Abstract is missing.
- Conferences and Trade Shows in Inhabited Virtual Worlds: A Case Study of Avatars98 & 99Bruce Damer, Stuart Gold, Jan de Bruin, Dirk-Jan de Bruin. 1-11 [doi]
- HutchWorld: Lessons Learned - A Collaborative Project: Fred Hutchsinson Cancer Research Center & Microsoft ResearchLili Cheng, Linda Stone, Shelly Farnham, Ann Marie Clark, Melora Zaner. 12-23 [doi]
- Organisation and Visualisation of Tacit Knowledge in Virtual CommunitiesKoen Bruynseels, Johan Vos. 24-31 [doi]
- Integration of Simulation Tools in On-Line Virtual WorldsStéphane Sikora, David Steinberg, Claude Lattaud. 32-43 [doi]
- Towards Digital Creatures in Real-Time 3D GamesAxel Buendia, Jean-Claude Heudin. 44-53 [doi]
- A Framework to Dynamically Manage Distributed Virtual EnvironmentsYoann Fabre, Guillaume Pitel, Laurent Soubrevilla, Emmanuel Marchand, Thierry Géraud, Akim Demaille. 54-64 [doi]
- Using GASP for Collaborative Interaction within 3D Virtual WorldsThierry Duval, David Margery. 65-76 [doi]
- Generic 3D Ball Animation Model for Networked Interactive VR EnvironmentsHansrudi Noser, Christian Stern, Peter Stucki, Daniel Thalmann. 77-90 [doi]
- An Overview on Virtual SetsAntonia Lucinelma Pessoa Albuquerque, Jonas Gomes, Luiz Velho. 91-98 [doi]
- Creating Emotive Responsive Characters Within Virtual WorldsKen Perlin. 99-106 [doi]
- Avatar Physics and GeneticsJeffrey Ventrella. 107-118 [doi]
- Virtual Living BeingsMichel Bret. 119-134 [doi]
- A Sound Propagation Model for Interagents CommunicationJean-Sébastien Monzani, Daniel Thalmann. 135-146 [doi]
- Communication and Interaction with Learning Agents in Virtual SoccerCédric Sanza, Cyril Panatier, Yves Duthen. 147-158 [doi]
- 3D Clothes Modeling from Photo Cloned Human BodyTakao Furukawa, Jin Gu, Won-Sook Lee, Nadia Magnenat-Thalmann. 159-170 [doi]
- Toward Alive ArtLuigi Pagliarini, Claudio Locardi, Vedran Vucic. 171-184 [doi]
- In Search of Vital Presence - Evolving Virtual MusicsRodney Berry. 185-191 [doi]
- Birth of a New World Order: IceBorgAndy Best. 192-204 [doi]
- A Virtual Worlds Theatre of Memory (Scheme for a Contemporary Museum)Bernardo Uribe Mendoza, Rodolfo Ramirez, Neslson Cruz, Manuel Guillermo Forero, Patricia Cervantes. 205-213 [doi]
- The World of Framsticks: Simulation, Evolution, InteractionMaciej Komosinski. 214-224 [doi]
- A 3-D Biomechanical Model of the SalamanderAuke Jan Ijspeert. 225-234 [doi]
- Virtual COTONS::®::, the Firstborn of the Next Generation of Simulation ModelEric Jallas, Pierre Martin, Ronaldo Sequeira, Sammy Turner, Michel Cretenet, Edward Gérardeaux. 235-244 [doi]
- Basins of Attraction and the Density Classification Problem for Cellular AutomataTerry Bossomaier, Llewylyn Sibley-Punnett, Tim Cranny. 245-255 [doi]
- Text-to-Audiovisual Speech SynthesizerUdit Kumar Goyal, Ashish Kapoor, Prem Kalra. 256-269 [doi]
- Virtual Environments for Visually ImpairedSudhanshu Kumar Semwal, Debra Lee Evans-Kamp. 270-285 [doi]
- VR American Football Simulator with Cylindrical ScreenMotonori Doi, Takeshi Takai, Kunihiro Chihara. 286-293 [doi]
- Augmented Reality Based Input Interface for Wearable ComputersHiroshi Sasaki, Tomohiro Kuroda, Yoshitsugu Manabe, Kunihiro Chihara. 294-302 [doi]
- Multi Screen Environment with a Motion BaseHaruo Takeda, Satoshi Kiyohara, Kunihiro Chihara, Hiroshi Kawase, Yuji Matsuda, Masami Yamasaki. 303-312 [doi]