Abstract is missing.
- Animated Heads: From 3D Motion Fields to Action DescriptionsJan Neumann, Cornelia Fermüller, Yiannis Aloimonos. 1-11
- A Muscle-based 3D Parametric Lip Model for Speech-Synchronized Facial AnimationScott A. King, Richard E. Parent, Barbara L. Olsafsky. 12-23
- Feature Point Based Mesh Deformation Applied to MPEG-4 Facial AnimationSumedha Kshirsagar, Stephane Garchery, Nadia Magnenat-Thalmann. 24-34
- A Feature-based Deformable Model for Photo-Realistic Head ModellingYong-Jin Liu, Matthew Ming-Fai Yuen, Shan Xiong. 35-45
- Multiresolution Modeling and Interactive Deformation of Large 3D MeshesJens Vorsatz, Hans-Peter Seidel. 46-58
- Locally Interpolating Subdivision Surfaces Supporting Free-Form 2D DeformationsJohan Claes, Frank Van Reeth, Marc Ramaekers. 59-71
- Object-Oriented Reformulation and Extension of Implicit Free-Form DeformationsOlivier Parisy, Christophe Schlick. 72-84
- Soft Tissue Modeling from 3D Scanned DataJean-Christophe Nebel. 85-97
- Contextually Embodied AgentsCatherine Pelachaud. 98-108
- On Implicit Modelling for Fitting PurposesRalf Plänkers, Pascal Fua. 109-119
- Interactive Modelling of MPEG-4 Deformable Human Body ModelsHyewon Seo, Frederic Cordier, Laurent Philippon, Nadia Magnenat-Thalmann. 120-131
- Efficient Muscle Shape DeformationAmaury Aubel, Daniel Thalmann. 132-142
- Towards the Ultimate Motion Capture TechnologyBradley Stuart, Patrick Baker, Yiannis Aloimonos. 143-157
- Delaunay Triangles Model for Image-Based Motion RetargetingDong-Hoon Lee, Soon Ki Jung. 158-168
- A Vector-Space Representation of Motion Data for Example-based Motion SynthesisIk Soo Lim, Daniel Thalmann. 169-179
- Parametrization and Range of Motion of the Ball-and-Socket JointPaolo Baerlocher, Ronan Boulic. 180-190
- Towards Behavioral Consistency in Animated AgentsJan M. Allbeck, Norman I. Badler. 191-205
- PECS - A Reference Model for Human-Like AgentsChristophe Urban. 206-216
- Communicative Autonomous AgentsAngela Caicedo, Jean-Sébastien Monzani, Daniel Thalmann. 217-227
- Design Issues for Conversational User Interfaces: Animating and Controlling 3D FacesWolfgang Müller, Ulrike Spierling, Marc Alexa, Ido Iurgel. 228-239
- Constructing Virtual Human Life SimulationsMarcelo Kallmann, Etienne de Sevin, Daniel Thalmann. 240