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OR
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2000
2001
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Meta-Environment
Pascal
consistency
data-flow
design
e-science
meta-model
modeling
rule-based
synchronization
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Amaury Aubel
Angela Caicedo
Barbara L. Olsafsky
Bradley Stuart
Catherine Pelachaud
Christophe Schlick
Christophe Urban
Cornelia Fermüller
Daniel Thalmann
Dong-Hoon Lee
Etienne de Sevin
Frank Van Reeth
Frederic Cordier
Hans-Peter Seidel
Hyewon Seo
Ido Iurgel
Ik Soo Lim
Jan M. Allbeck
Nadia Magnenat-Thalmann
Yiannis Aloimonos
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3d
agents
animated
animation
data
deformable
deformation
deformations
facial
feature
form
free
human
implicit
interactive
model
modeling
modelling
motion
mpeg-4
DEFORM/AVATARS (deform)
Editions
Publications
Viewing Publication 1 - 22 from 22
2001
Deformable Avatars, IFIP TC5/WG5.10 DEFORM 2000 Workshop, November 29-30, 2000, Geneva, Switzerland and AVATARS 2000 Workshop, November 30-December 1, 2000, Lausanne, Switzerland
Nadia Magnenat-Thalmann
,
Daniel Thalmann
, editors,
Volume 196 of
IFIP Conference Proceedings
, Kluwer,
2001.
2000
Towards Behavioral Consistency in Animated Agents
Jan M. Allbeck
,
Norman I. Badler
.
deform 2001
:
191-205
Efficient Muscle Shape Deformation
Amaury Aubel
,
Daniel Thalmann
.
deform 2001
:
132-142
Parametrization and Range of Motion of the Ball-and-Socket Joint
Paolo Baerlocher
,
Ronan Boulic
.
deform 2001
:
180-190
Communicative Autonomous Agents
Angela Caicedo
,
Jean-Sébastien Monzani
,
Daniel Thalmann
.
deform 2001
:
217-227
Locally Interpolating Subdivision Surfaces Supporting Free-Form 2D Deformations
Johan Claes
,
Frank Van Reeth
,
Marc Ramaekers
.
deform 2001
:
59-71
Constructing Virtual Human Life Simulations
Marcelo Kallmann
,
Etienne de Sevin
,
Daniel Thalmann
.
deform 2001
:
240
A Muscle-based 3D Parametric Lip Model for Speech-Synchronized Facial Animation
Scott A. King
,
Richard E. Parent
,
Barbara L. Olsafsky
.
deform 2001
:
12-23
Feature Point Based Mesh Deformation Applied to MPEG-4 Facial Animation
Sumedha Kshirsagar
,
Stephane Garchery
,
Nadia Magnenat-Thalmann
.
deform 2001
:
24-34
Delaunay Triangles Model for Image-Based Motion Retargeting
Dong-Hoon Lee
,
Soon Ki Jung
.
deform 2001
:
158-168
A Vector-Space Representation of Motion Data for Example-based Motion Synthesis
Ik Soo Lim
,
Daniel Thalmann
.
deform 2001
:
169-179
A Feature-based Deformable Model for Photo-Realistic Head Modelling
Yong-Jin Liu
,
Matthew Ming-Fai Yuen
,
Shan Xiong
.
deform 2001
:
35-45
Design Issues for Conversational User Interfaces: Animating and Controlling 3D Faces
Wolfgang Müller
,
Ulrike Spierling
,
Marc Alexa
,
Ido Iurgel
.
deform 2001
:
228-239
Soft Tissue Modeling from 3D Scanned Data
Jean-Christophe Nebel
.
deform 2001
:
85-97
Animated Heads: From 3D Motion Fields to Action Descriptions
Jan Neumann
,
Cornelia Fermüller
,
Yiannis Aloimonos
.
deform 2001
:
1-11
Object-Oriented Reformulation and Extension of Implicit Free-Form Deformations
Olivier Parisy
,
Christophe Schlick
.
deform 2001
:
72-84
Contextually Embodied Agents
Catherine Pelachaud
.
deform 2001
:
98-108
On Implicit Modelling for Fitting Purposes
Ralf Plänkers
,
Pascal Fua
.
deform 2001
:
109-119
Interactive Modelling of MPEG-4 Deformable Human Body Models
Hyewon Seo
,
Frederic Cordier
,
Laurent Philippon
,
Nadia Magnenat-Thalmann
.
deform 2001
:
120-131
Towards the Ultimate Motion Capture Technology
Bradley Stuart
,
Patrick Baker
,
Yiannis Aloimonos
.
deform 2001
:
143-157
PECS - A Reference Model for Human-Like Agents
Christophe Urban
.
deform 2001
:
206-216
Multiresolution Modeling and Interactive Deformation of Large 3D Meshes
Jens Vorsatz
,
Hans-Peter Seidel
.
deform 2001
:
46-58
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