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DIGRA Conf. (digra)
Editions
Publications
Viewing Publication 1 - 100 from 1206
2024
Proceedings of the 2024 DiGRA International Conference: Playgrounds, DiGRA 2024, Guadalajara, México, July 1-5, 2024
Digital Games Research Association,
2024.
[doi]
Subjective Experience of Rule-Based Immersion in AbstractStrategy Tabletop Games
Shruti Agrawal
,
Girish Dalvi
.
digra 2024
:
[doi]
In the Flux: A Constructivist Perspective on Effort andEmotions in Tabletop Games
Shruti Agrawal
,
Girish Dalvi
.
digra 2024
:
[doi]
Play to make a city. Cultural-historical identities andaffordances in videogame versions of Hong Kong
Diego Barroso
,
Jussi Holopainen
.
digra 2024
:
[doi]
Understanding Content Creation: An Exploration of theSocial, Technical, and Professional Elements of Video GameContent Creation
Thomas Byers
,
Bjørn Nansen
.
digra 2024
:
[doi]
Tabletop Role-Playing Games in Chile: Early History, Context, and Adoption
Mary Chávez
,
Alonso Cerda
,
Sebastián Díaz
,
José P. Zagal
.
digra 2024
:
[doi]
Workshopping with the Acculturative Game Design Framework
Samantha Conde
,
Aviv Elor
,
Sri Kurniawan
.
digra 2024
:
[doi]
Class Tourism, Empathy Machines And Videogames
Mia Consalvo
,
Scott DeJong
.
digra 2024
:
[doi]
Arguing for False Moral Dilemmas in Games
Maxime Deslongchamps-Gagnon
.
digra 2024
:
[doi]
Developing a Theory of Player Intent in Board Games
Malay Dhamelia
,
Girish Dalvi
.
digra 2024
:
[doi]
ChatGPT - The Future of Queer Play?
Lucas Fellner
.
digra 2024
:
[doi]
A Bechdel Test for Computer Games?
Mio Firkins
,
Ruth Aylett
.
digra 2024
:
[doi]
Reality Dating Show Game Analysis
Ashley Guajardo
.
digra 2024
:
[doi]
A Beginner's Guide to Painted Worlds: The Haunted Mansion, Dark Souls III, and the Playground of Interpretation
David Hall
.
digra 2024
:
[doi]
Playgrounds of Whiteness: Confronting Epistemic Bias inEuropean Game Studies
Sabine Harrer
.
digra 2024
:
[doi]
Roll 20 for a Successful Compile: A Game Development RPG
Ruben Hernandez
.
digra 2024
:
[doi]
Poly-Pervasive Playgrounds and Pitfalls: A DeploymentAutoethnography of What We Take With Us
Adam Jerrett
.
digra 2024
:
[doi]
Own-experience learning in a digital playground: Measuringchildren's causal reasoning using video games
Joshua Juvrud
,
Dana Glackin
,
Zoe Kross
,
Carolyn Stewart
.
digra 2024
:
[doi]
Play, politics and public space: An analysis of culturaland biopolitical concerns in the design for urban play inCopenhagen
Ida Kathrine Hammeleff Jørgensen
.
digra 2024
:
[doi]
Predictability in Competitive Video Games: Effects ofStrategic Equilibrium on Player Agency
Dohyun Kim
,
Greg J. Corness
,
Kristin Carlson
.
digra 2024
:
[doi]
Playgrounds as 'workgrounds': How Real-money tradingtransforms the gaming experience
Javier Laborda
.
digra 2024
:
[doi]
Salmon grief in Sámi digital games
Outi Laiti
,
Pirjo Virtanen
.
digra 2024
:
[doi]
Culturalization or Deculturalization? Looking at SmashBrother Franchise from a Fandom Perspective
Yanhong Lu
,
Nandhini Giri
.
digra 2024
:
[doi]
Gods, Kings, and Historians: History and the Dual Diegesisof Crusader Kings in the Assemblage of Play
Kirk Lundblade
.
digra 2024
:
[doi]
Queer Players' Strategies for Queering CharacterInteractions
Mark Maletska
.
digra 2024
:
[doi]
Making Sense of 'Game Feel' through Affective Science
Ronny Mikkelsen
,
Hanna Wirman
.
digra 2024
:
[doi]
The Dynamic Roles of Home Bases: Finding Home in Game Worlds
Anh-Thu Nguyen
.
digra 2024
:
[doi]
Attention-Based Initiative In Real Time Strategy
Johan Oxenstierna
,
Suraj Murali
,
Tony Björkman
.
digra 2024
:
[doi]
Greening Vvanderfell. An Ecocritical Retrospective on TheElder Scrolls III: Morrowind
Andrea Piano
.
digra 2024
:
[doi]
Game as history: How does Pentiment recreate a vividsixteenth-century central European everyday life?
Hanjun Shi
.
digra 2024
:
[doi]
Towards Qualia-Driven Design
Samuel Shields
,
Michael Mateas
,
Edward F. Melcer
.
digra 2024
:
[doi]
Studying the Ground of Play: Towards Ludological Semioticsof Playful Traces
Lilli Sihvonen
,
Jaakko Suominen
.
digra 2024
:
[doi]
Can Games Be AI Explanations? An Exploratory Study ofSimulation Games
Jennifer Villareale
,
Thomas B. Fox
,
Jichen Zhu
.
digra 2024
:
[doi]
Motivational Landscapes of ARG Players: ASelf-Determination Theory Perspective
Ruoyu Wen
.
digra 2024
:
[doi]
Game Jams and 'Heavy' Topics: Navigating anxiety throughgame creation
Hanna Wirman
,
Jon Bankler
,
Mikhail Fiadotau
,
Patrick Prax
,
Haron Walliander
,
Henrik Engström
,
Maria B. Garda
,
Salvör Gissurardóttir
,
Pawel Grabarczyk
.
digra 2024
:
[doi]
Queering Data and Dating: AroAce Modding and File SystemPlaygrounds in Stardew Valley
Cass Zegura
.
digra 2024
:
[doi]
Corporeal Capture: The Rhetoric of Boundaries inProcedurality
Hongwei Zhou
,
Noah Wardrip-Fruin
,
Michael Mateas
.
digra 2024
:
[doi]
Crime and Deviance in Esports: A Routine Activities TheoryApproach
Alban Zohn
.
digra 2024
:
[doi]
2023
Proceedings of the 2023 DiGRA International Conference: Limits and Margins of Games Settings, DiGRA 2023, Seville, Spain, June 19-23, 2023
Digital Games Research Association,
2023.
[doi]
A Proposed Taxonomy for the Design Qualities of Video Game Loading Interfaces and Processes
David Antognoli
,
Joshua A. Fisher
.
digra 2023
:
[doi]
Gamified city for 6th graders: The effect of gameful experience on students' 21st century readiness in Finland
Isabella Aura
,
Simo Järvelä
,
Lobna Hassan
,
Juho Hamari
.
digra 2023
:
[doi]
Xeno-ludens: deformativism and playful estrangement
Mario Barranco
.
digra 2023
:
[doi]
Coming Out While Going Fast: Queer Conviviality in Speedrunning Live Streams
Johanna Brewer
.
digra 2023
:
[doi]
The Ghosts of Empire: Asian Horror and Postcolonial Pastiche in the Filipino Visual Novel The Letter (2017)
Christoffer Mitch C. Cerda
.
digra 2023
:
[doi]
Gender Differences in Ethical Stances for Playing AR Games: The Case of Pokémon GO
Yeonhee Cho
,
Michele Newman
,
Lidia Morris
,
Lane D. Koughan
,
Jason Yip 0001
,
Jin Ha Lee 0001
.
digra 2023
:
[doi]
Recovery and Support: Motivations for Playing a Social Video Game in the Midst of a Pandemic
Hyerim Cho
,
Jin Ha Lee 0001
,
Alex C. Urban
.
digra 2023
:
[doi]
Beyond Mad Scientists and Distracted Geniuses: images of the Science and Scientists in Prey
Marcelo Simão de Vasconcellos
,
Flávia Garcia de Carvalho
,
Cláudio Manuel Rodrigues
,
Alexandre Werner
,
Matheus Prestes
.
digra 2023
:
[doi]
Designerly Ways of Analysing Gameplay and Player Experiences
Malay Dhamelia
,
Girish Dalvi
.
digra 2023
:
[doi]
A Classification of Video Game Cartographic Maps
Claire Dormann
,
Corina Pötscher
,
Guenter Wallner
.
digra 2023
:
[doi]
Farming a Cosy Utopia: A Regenerative Escape to Simpler Times
Gerald Farca
.
digra 2023
:
[doi]
Relationship between Motives for Gaming and Playing Gacha among University Students
Masanori Fukui
,
Masakatsu Kuroda
,
Hiroaki Ohdachi
.
digra 2023
:
[doi]
First Impressions: Effects of Representation on Video Game Covers
Daniel Gardner
,
Shanley Corvite
.
digra 2023
:
[doi]
Valletta: Streets of History: Documenting the Process of Developing a Location-Based Game in the area of Maltese History and Culture
Krista Bonello Rutter Giappone
,
Daniel Vella
,
Aphrodite Theodora Andreou
,
Emmanouela Marla
,
Naomi Cutajar
,
Ioannis Brellas
,
Lara Caruana Montaldo
,
Renata Ntelia
.
digra 2023
:
[doi]
Microgames as Intervention for Health Misinformation
Lindsay Grace
,
Victoria Orrego Dunleavy
,
Regina Ahn
,
Danny Mayo
.
digra 2023
:
[doi]
Game Studies through 'Conceptual Games': The case of Doors
Stefano Gualeni
,
Nele Van de Mosselaer
.
digra 2023
:
[doi]
Toward An Agential Realist Account of Digital Games: Revisiting Gamic Agency and Materiality
Yu Hao
.
digra 2023
:
[doi]
Why do people use VR (games)? A study of continued use and spending
Lobna Hassan
,
Henrietta Jyhlä
,
Max Sjöblom
,
Juho Hamari
.
digra 2023
:
[doi]
Allegorithmic Politics of Game Exchange - Subversion, Ideology, and Capitalism in Strategy Game
Filip Hauer
.
digra 2023
:
[doi]
Would you like Games with that Computer? Revisiting early Game History & Culture with the Commodore 64
Jesper Juul
,
Laurel Carney
.
digra 2023
:
[doi]
Discovering a Threshold: a Novel Approach to the Ontology of VR
Mathias Kofoed-Ottesen
.
digra 2023
:
[doi]
The Petsamo Board Game (1931) and Everyday Game Culture in Finland in the Interwar Period
Karoliina Koskinen
,
Jaakko Suominen
.
digra 2023
:
[doi]
Uncovering the (Hidden) Co-Creativity: Ethnographic Streaming for a Game Design Praxiology Research Project
Annakaisa Kultima
,
Riina Ojanen
,
Niklas Nylund
.
digra 2023
:
[doi]
Individualized Communal Experience: Players of Detroit: Become Human
Victoria Lagrange
.
digra 2023
:
[doi]
Pornographic Games on Steam: Genres, Modes, and Milieus
Petri Lankoski
,
Tanja Välisalo
.
digra 2023
:
[doi]
Polarized Pills vs. Gaming Thrills: Empirical Exploration of r/TheRedPill and r/TheBluePill Users in r/gaming
Giacomo Lauritano
,
Valeria Marina Borodi
,
Chien Lu
,
Jaakko Peltonen
.
digra 2023
:
[doi]
Intersectional Masculinities in Mass Effect
Leandro Lima
.
digra 2023
:
[doi]
Home Computing and Digital Game Piracy in the 1980s in Portugal
Luciana Lima
,
Camila Pinto
,
Terhi Martilla
,
Patrícia Gouveia
.
digra 2023
:
[doi]
Human-Environment Relationships in Alba: A Typological Analysis of Player Engagement in Steam Reviews
Chien Lu
,
Giacomo Lauritano
,
Timo Nummenmaa
,
Jaakko Peltonen
.
digra 2023
:
[doi]
Pushing in from the Margins: Player Efforts to Insert Polish-Lithuanian Cultural Heritage into Games
Jakub Majewski
,
Michal Mochocki
,
Pawel Schreiber
.
digra 2023
:
[doi]
Motivation and flow experience as crucial factors in the completion of narrative games
Dalila Martins
,
Nelson Zagalo
,
Ana Patricia Oliveira
.
digra 2023
:
[doi]
Criticizing Caillois: Examining How Players Perceive Rules in Play and Games
Leland Masek
.
digra 2023
:
[doi]
Improving Digital Accessibility Through Audio-Game Co-Design
Zach Mason
,
David Green
,
Joseph Lindley
,
Paul Coulton
.
digra 2023
:
[doi]
Gamers at War: The Relationship Between Military and Esports
Pablo Nolla Michel
.
digra 2023
:
[doi]
The Player-Learner Experience: A Comparison of Game Masters and Pedagogical Practices
Josh Aaron Miller
.
digra 2023
:
[doi]
Other than Text: Media Used in Game Studies Publications. A Computational Analysis into 20 Years of Publications of the Game Studies Journal, and an Appeal for Research Through Design
Constantinos Miltiadis
.
digra 2023
:
[doi]
On Being Stuck in Sid Meier's Civilization: The Promise of Freedom in Historical Games
Angus Mol
,
Aris Politopoulos
,
Sybille Lammes
.
digra 2023
:
[doi]
Finnish young adolescents' digital gaming and physical activity behaviour
Kwok Ng
,
Raine Koskimaa
,
Veli-Matti Karhulahti
,
Miikka Sokka
,
Pauliina Husu
,
Sami Kokko
,
Pasi Koski
.
digra 2023
:
[doi]
Could an AI design a larp? Processes and applications
Alba Torrebejano Osorio
.
digra 2023
:
[doi]
To Become a Cultural Fit, or To Leave? Game Industry Expatriates and the Issue of Migration and Inclusivity
Solip Park
.
digra 2023
:
[doi]
Learnings from the case Maple Refugee: A story of free-to-play, probability, and gamer consumer activism
Solip Park
,
Nick Ballou
,
Maarten Denoo
,
Eva Grosemans
,
Elena Petrovskaya
,
Yaewon Jin
,
Leon Y. Xiao
.
digra 2023
:
[doi]
Beyond the old game design: a new design paradigm in Game Studies through C-K Theory
Enrique Perez
.
digra 2023
:
[doi]
Insights into Competence Development Through Playfulness in a Cooperative Game Scenario: A Preliminary Study
Valéria Moreira Pinto
,
Mariana Seiça
,
Licínio Roque
.
digra 2023
:
[doi]
Grief in Mobile Games
Emma Reay
.
digra 2023
:
[doi]
Knowledge Representation Schema of the Gameplay
Madhuri Sasupilli
,
Prasad Bokil
.
digra 2023
:
[doi]
Finding the Post-Postwar Japan in Death Stranding's Sublime Ruins
Yasheng She
.
digra 2023
:
[doi]
Playing Animal Farm: Designing a Dungeons & Dragons [D&D] One-Shot for Pivotal Play and Learning
Premeet Sidhu
.
digra 2023
:
[doi]
An empirical investigation into the impact of the first-person role-playing games to improve knowledge retention in middle-school children in India: A pre-post study of the game 'Tattva Bhoomi'
Chaitanya Solanki
,
Deepak John Mathew
.
digra 2023
:
[doi]
'Detective - what were you hoping to accomplish?': Benign Violation as Means of Moral Detection in Disco Elysium
Jon Stone
.
digra 2023
:
[doi]
"Yes, I Cheat, but Not Blatantly": The Use of Macros in Racing Games as Transgressive Play
Samson Tang
.
digra 2023
:
[doi]
Saving the Planet One Game at A Time
Gabrielle Trepanier-Jobin
,
Elisa Vial
,
Maeva Charre-Tchang
,
Simon Dor
.
digra 2023
:
[doi]
Connections: An intergenerational feminist game art timeline
Emma Westecott
,
Fusun Uzun
,
Katherine Micak
.
digra 2023
:
[doi]
What's a Mini-Game? The Anatomy of Fishing Mini-Games
Leon Y. Xiao
.
digra 2023
:
[doi]
Considering Large Student Teams in Game Development Education: A Post-Mortem
José P. Zagal
.
digra 2023
:
[doi]
2022
Proceedings of the 2022 DiGRA International Conference: Bringing Worlds Together, DiGRA 2022, Kraków, Poland, July 7-11, 2022
Digital Games Research Association,
2022.
[doi]
Serious Game Jam Operation Manual: Prototype Development and Evaluation
Megumi Aibara
,
Satoru Kawakami
,
Masakazu Furuichi
.
digra 2022
:
[doi]
Game space topology revisited: A review of labyrinthine terminology
Frederik Bakkerud
.
digra 2022
:
[doi]
Posthumanist Attitude Towards Animals in Digital Games
Eleonora Imbierowicz
.
digra 2022
:
[doi]
An Exploitation Ecosystem Model for Fan-based Labour in the Games Industry
Christopher McCutcheon
,
Michael Hitchens
,
Mitchell W. McEwan
.
digra 2022
:
[doi]
"Fear the Old Blood": The Gothicism of Bloodborne
Hiranya Mukherjee
.
digra 2022
:
[doi]
Comparing actual and virtual movement in a play anywhere mobile AR location-based story
Gideon Raeburn
,
Laurissa Tokarchuk
,
Martin Welton
.
digra 2022
:
[doi]
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