Journal: IEEE Computer Graphics and Applications

Volume 25, Issue 1

0 -- 0Heather Elliott-Famularo. Emerging Technologies
4 -- 5Gary Singh. Stone Secrets
6 -- 11Laurel M. Sheppard. Virtual Surgery Brings Back Smiles
12 -- 14Stephen G. Eick. Information Visualization at 10
15 -- 17Chun-Rong Huang, Chu-Song Chen, Pau-Choo Chung. Tangible Photorealistic Virtual Museum
18 -- 19Heather Elliott-Famularo, Paul Dietz. Guest Editors Introduction: Emerging Technologies 2004
20 -- 23Jussi Ängeslevä, Ross Cooper. Last Clock
24 -- 31Sidney Fels, Yuichiro Kinoshita, Tzu-Pei Grace Chen, Yasufumi Takama, Steve Yohanan, Sachiyo Takahashi, Ashley Gadd, Kenji Funahashi. Swimming Across the Pacific: A VR Swimming Interface
32 -- 38Ramesh Raskar, Kar-Han Tan, Rogério Schmidt Feris, Matthew Turk, James Kobler, Jingyi Yu. Harnessing Real-World Depth Edges with Multiflash Imaging
39 -- 43Paul A. Beardsley, Jeroen van Baar, Ramesh Raskar, Clifton Forlines. Interaction Using a Handheld Projector
44 -- 47Yuriko Suzuki, Minoru Kobayashi. Air Jet Driven Force Feedback in Virtual Reality
48 -- 53Yasuaki Kakehi, Makoto Iida, Takeshi Naemura, Yoshinari Shirai, Mitsunori Matsushita, Takeshi Ohguro. Lumisight Table: An Interactive View-Dependent Tabletop Display
54 -- 63Maki Sugimoto, Georges Kagotani, Hideaki Nii, Naoji Shiroma, Masahiko Inami, Fumitoshi Matsuno. Time Follower s Vision: A Teleoperation Interface with Past Images
64 -- 67Hiroo Iwata, Hiroaki Yano, Hiroyuki Fukushima, Haruo Noma. CirculaFloor
68 -- 75Kazuto Kamiyama, Kevin Vlack, Terukazu Mizota, Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi. Vision-Based Sensor for Real-Time Measuring of Surface Traction Fields
76 -- 84Yonggao Yang, Jim X. Chen, Mohsen Beheshti. Nonlinear Perspective Projections and Magic Lenses: 3D View Deformation
88 -- 91Andrew S. Glassner. Crop Art, Part 3
92 -- 93James F. Blinn. User Interface Stories from the Real World