Efficient multi-view ray tracing using edge detection and shader reuse

Magnus Andersson, Björn Johnsson, Jacob Munkberg, Petrik Clarberg, Jon Hasselgren, Tomas Akenine-Möller. Efficient multi-view ray tracing using edge detection and shader reuse. The Visual Computer, 27(6-8):665-676, 2011. [doi]

Abstract

Abstract is missing.