1 | -- | 3 | Manuel Próspero dos Santos, Xavier Pueyo, Luiz Velho. Ibero-American co-operation in computer graphics |
5 | -- | 17 | Francisco Abad, Emilio Camahort, Roberto Vivó. Integrating synthetic objects into real scenes |
19 | -- | 26 | Luis Marcelino, Norman Murray, Terrence Fernando. A constraint manager to support virtual maintainability |
27 | -- | 39 | Ángel Luis García Fernández, Juan Ruiz de Miras, F. R. Fieto. Free-form solid modelling based on extended simplicial chains using triangular Bézier patches |
41 | -- | 49 | Imma Boada, Isabel Navazo. 3D texture-based hybrid visualizations |
51 | -- | 60 | Robert Joan-Arinyo, M. Victoria Luzón, Antoni Soto-Riera. Genetic algorithms for root multiselection in constructive geometric constraint solving |
61 | -- | 69 | Manuel J. Fonseca, Joaquim A. Jorge. Towards content-based retrieval of technical drawings through high-dimensional indexing |
71 | -- | 82 | Arnulph Fuhrmann, Clemens Groß, Volker Luckas, Andreas Weber. Interaction-free dressing of virtual humans |
83 | -- | 89 | Zhongke Wu, Feng Lin, Seah Hock Soon. Topology preserving voxelisation of rational Bézier and NURBS curves |
91 | -- | 98 | Evaggelia-Aggeliki Karabassi, Georgios Papaioannou, Charalampos Fretzagias, Theoharis Theoharis. Exploiting multiresolution models to accelerate ray tracing |
99 | -- | 106 | Anna Puig, Lluís Pérez-Vidal, Dani Tost. 3D simulation of tool machining |
107 | -- | 121 | Muhammad Sarfraz. A rational cubic spline for the visualization of monotonic data: an alternate approach |
123 | -- | 132 | Ernesto Bribiesca. Scanning-curves representation for the coverage of surfaces using chain coding |
133 | -- | 141 | Hui Chen, Wenping Wang. On intrinsic representations of 3D polygons for shape blending |
143 | -- | 151 | Paul Sherman, John C. Hart. Direct manipulation of recurrent models |