835 | -- | 836 | A. F. Macros, Ch. Wuethrich, Pedro Faria Lopes. Introduction |
837 | -- | 851 | Laurent Mignonneau, Christa Sommerer. Designing emotional, metaphoric, natural and intuitive interfaces for interactive art, edutainment and mobile communications |
852 | -- | 861 | Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Marc Le Renard, Alok Nandi, Jeffrey Jacobson, Sean Crooks. Intelligent virtual environments for virtual reality art |
862 | -- | 870 | John P. Collomosse, Peter M. Hall. Video Paintbox: The fine art of video painting |
871 | -- | 881 | Leonel Valbom, Adérito Marcos. WAVE: Sound and music in an immersive environment |
882 | -- | 889 | Teresa Pimentel, Vasco Branco. Dynamic and interactive typography in digital art |
890 | -- | 891 | Joaquim A. Jorge, Brian Wyvill. Introduction |
892 | -- | 904 | Pedro Company, Ana Piquer Vicent, Manuel Contero, Ferran Naya. A survey on geometrical reconstruction as a core technology to sketch-based modeling |
905 | -- | 915 | Roland Juchmes, Pierre Leclercq, Sleiman Azar. A freehand-sketch environment for architectural design supported by a multi-agent system |
916 | -- | 930 | Vincent Cheutet, Chiara Eva Catalano, Jean-Philippe Pernot, Bianca Falcidieno, Franca Giannini, Jean-Claude Léon. 3D sketching for aesthetic design using fully free-form deformation features |
931 | -- | 945 | Masaki Oshita. Pen-to-mime: Pen-based interactive control of a human figure |
946 | -- | 960 | Lijun Yin, Matt T. Yourst. Hyper-Resolution: Image detail reconstruction through parametric edges |
961 | -- | 971 | Farzin Mokhtarian, Yoke Khim Ung, Zhitao Wang. Automatic fitting of digitised contours at multiple scales through the curvature scale space technique |
972 | -- | 979 | Yanwen Guo, Jin Wang, Hanqiu Sun, Xiufen Cui, Qunsheng Peng. A novel constrained texture mapping method based on harmonic map |
980 | -- | 997 | M. L. Yuan, Soh-Khim Ong, Andrew Y. C. Nee. A generalized registration method for augmented reality systems |
998 | -- | 1003 | Cameron Browne. Cantor knots |