| 1 | -- | 2 | Brenda K. Wiederhold. Violent Video Games: Harmful Trigger or Harmless Diversion? |
| 3 | -- | 4 | Simon Goodson, Kirstie J. Turner. Effects of Violent Video Games: 50 Years on, Where are we now? |
| 5 | -- | 10 | Qian Zhang, Yi Cao, Jingjin Tian. Effects of Violent Video Games on Aggressive Cognition and Aggressive Behavior |
| 11 | -- | 16 | Sarah M. Coyne, Laura Stockdale. Growing Up with Grand Theft Auto: A 10-Year Study of Longitudinal Growth of Violent Video Game Play in Adolescents |
| 17 | -- | 23 | Prince Clement Addo, Jiaming Fang, Nora Bakabbey Kulbo, Bernard Gumah, Joshua Caleb Dagadu, Liangqiang Li. Violent Video Games and Aggression Among Young Adults: The Moderating Effects of Adverse Environmental Factors |
| 24 | -- | 31 | Geert P. Verheijen, William J. Burk, Sabine E. M. J. Stoltz, Yvonne H. M. van den Berg, Antonius H. N. Cillessen. A Longitudinal Social Network Perspective on Adolescents' Exposure to Violent Video Games and Aggression |
| 32 | -- | 40 | Javier Fernández-Álvarez, Laura Mezquita, Paula Etkin, Mark D. Griffiths, Generós Ortet Fabregat, Manuel Ignacio Ibáñez Ribes. The Role of Violent Video Game Exposure, Personality, and Deviant Peers in Aggressive Behaviors Among Adolescents: A Two-Wave Longitudinal Study |
| 41 | -- | 47 | Eun-Ju Lee, Hyun Suk Kim, Soonwook Choi. Violent Video Games and Aggression: Stimulation or Catharsis or Both? |
| 48 | -- | 55 | Simon Goodson, Kirstie J. Turner, Sarah L. Pearson, Pelham Carter. Violent Video Games and the P300: No Evidence to Support the Neural Desensitization Hypothesis |
| 56 | -- | 62 | Haiyan Zhao, Jianxiang Zhou, Xiaofeng Xu, Xue Gong, Jiamin Zheng, Jianhua Zhou. How to Be Aggressive from Virtual to Reality? Revisiting the Violent Video Games Exposure-Aggression Association and the Mediating Mechanisms |
| 63 | -- | 69 | Maud Lemercier-Dugarin, Lucia Romo, Charles Tijus, Oulmann Zerhouni. "Who Are the Cyka Blyat?" How Empathy, Impulsivity, and Motivations to Play Predict Aggressive Behaviors in Multiplayer Online Games |
| 70 | -- | 73 | Christopher J. Ferguson, C. K. John Wang. Aggressive Video Games Are Not a Risk Factor for Mental Health Problems in Youth: A Longitudinal Study |
| 74 | -- | 75 | Giuseppe Riva, Eleonora Francesca Maria Riva. EXTEND: Resolution Revolution to Extend Reality |