Journal: IEEE Computer Graphics and Applications

Volume 25, Issue 6

4 -- 5Gary Singh. Into the Abstract
6 -- 9Mark A. Livingston. Evaluating Human Factors in Augmented Reality Systems
10 -- 15Brent M. Dennis, Sarat Kocherlakota, Amit P. Sawant, Laura Tateosian, Christopher G. Healey. Designing a Visualization Framework for Multidimensional Data
16 -- 20Kai Kang, Rene Chevray. Visualization of Fluid Mixing in Microchannels
22 -- 23Blair MacIntyre, Mark A. Livingston. Guest Editors Introduction: Moving Mixed Reality into the Real World
24 -- 30Charles E. Hughes, Christopher B. Stapleton, Darin E. Hughes, Eileen M. Smith. Mixed Reality in Education, Entertainment, and Training
31 -- 37M. Carmen Juan Lizandra, Mariano Alcañiz Raya, Carlos Monserrat, Cristina Botella, Rosa María Baños, Belén Guerrero. Using Augmented Reality to Treat Phobias
38 -- 46Eric Foxlin. Pedestrian Tracking with Shoe-Mounted Inertial Sensors
48 -- 56Holger Regenbrecht, Gregory Baratoff, Wilhelm Wilke. Augmented Reality Projects in the Automotive and Aerospace Industries
57 -- 64Ruifeng Xu, Sumanta N. Pattanaik, Charles E. Hughes. High-Dynamic-Range Still-Image Encoding in JPEG 2000
66 -- 75Kari Pulli, Tomi Aarnio, Kimmo Roimela, Jani Vaarala. Designing Graphics Programming Interfaces for Mobile Devices
76 -- 79James F. Blinn. How to solve a Quadratic Equation
80 -- 83Natalie Ebenreuter. Dance Movement: A Focus on the Technology

Volume 25, Issue 5

4 -- 5Gary Singh. Stringing the Fractals
6 -- 7Nahum D. Gershon, Jake Kolojejchick. From the Lab to the Field
8 -- 11Melanie Tory, Torsten Möller. Evaluating Visualizations: Do Expert Reviews Work?
12 -- 15Nolan Goodnight, Rui Wang, Greg Humphreys. Computation on Programmable Graphics Hardware
16 -- 21Jan Krikke. Near Real-Time Tsunami Computer Simulations within Reach
23 -- 0Mike Bailey, Steve Cunningham. Guest Editors Introduction: Computer Graphics in Education
24 -- 31Manuel Contero, Ferran Naya, Pedro Company, Jose Luis Saorin, Julián Conesa. Improving Visualization Skills in Engineering Education
32 -- 38Krishna P. C. Madhavan, Laura L. Arns, Gary R. Bertoline. A Distributed Rendering Environment for Teaching Animation and Scientific Visualization
40 -- 48Barnabás Takács. Special Education and Rehabilitation: Teaching and Healing with Interactive Graphics
49 -- 55Thomas L. Naps. JHAVÉ: Supporting Algorithm Visualization
56 -- 63Michael B. McGrath, Judith R. Brown. Visual Learning for Science and Engineering
67 -- 71Damien Maupu, Mark H. Van Horn, Susan Weeks, Elizabeth Bullitt. 3D Stereo Interactive Medical Visualization
72 -- 81Manfred Weiler, Ralf P. Botchen, Simon Stegmaier, Thomas Ertl, Jingshu Huang, Yun Jang, David S. Ebert, Kelly P. Gaither. Hardware-Assisted Feature Analysis and Visualization of Procedurally Encoded Multifield Volumetric Data
82 -- 87James F. Blinn. What Is a Pixel?
88 -- 92Andries van Dam. Visualization Research Problems in Next-Generation Educational Software
93 -- 95. Tools and Products

Volume 25, Issue 4

4 -- 5Gary Singh. Filters Rock
6 -- 7Brian A. Barsky. A Fond Farewell
8 -- 11Ming C. Lin, Miguel A. Otaduy. Sensation-Preserving Haptic Rendering
12 -- 16Chaomei Chen. Top 10 Unsolved Information Visualization Problems
17 -- 21George W. Fitzmaurice, Azam Khan, Gordon Kurtenbach, Graham Binks. Cinematic Meeting Facilities Using Large Displays
22 -- 23Gordon Kurtenbach, George W. Fitzmaurice. Guest Editors Introduction: Applications of Large Displays
24 -- 33Grant Wallace, Otto J. Anshus, Peng Bi, Han Chen, Yuqun Chen, Douglas W. Clark, Perry R. Cook, Adam Finkelstein, Thomas A. Funkhouser, Anoop Gupta, Matthew A. Hibbs, Kai Li, Zhiyan Liu, Rudrajit Samanta, Rahul Sukthankar, Olga G. Troyanskaya. Tools and Applications for Large-Scale Display Walls
34 -- 43Anastasia Bezerianos, Ravin Balakrishnan. View and Space Management on Large Displays
44 -- 51George G. Robertson, Mary Czerwinski, Patrick Baudisch, Brian Meyers, Daniel C. Robbins, Greg Smith, Desney S. Tan. The Large-Display User Experience
52 -- 57Gerald D. Morrison. A Camera-Based Input Device for Large Interactive Displays
58 -- 65Stacey D. Scott, M. Sheelagh T. Carpendale, Stefan Habelski. Storage Bins: Mobile Storage for Collaborative Tabletop Displays
66 -- 76Gershon Elber. Geometric Texture Modeling
78 -- 85Maureen C. Stone. Representing Colors as Three Numbers
86 -- 88. Tools and Products

Volume 25, Issue 3

4 -- 5Gary Singh. Fractal Fracas
6 -- 9David J. Duke, Ken W. Brodlie, David A. Duce, Ivan Herman. Do You See What I Mean?
10 -- 12Rudy Darken, Perry McDowell, Erik Johnson. The Delta3D Open Source Game Engine
14 -- 19Ben Delaney. Forget the Funny Glasses
20 -- 21Maneesh Agrawala, Frédo Durand. Guest Editors Introduction: Smart Depiction for Visual Communication
22 -- 30Karl Rasche, Robert Geist, James Westall. Detail Preserving Reproduction of Color Images for Monochromats and Dichromats
31 -- 39Nikolai A. Svakhine, David S. Ebert, Don Stredney. Illustration Motifs for Effective Medical Volume Illustration
40 -- 51Marc Nienhaus, Jürgen Döllner. Depicting Dynamics Using Principles of Visual Art and Narrations
52 -- 59Conrad Albrecht-Buehler, Benjamin Watson, David A. Shamma. Visualizing Live Text Streams Using Motion and Temporal Pooling
60 -- 68Daniel A. Keim, Christian Panse, Stephen C. North. Medial-Axis-Based Cartograms
69 -- 79Alison L. Love, Alex Pang, David L. Kao. Visualizing Spatial Multivalue Data
80 -- 83William Buxton. Thoughts on the State of 3D CG in Film and Video
84 -- 93James F. Blinn. Vectors and Geometry and Objects, Oh My!
94 -- 95. New Products

Volume 25, Issue 2

4 -- 5Gary Singh. Digital Art Revolution
6 -- 12Thomas W. Calvert, Lars Wilke, Rhonda Ryman, Ilene Fox. Applications of Computers to Dance
13 -- 17Alexandre Gillet, Michel F. Sanner, Daniel Stoffler, Arthur J. Olson. Tangible Augmented Interfaces for Structural Molecular Biology
18 -- 23Daniel F. Keefe, David B. Karelitz, Eileen Vote, David H. Laidlaw. Artistic Collaboration in Designing VR Visualizations
24 -- 30Zhigang Deng, John P. Lewis, Ulrich Neumann. Automated Eye Motion Using Texture Synthesis
31 -- 35Ruifeng Xu, Sumanta N. Pattanaik. A Novel Monte Carlo Noise Reduction Operator
36 -- 45Galina Pasko, Alexander A. Pasko, Tosiyasu L. Kunii. Bounded Blending for Function-Based Shape Modeling
46 -- 59Margarita Amor, Montserrat Bóo, Wolfgang Straßer, Johannes Hirche, Michael C. Doggett. A Meshing Scheme for Efficient Hardware Implementation of Butterfly Subdivision Using Displacement Mapping
60 -- 69Richard Cartwright, Valery Adzhiev, Alexander A. Pasko, Yuichiro Goto, Tosiyasu L. Kunii. Web-Based Shape Modeling with Hyperfun
70 -- 80Julie N. Stromer, Gerald T. Quon, Paul M. K. Gordon, Andrei L. Turinsky, Christoph W. Sensen. Jabiru: Harnessing Java 3D Behaviors for Device and Display Portability
81 -- 92David J. Kasik, William Buxton, David R. Ferguson. Ten CAD Challenges
93 -- 95Hua Zhang, Changqian Zhu. Deriving Linear Transformations in 3D Using Quaternion Algebra
96 -- 106Andrew S. Glassner. Speed Limit 55
107 -- 108. New Products

Volume 25, Issue 1

0 -- 0Heather Elliott-Famularo. Emerging Technologies
4 -- 5Gary Singh. Stone Secrets
6 -- 11Laurel M. Sheppard. Virtual Surgery Brings Back Smiles
12 -- 14Stephen G. Eick. Information Visualization at 10
15 -- 17Chun-Rong Huang, Chu-Song Chen, Pau-Choo Chung. Tangible Photorealistic Virtual Museum
18 -- 19Heather Elliott-Famularo, Paul Dietz. Guest Editors Introduction: Emerging Technologies 2004
20 -- 23Jussi Ängeslevä, Ross Cooper. Last Clock
24 -- 31Sidney Fels, Yuichiro Kinoshita, Tzu-Pei Grace Chen, Yasufumi Takama, Steve Yohanan, Sachiyo Takahashi, Ashley Gadd, Kenji Funahashi. Swimming Across the Pacific: A VR Swimming Interface
32 -- 38Ramesh Raskar, Kar-Han Tan, Rogério Schmidt Feris, Matthew Turk, James Kobler, Jingyi Yu. Harnessing Real-World Depth Edges with Multiflash Imaging
39 -- 43Paul A. Beardsley, Jeroen van Baar, Ramesh Raskar, Clifton Forlines. Interaction Using a Handheld Projector
44 -- 47Yuriko Suzuki, Minoru Kobayashi. Air Jet Driven Force Feedback in Virtual Reality
48 -- 53Yasuaki Kakehi, Makoto Iida, Takeshi Naemura, Yoshinari Shirai, Mitsunori Matsushita, Takeshi Ohguro. Lumisight Table: An Interactive View-Dependent Tabletop Display
54 -- 63Maki Sugimoto, Georges Kagotani, Hideaki Nii, Naoji Shiroma, Masahiko Inami, Fumitoshi Matsuno. Time Follower s Vision: A Teleoperation Interface with Past Images
64 -- 67Hiroo Iwata, Hiroaki Yano, Hiroyuki Fukushima, Haruo Noma. CirculaFloor
68 -- 75Kazuto Kamiyama, Kevin Vlack, Terukazu Mizota, Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi. Vision-Based Sensor for Real-Time Measuring of Surface Traction Fields
76 -- 84Yonggao Yang, Jim X. Chen, Mohsen Beheshti. Nonlinear Perspective Projections and Magic Lenses: 3D View Deformation
88 -- 91Andrew S. Glassner. Crop Art, Part 3
92 -- 93James F. Blinn. User Interface Stories from the Real World