Journal: Computers & Graphics

Volume 29, Issue 6

835 -- 836A. F. Macros, Ch. Wuethrich, Pedro Faria Lopes. Introduction
837 -- 851Laurent Mignonneau, Christa Sommerer. Designing emotional, metaphoric, natural and intuitive interfaces for interactive art, edutainment and mobile communications
852 -- 861Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Marc Le Renard, Alok Nandi, Jeffrey Jacobson, Sean Crooks. Intelligent virtual environments for virtual reality art
862 -- 870John P. Collomosse, Peter M. Hall. Video Paintbox: The fine art of video painting
871 -- 881Leonel Valbom, Adérito Marcos. WAVE: Sound and music in an immersive environment
882 -- 889Teresa Pimentel, Vasco Branco. Dynamic and interactive typography in digital art
890 -- 891Joaquim A. Jorge, Brian Wyvill. Introduction
892 -- 904Pedro Company, Ana Piquer Vicent, Manuel Contero, Ferran Naya. A survey on geometrical reconstruction as a core technology to sketch-based modeling
905 -- 915Roland Juchmes, Pierre Leclercq, Sleiman Azar. A freehand-sketch environment for architectural design supported by a multi-agent system
916 -- 930Vincent Cheutet, Chiara Eva Catalano, Jean-Philippe Pernot, Bianca Falcidieno, Franca Giannini, Jean-Claude Léon. 3D sketching for aesthetic design using fully free-form deformation features
931 -- 945Masaki Oshita. Pen-to-mime: Pen-based interactive control of a human figure
946 -- 960Lijun Yin, Matt T. Yourst. Hyper-Resolution: Image detail reconstruction through parametric edges
961 -- 971Farzin Mokhtarian, Yoke Khim Ung, Zhitao Wang. Automatic fitting of digitised contours at multiple scales through the curvature scale space technique
972 -- 979Yanwen Guo, Jin Wang, Hanqiu Sun, Xiufen Cui, Qunsheng Peng. A novel constrained texture mapping method based on harmonic map
980 -- 997M. L. Yuan, Soh-Khim Ong, Andrew Y. C. Nee. A generalized registration method for augmented reality systems
998 -- 1003Cameron Browne. Cantor knots

Volume 29, Issue 5

639 -- 640João Luiz Dihl Comba, Isabel Navazo, António Augusto de Sousa. Introduction
641 -- 655Thomas Lewiner, João D. Gomes Jr., Hélio Lopes, Marcos Craizer. Curvature and torsion estimators based on parametric curve fitting
656 -- 666Thomas F. Hain, Athar L. Ahmad, Sri Venkat R. Racherla, David D. Langan. Fast, precise flattening of cubic Bézier path and offset curves
667 -- 675Dimas Martínez Morera, Luiz Velho, Paulo Cezar Pinto Carvalho. Computing geodesics on triangular meshes
676 -- 685Alvaro Cuno, Claudio Esperança, Antonio A. F. Oliveira, Paulo Roma Cavalcanti. A hierarchical sampling approach for polygonizing variational implicit surfaces
686 -- 696Bruno Rodrigues de Araújo, Joaquim Armando Pires Jorge. Adaptive polygonization of implicit surfaces
697 -- 703Leandro Tonietto, Marcelo Walter. Texture metamorphosis driven by texton masks
704 -- 718Víctor Theoktisto, Marta Fairén González. Enhancing collaboration in virtual reality applications
719 -- 725Jaime Puig-Pey, Akemi Gálvez, Andrés Iglesias, José Rodríguez, Pedro Corcuera, Flabio Gutiérrez. Some applications of scalar and vector fields to geometric processing of surfaces
726 -- 737Lidia M. Ortega, Francisco R. Feito. Collision detection using polar diagrams
738 -- 755Kam-Wah Wong, Wenping Wang. Adaptive density estimation using an orthogonal series for global illumination
756 -- 770Kartik Venkataraman, Suresh Lodha, Raghu Raghavan. A kinematic-variational model for animating skin with wrinkles
771 -- 786Yong-Jin Liu, Kai Tang, Ajay Joneja. Sketch-based free-form shape modelling with a fast and stable numerical engine
787 -- 794Jian Lu, Zhongxing Ye, Yuru Zou, Ruisong Ye. Orbit trap rendering methods for generating artistic images with crystallographic symmetries
795 -- 803Dietmar Hildenbrand. Geometric computing in computer graphics using conformal geometric algebra
805 -- 817Soner I. Sen, A. M. Day. Modelling trees and their interaction with the environment: A survey

Volume 29, Issue 4

477 -- 479Thomas F. Stahovich, Randall Davis, Robert C. Miller, James A. Landay, Eric Saund. Pen-based computing
480 -- 489Richard J. Anderson, Ruth E. Anderson, Crystal Hoyer, Craig Prince, Jonathan Su, Fred Videon, Steven A. Wolfman. A study of diagrammatic ink in lecture
490 -- 500Edward Lank, Eric Saund. Sloppy selection: Providing an accurate interpretation of imprecise selection gestures
501 -- 517Levent Burak Kara, Thomas F. Stahovich. An image-based, trainable symbol recognizer for hand-drawn sketches
518 -- 532Tracy Hammond, Randall Davis. LADDER, a sketching language for user interface developers
533 -- 546Heloise Hwawen Hse, A. Richard Newton. Recognition and beautification of multi-stroke symbols in digital ink
547 -- 562Leslie Gennari, Levent Burak Kara, Thomas F. Stahovich, Kenji Shimada. Combining geometry and domain knowledge to interpret hand-drawn diagrams
563 -- 575Mark Masry, Dong Joong Kang, Hod Lipson. A freehand sketching interface for progressive construction of 3D objects
576 -- 587Zhong Li, Dereck S. Meek. Smoothing an arc spline
588 -- 593Dong-Xing Wang, Dong-ming Guo, Zhen-yuan Jia, Lian-hui Jiang. Thickening the colored regions in a color volume dataset
594 -- 605Zulfiqar Habib, Muhammad Sarfraz, Manabu Sakai. Rational cubic spline interpolation with shape control
606 -- 615Yi-Jun Yang, Jun-Hai Yong, Jia-Guang Sun. An algorithm for tetrahedral mesh generation based on conforming constrained Delaunay tetrahedralization
616 -- 624Carlos J. Ogáyar, Rafael Jesús Segura, Francisco R. Feito. Point in solid strategies
625 -- 629Cameron Browne. Rep-tiles with woven horns

Volume 29, Issue 3

309 -- 310Peter R. Bono. Associate editor s introduction
311 -- 329Juergen Rilling, Sudhir P. Mudur. 3D visualization techniques to support slicing-based program comprehension
331 -- 339Bo Chen, Harry H. Cheng. Interpretive OpenGL for computer graphics
341 -- 351Stephen D. Laycock, A. M. Day. Incorporating haptic feedback for the simulation of a deformable tool in a rigid scene
353 -- 363Desmond J. Walton, Dereck S. Meek. A controlled clothoid spline
365 -- 378Zbigniew Les, Magdalena Les. Understanding of the concave polygon object in the shape understanding system
379 -- 392Falko Kuester, Mark E. Phair, Tara C. Hutchinson. Image centric finite element simulation
393 -- 402Ku-Jin Kim, Nakhoon Baek. Fast extraction of polyhedral model silhouettes from moving viewpoint on curved trajectory
403 -- 414Shengyou Lin, Jiaoying Shi. Fast natural image matting in perceptual color space
415 -- 425Chang-Young Han, Yeon-Ho Im, Lee-Sup Kim. Geometry engine architecture with early backface culling hardware
427 -- 439Wencheng Wang, Jing Li, Enhua Wu. 2D point-in-polygon test by classifying edges into layers
441 -- 450Marius C. Codrea, Olli Nevalainen. Note: An algorithm for contour-based region filling
451 -- 461Thomas Baby, Youngmin Kim, Amitabh Varshney. Unsupervised learning applied to progressive compression of time-dependent geometry
463 -- 466Jos Leys. Sphere inversion fractals

Volume 29, Issue 2

177 -- 178Jordi Regincós Isern, Francisco J. Serón. Special Issue: Computer Graphics in Spain
179 -- 187Xavier Varona, Jose Maria Buades Rubio, Francisco J. Perales López. Hands and face tracking for VR applications
189 -- 194Maria del Puy Carretero, David Oyarzun, Amalia Ortiz, Iker Aizpurua, Jorge Posada. Virtual characters facial and body animation through the edition and interpretation of mark-up languages
195 -- 202Inmaculada García, Ramón Mollá Vayá. Videogames decoupled discrete event simulation
203 -- 208Maria J. Vicent, Vicente Rosell, Roberto Vivó. A polar-plane-based method for natural illumination of plants and trees
209 -- 216Germán Arroyo, Francisco Velasco, Domingo Martín. Silhouette detection in volumetric models based on a non-photorealistic illumination system
217 -- 224Jorge Rodríguez, Dolors Ayala, Sergi Grau. VolumeEVM: A new approach for surface/volume integration
225 -- 233Francisco J. Melero, Pedro Cano, Juan Carlos Torres. Combining SP-Octrees and impostors for the visualisation of multiresolution models
235 -- 236Lars Kjelldahl, Zhigeng Pan. Special Issue: Education
237 -- 243Frank Hanisch, Wolfgang Straßer. How to include visuals and interactivities in an educational computer graphics repository
245 -- 255Eric Paquette. Computer Graphics education in different curricula: analysis and proposal for courses
257 -- 265Joe Geigel, Nan C. Schaller. Using photography as a metaphor for teaching image synthesis
267 -- 272Martin Rotard, Daniel Weiskopf, Thomas Ertl. A combined introductory course on human-computer interaction and computer graphics
273 -- 281Zhigeng Pan, Jiejie Zhu, Weihua Hu, Hung Pak Lun, Xin Zhou. Interactive learning of CG in networked virtual environments
283 -- 288Jianfeng Lu, Zhigeng Pan, Hai Lin, Mingmin Zhang, Jiaoying Shi. Virtual learning environment for medical education based on VRML and VTK
289 -- 297Hinke M. Osinga. Two-dimensional invariant manifolds in four-dimensional dynamical systems

Volume 29, Issue 1

1 -- 2Wolfgang Müller-Wittig. Editorial
3 -- 15Martin Näf, Oliver G. Staadt, Markus H. Gross. Multimedia integration into the blue-c API
17 -- 27Marc Schirski, Torsten Kuhlen, Martin Hopp, Philipp Adomeit, Stefan Pischinger, Christian H. Bischof. ::::Virtual Tubelets:::: - efficiently visualizing large amounts of particle trajectories
29 -- 40Horng-Shyang Liao, Tan-Chi Ho, Jung-Hong Chuang, Cheng-Chung Lin. Fast rendering of dynamic clouds
41 -- 48Meehae Song, Thomas Elias, Wolfgang Müller-Wittig, Tony K. Y. Chan. Using the Chinese Calligraphy brush as a tangible user interface tool in virtual heritage scenarios
49 -- 56Katerina Mania, Andrew Robinson. An experimental exploration of the relationship between subjective impressions of illumination and physical fidelity
57 -- 70Yu Peng, Jun-Hai Yong, Wei-Ming Dong, Hui Zhang, Jia-Guang Sun. A new algorithm for Boolean operations on general polygons
71 -- 80Stanimire Tomov, Michael D. McGuigan, Robert Bennett, Gordon Smith, John Spiletic. Benchmarking and implementation of probability-based simulations on programmable graphics cards
81 -- 94Oscar E. Ruiz, Carlos A. Cadavid, Miguel Granados, Sebastián Peña Serna, Eliana Vásquez. 2D shape similarity as a complement for Voronoi-Delone methods in shape reconstruction
95 -- 108Francisco J. Serón, Diego Gutierrez, Guillermo Gutierrez, Eva Cerezo. Implementation of a method of curved ray tracing for inhomogeneous atmospheres
109 -- 124A. M. Day, J. Willmott. Compound textures for dynamic impostor rendering
125 -- 133Paolo Cignoni, Roberto Scopigno, Marco Tarini. A simple normal enhancement technique for interactive non-photorealistic renderings
135 -- 144Martine Pithioux, Oscar López, Ullrich Meier, Carlos Monserrat Aranda, Mari C. Juan, Mariano Alcañiz Raya. ParSys: a new particle system for the introduction of on-line physical behaviour to three-dimensional synthetic object
145 -- 153Jinhui Yu, Qunsheng Peng. Realistic synthesis of ::::cao shu:::: of Chinese calligraphy
155 -- 164Slawomir Nikiel, Adam Goinski. A recursive subdivision scheme for isosurface construction