5 | -- | 0 | Diane Crawford. Editorial Pointers |
9 | -- | 10 | Robert Fox. News Track |
11 | -- | 14 | Diane Crawford. Forum |
15 | -- | 17 | Robert L. Glass. On personal technical obsolescence |
19 | -- | 23 | Phillip Ein-Dor, Seymour E. Goodman, Peter Wolcott. International perspectives: From Via Maris to electronic highway: the Internet in Canaan |
25 | -- | 26 | Dori Kornfeld. Deliberating on ICANN |
30 | -- | 32 | Andrew Rosenbloom. Physically based computer animation: introduction |
34 | -- | 39 | Chris Hecker. Physics in computer games |
40 | -- | 48 | John Funge. Cognitive modeling for games and animation |
50 | -- | 58 | Zoran Popovic. Controlling physics in realistic character animation |
60 | -- | 67 | Nick Foster, Dimitris N. Metaxas. Modeling water for computer animation |
68 | -- | 75 | James F. O Brien, Jessica K. Hodgins. Animating fracture |
76 | -- | 83 | Jos Stam. Interacting with smoke and fire in real time |
84 | -- | 93 | Przemyslaw Prusinkiewicz. Simulation modeling of plants and plant ecosystems |
94 | -- | 101 | Torsten Fröhlich. The virtual oceanarium |
102 | -- | 109 | Jakub Segen, Senthil Kumar. Look ma, no mouse! Simplifying human-computer interaction by using hand gesture |
110 | -- | 116 | Deborah K. Smith, David B. Paradice, Steven M. Smith. Prepare your mind for creativity |
117 | -- | 123 | Veda C. Storey, Detmar W. Straub, Kathy A. Stewart, Richard J. Welke. A conceptual investigation of the e-commerce industry |
125 | -- | 128 | Gurpreet Dhillon, James Backhouse. Information system security management in the new millennium |
144 | -- | 0 | Peter G. Neumann. Risks in retrospect |