Journal: Cyberpsy., Behavior, and Soc. Networking

Volume 14, Issue 9

481 -- 0Brenda K. Wiederhold. Should Adult Sexting Be Considered for the DSM?
483 -- 488Samuel D. Gosling, Adam A. Augustine, Simine Vazire, Nicholas Holtzman, Sam Gaddis. Manifestations of Personality in Online Social Networks: Self-Reported Facebook-Related Behaviors and Observable Profile Information
489 -- 496Anatol Tolchinsky, Stephen D. Jefferson. Problematic Video Game Play in a College Sample and Its Relationship to Time Management Skills and Attention-Deficit/Hyperactivity Disorder Symptomology
497 -- 503Wenliang Su, Xiaoyi Fang, John K. Miller, Yiyuan Wang. Internet-Based Intervention for the Treatment of Online Addiction for College Students in China: A Pilot Study of the Healthy Online Self-Helping Center
505 -- 510Chia-Wen Tsai. Achieving Effective Learning Effects in the Blended Course: A Combined Approach of Online Self-Regulated Learning and Collaborative Learning with Initiation
511 -- 517Jochen Peter, Patti M. Valkenburg. The Influence of Sexually Explicit Internet Material and Peers on Stereotypical Beliefs About Women's Sexual Roles: Similarities and Differences Between Adolescents and Adults
519 -- 525Melanie D. Hetzel-Riggin, Jacob R. Pritchard. Predicting Problematic Internet Use in Men and Women: The Contributions of Psychological Distress, Coping Style, and Body Esteem
527 -- 534S. Adam Brasel, James Gips. Media Multitasking Behavior: Concurrent Television and Computer Usage
535 -- 539Dong Dong Li, Albert Kien Liau, Angeline Khoo. Examining the Influence of Actual-Ideal Self-Discrepancies, Depression, and Escapism, on Pathological Gaming Among Massively Multiplayer Online Adolescent Gamers
541 -- 545Shun-Chuan Ho, Ping-Ho Ting, Dong-Yih Bau, Chun-Chung Wei. Knowledge-Sharing Intention in a Virtual Community: A Study of Participants in the Chinese Wikipedia
547 -- 553María-del-Carmen Alarcón-del-Amo, Carlota Lorenzo-Romero, Miguel Ángel Gómez-Borja. Classifying and Profiling Social Networking Site Users: A Latent Segmentation Approach
555 -- 557Sabine Trepte, Leonard Reinecke. The Pleasures of Success: Game-Related Efficacy Experiences as a Mediator Between Player Performance and Game Enjoyment
559 -- 560Andrea Gaggioli. CyberSightings
561 -- 0Giuseppe Riva. CyberEurope