Journal: Cyberpsy., Behavior, and Soc. Networking

Volume 24, Issue 1

1 -- 2Brenda K. Wiederhold. Violent Video Games: Harmful Trigger or Harmless Diversion?
3 -- 4Simon Goodson, Kirstie J. Turner. Effects of Violent Video Games: 50 Years on, Where are we now?
5 -- 10Qian Zhang, Yi Cao, Jingjin Tian. Effects of Violent Video Games on Aggressive Cognition and Aggressive Behavior
11 -- 16Sarah M. Coyne, Laura Stockdale. Growing Up with Grand Theft Auto: A 10-Year Study of Longitudinal Growth of Violent Video Game Play in Adolescents
17 -- 23Prince Clement Addo, Jiaming Fang, Nora Bakabbey Kulbo, Bernard Gumah, Joshua Caleb Dagadu, Liangqiang Li. Violent Video Games and Aggression Among Young Adults: The Moderating Effects of Adverse Environmental Factors
24 -- 31Geert P. Verheijen, William J. Burk, Sabine E. M. J. Stoltz, Yvonne H. M. van den Berg, Antonius H. N. Cillessen. A Longitudinal Social Network Perspective on Adolescents' Exposure to Violent Video Games and Aggression
32 -- 40Javier Fernández-Álvarez, Laura Mezquita, Paula Etkin, Mark D. Griffiths, Generós Ortet Fabregat, Manuel Ignacio Ibáñez Ribes. The Role of Violent Video Game Exposure, Personality, and Deviant Peers in Aggressive Behaviors Among Adolescents: A Two-Wave Longitudinal Study
41 -- 47Eun-Ju Lee, Hyun Suk Kim, Soonwook Choi. Violent Video Games and Aggression: Stimulation or Catharsis or Both?
48 -- 55Simon Goodson, Kirstie J. Turner, Sarah L. Pearson, Pelham Carter. Violent Video Games and the P300: No Evidence to Support the Neural Desensitization Hypothesis
56 -- 62Haiyan Zhao, Jianxiang Zhou, Xiaofeng Xu, Xue Gong, Jiamin Zheng, Jianhua Zhou. How to Be Aggressive from Virtual to Reality? Revisiting the Violent Video Games Exposure-Aggression Association and the Mediating Mechanisms
63 -- 69Maud Lemercier-Dugarin, Lucia Romo, Charles Tijus, Oulmann Zerhouni. "Who Are the Cyka Blyat?" How Empathy, Impulsivity, and Motivations to Play Predict Aggressive Behaviors in Multiplayer Online Games
70 -- 73Christopher J. Ferguson, C. K. John Wang. Aggressive Video Games Are Not a Risk Factor for Mental Health Problems in Youth: A Longitudinal Study
74 -- 75Giuseppe Riva, Eleonora Francesca Maria Riva. EXTEND: Resolution Revolution to Extend Reality