Journal: Computers & Graphics

Volume 29, Issue 3

309 -- 310Peter R. Bono. Associate editor s introduction
311 -- 329Juergen Rilling, Sudhir P. Mudur. 3D visualization techniques to support slicing-based program comprehension
331 -- 339Bo Chen, Harry H. Cheng. Interpretive OpenGL for computer graphics
341 -- 351Stephen D. Laycock, A. M. Day. Incorporating haptic feedback for the simulation of a deformable tool in a rigid scene
353 -- 363Desmond J. Walton, Dereck S. Meek. A controlled clothoid spline
365 -- 378Zbigniew Les, Magdalena Les. Understanding of the concave polygon object in the shape understanding system
379 -- 392Falko Kuester, Mark E. Phair, Tara C. Hutchinson. Image centric finite element simulation
393 -- 402Ku-Jin Kim, Nakhoon Baek. Fast extraction of polyhedral model silhouettes from moving viewpoint on curved trajectory
403 -- 414Shengyou Lin, Jiaoying Shi. Fast natural image matting in perceptual color space
415 -- 425Chang-Young Han, Yeon-Ho Im, Lee-Sup Kim. Geometry engine architecture with early backface culling hardware
427 -- 439Wencheng Wang, Jing Li, Enhua Wu. 2D point-in-polygon test by classifying edges into layers
441 -- 450Marius C. Codrea, Olli Nevalainen. Note: An algorithm for contour-based region filling
451 -- 461Thomas Baby, Youngmin Kim, Amitabh Varshney. Unsupervised learning applied to progressive compression of time-dependent geometry
463 -- 466Jos Leys. Sphere inversion fractals