| 853 | -- | 857 | Billie E. Cali, Jill M. Coleman, Catherine Campbell. Stranger Danger? Women's Self-Protection Intent and the Continuing Stigma of Online Dating |
| 858 | -- | 862 | Michelle F. Wright. The Relationship Between Young Adults' Beliefs About Anonymity and Subsequent Cyber Aggression |
| 863 | -- | 869 | Bree McEwan. Sharing, Caring, and Surveilling: An Actor-Partner Interdependence Model Examination of Facebook Relational Maintenance Strategies |
| 870 | -- | 877 | Shaojung Sharon Wang. "I Share, Therefore I Am": Personality Traits, Life Satisfaction, and Facebook Check-Ins |
| 878 | -- | 883 | Hong Joo Lee, Jaewon Choi, Jong Woo Kim, Sung Joo Park, Peter A. Gloor. Communication, Opponents, and Clan Performance in Online Games: A Social Network Approach |
| 884 | -- | 891 | Ching-I. Teng. How Do Challenges Increase Customer Loyalty to Online Games? |
| 892 | -- | 897 | Susan Krauss Whitbourne, Stacy Ellenberg, Kyoko Akimoto. Reasons for Playing Casual Video Games and Perceived Benefits Among Adults 18 to 80 Years Old |
| 898 | -- | 903 | Laura E. Levine, Bradley M. Waite, Laura L. Bowman. Use of Instant Messaging Predicts Self-Report but Not Performance Measures of Inattention, Impulsiveness, and Distractibility |
| 904 | -- | 909 | Laura D. Wandner, Steven Z. George, Benjamin Lok, Calia A. Torres, Joon Hao Chuah, Michael E. Robinson. Pain Assessment and Treatment Decisions for Virtual Human Patients |
| 910 | -- | 0 | Andrea Gaggioli. CyberSightings |
| 911 | -- | 0 | Giuseppe Riva. CyberEurope |