual Congruence on Motion Sickness in Virtual RealityLisa Reichl, Martin Kocur. [doi]
- Exploring Influencers' and Users' Experiences in Douyin's Virtual Reality Live-StreamingRongyi Chen, Jingjia Xiao, Zilu Wang, Menghan Yin, Xianzhe Fan, Zihe Ran, Qing Xiao. [doi]
- Virtual Lab - A VR Showroom for Biosignals ResearchAsmus Eike Eilks, Ahmed Seyit Kücük, Felix Putze, Tanja Schultz. [doi]
- Evaluation of AR Pattern Guidance Methods for a Surface Cleaning TaskJeroen Ceyssens, Mathias Jans, Gustavo Alberto Rovelo Ruiz, Kris Luyten, Fabian Di Fiore. [doi]
- UXR-kit: An Ideation Kit and Method for Collaborative and User-Centered Design about Extended Reality systemsJuliette Vauchez, Charles Bailly, Julien Castet. [doi]
- Supporting Wildfire Evacuation Preparedness through a Virtual Reality SimulationAlison Crosby, MJ Johns. [doi]
- Hands or Controllers? How Input Devices and Audio Impact Collaborative Virtual RealityAlex Adkins, Ryan Canales, Sophie Jörg. [doi]
- Investigation of Simulator Sickness in Walking with Multiple Locomotion Technologies in Virtual RealityYu Wang, Jakob Eckkrammer, Martin Kocur, Philipp Wintersberger. [doi]
- A Transfer Learning Approach for Music-driven 3D Conducting Motion Generation with Limited DataJisoo Oh, Jinwoo Jeong, Youngho Chai. [doi]
- EcoDive: Enhancing Presence and Ambient Environmental Awareness in a Virtual Reality Experience for Underwater Marine Debris CollectionMichael Feldmann 0004, Philipp Geier 0001, Jan Niclas Ruppenthal, Daniel Zielasko. [doi]
- Fade-to-Black Duration in Egocentric Target-Selection-Based Teleport - A Replication DesignMatthias Wölwer, Daniel Zielasko. [doi]
- Influence of Rotation Gains on Unintended Positional Drift during Virtual Steering Navigation in Virtual RealityHugo Brument, Arthur Chaminade, Ferran Argelaguet. [doi]
- Effects of Different Tracker-driven Direction Sources on Continuous Artificial Locomotion in VRChristos Lougiakis, Theodoros Mandilaras, Akrivi Katifori, Giorgos Ganias, Ioannis Panagiotis Ioannidis, Maria Roussou. [doi]
- Hybrid Input Technique for VR Combining Head Mounted Keyboard with Head PointingRyoto Nohara, Hironori Ishikawa, Hiroyuki Manabe. [doi]
- Editing Immersive Recordings: An Elicitation StudyAnton Benjamin Lammert, Jonas Linß, Juan Camilo Garcia Cano, Tony Jan Zoeppig, Bernd Froehlich 0001. [doi]
- Out-Of-Virtual-Body Experiences: Virtual Disembodiment Effects on Time Perception in VRFabian Unruh, Jean-Luc Lugrin, Marc Erich Latoschik. [doi]
- VReflect: Designing VR-Based Movement Training with Perspectives, Mirrors and AvatarsDennis Dietz, Fabian Berger, Changkun Ou, Francesco Chiossi, Giancarlo Graeber, Andreas Martin Butz, Matthias Hoppe 0001. [doi]
- ICELab Demo: an industrial digital-twin and simulator in VRDeborah Pintani, Marco Emporio, Ariel Caputo, Dong Seon Cheng, Lorenzo Genghini, Nicola Tomasoni, Andrea Giachetti 0001. [doi]
- Haptic and Auditory Feedback on Immersive Media in Virtual RealityVanessa Pfeiffer, Sebastian von Mammen, Daniel Pohl. [doi]
- Off-The-Shelf: Exploring 3D Arrangements of See-Through Masks to Switch between Virtual EnvironmentsKevin Linne, Sven Thomas, Martin Weigel 0001. [doi]
- Lifter for VR Headset: Enhancing Immersion, Presence, Flow, and Alleviating Mental and Physical Fatigue during Prolonged UseJae-Hoon Kim 0008, Dongyun Joo, Hyemin Shin, Sun-Uk Lee, Gerard Jounghyun Kim, Hanseob Kim. [doi]
- Exploring Presence in Interactions with LLM-Driven NPCs: A Comparative Study of Speech Recognition and Dialogue OptionsFrederik Roland Christiansen, Linus Nørgaard Hollensberg, Niko Bach Jensen, Kristian Julsgaard, Kristian Nyborg Jespersen, Ivan A. Nikolov. [doi]
- Effectiveness of Adaptive Difficulty Settings on Self-efficacy in VR ExerciseYusuke Goutsu, Tetsunari Inamura. [doi]
- White Lies in Virtual Reality: Impact on Enjoyment and FatigueHaruka Murakami, Vittorio Fiscale, Agata Marta Soccini, Tetsunari Inamura. [doi]
- Simulating Object Weight in Virtual Reality: The Role of Absolute Mass and Weight DistributionsAlexander Kalus, Johannes Klein 0002, Tien-Julian Ho, Niels Henze. [doi]
- Investigation of Redirection Algorithms in Small Tracking SpacesLinda Krueger, Charles Markham, Ralf Bierig. [doi]
- Optimizing spatial resolution in head-mounted displays: evaluating characteristics of peripheral visual fieldMasamitsu Harasawa, Yamato Miyashita, Kazuteru Komine. [doi]
- Us Xtended - Tracking and Sensing through Embedded and Embodied Design in Virtual RealityMichaela Pnacekova. [doi]
- Cybersicker: An Open Source VR Sickness Testbed - Do you still have fun, or are you already sick?Daniel Zielasko, Yuen C. Law. [doi]
- Walking > Walking-in-Place > Flying/Steering > Teleportation? Designing Locomotion Research for Replication and ExtensionDaniel Zielasko, Gerd Bruder, Gregor Domes, Richard Skarbez, Mary C. Whitton, Anthony Steed. [doi]
- MeetingBenji: Tackling Cynophobia with Virtual Reality, Gamification, and BiofeedbackInês Alves, Augusto Esteves. [doi]
- Enhancing VR Sketching with a Dynamic Shape DisplayWen Ying, Seongkook Heo. [doi]
- From Ground to Sky: Flying-motion Generation via Motion Dataset AdaptationJinwoo Jeong, Youngho Chai. [doi]
- Earscape: A VR Auditory Educational Escape RoomChristian Vasileios Tsalidis de Zabala, Ali Adjorlu, Lone Marianne Percy-Smith, Stefania Serafin. [doi]
- How Different Is the Perception of Vibrotactile Texture Roughness in Augmented versus Virtual Reality?Erwan Normand, Claudio Pacchierotti, Éric Marchand, Maud Marchal. [doi]
- Generative Terrain Authoring with Mid-air Hand Sketching in Virtual RealityYushen Hu, Keru Wang, Yuli Shao, Jan Plass, Zhu Wang 0013, Ken Perlin. [doi]
- Wheelchair Proxemics: interpersonal behaviour between pedestrians and power wheelchair drivers in real and virtual environmentsEmilie Leblong, Fabien Grzeskowiak, Sebastien Thomas, Louise Devigne, Marie Babel, Anne-Hélène Olivier. [doi]
- Comparing Tracking Accuracy in Standalone MR-HMDs: Apple Vision Pro, Hololens 2, Meta Quest 3, and Pico 4 ProLong Cheng, Michael Schreiner, Andreas Kunz. [doi]
- Some Times Fly: The Effects of Engagement and Environmental Dynamics on Time Perception in Virtual RealitySahar Niknam, Stéven Picard, Valentina Rondinelli, Jean Botev. [doi]
- The Influence of a Low-Resolution Peripheral Display Extension on the Perceived Plausibility and PresenceLarissa Brübach, Marius Röhm, Franziska Westermeier, Carolin Wienrich, Marc Erich Latoschik. [doi]
- Real-Time Scent Prediction and Release for Video GamesYuchen Zhang 0005, Henry Raymond, Ayça Takmaz, Börge Scheel, Henning Metzmacher, Fabio Zünd. [doi]
- An Evaluation of Targeting Methods in Spatial Computing Interfaces with Visual DistractionsFabian Räthel, Susanne Schmidt 0001, Jenny Gabel, Lukas Posniak, Frank Steinicke. [doi]
- ChronoShore: Diagetic Temporal Exploration in a Simulated Virtual Coast EnvironmentYuen C. Law, Lucca Troll, Daniel Zielasko. [doi]