Journal: Cyberpsy., Behavior, and Soc. Networking

Volume 26, Issue 10

729 -- 730Brenda K. Wiederhold. The Virtual Patient and You: How AI Can Enhance Both Sides of the Therapeutic Relationship
731 -- 738Jörg Matthes, Anja Stevic, Kevin Koban, Marina F. Thomas, Michaela Forrai, Kathrin Karsay. Fear of Missing Out, Reflective Smartphone Disengagement, and Loneliness in Late Adolescents
739 -- 746Sisi Tao, Frank Reichert, Nancy WaiYing Law, Nirmala Rao. Digital Technology Use and Adolescent Mental Health Before and During the COVID-19 Pandemic: The Roles of Internet Addiction and Digital Competence
747 -- 754David De Coninck, Natalia Waechter, Leen D'Haenens. Predicting Self-Reported Depression and Health Among Adolescents: Time Spent Online Mediated by Digital Skills and Digital Activities
755 -- 763Yiting Liu, Yishan Sun, Kefeng Zheng, Jiaxin Zheng, Lingxuan Kong, Jianping Gu, Tao Huang. Association of Screen Time with Anxiety and Depressive Symptoms in College Students During COVID-19 Outbreak in Shanghai: Mediation Role of Sleep Quality
764 -- 771Soyeon Park, Yongjun Sung. The Interplay Between Human Likeness and Agency on Virtual Influencer Credibility
772 -- 781Mengmeng Song, Farveh Farivar, Joseph C. Ugrin, Jinnan Wu, Fang Wang, Lin Liu. Exploring the Complex Relationships Between Factors That Affect Employee Cyberloafing Using a Novel Approach: Findings from Fuzzy-Set Qualitative Comparative Analysis
782 -- 788Chia-chen Yang, Thomas Pham, Jati Ariati, Christina Smith. Well-Being Implications of Digital Social Multitasking in Adolescent Friendship: A Latent Profile Analysis
789 -- 797Angel Nga Man Leung, Ming Ming Chiu. Adolescents' Cyber-Defending for Cyberbullying: A Socio-Emotional, Beliefs, and Past Experience Model
798 -- 801Stefano De Gaspari, Henar Guillen-Sanz, Daniele Di Lernia, Giuseppe Riva 0001. The Aged Mind Observed with a Digital Filter: Detecting Mild Cognitive Impairment through Virtual Reality and Machine Learning
802 -- 0. Correction to: User Experience Evaluation in Shared Interactive Virtual Reality, by Guertin-Lahoud et al. Cyberpsychol Behav Soc Netw 2023;26(4):263-272; doi: 10.1089/cyber.2022.0261