4 | -- | 5 | Gary Singh. Into the Abstract |
6 | -- | 9 | Mark A. Livingston. Evaluating Human Factors in Augmented Reality Systems |
10 | -- | 15 | Brent M. Dennis, Sarat Kocherlakota, Amit P. Sawant, Laura Tateosian, Christopher G. Healey. Designing a Visualization Framework for Multidimensional Data |
16 | -- | 20 | Kai Kang, Rene Chevray. Visualization of Fluid Mixing in Microchannels |
22 | -- | 23 | Blair MacIntyre, Mark A. Livingston. Guest Editors Introduction: Moving Mixed Reality into the Real World |
24 | -- | 30 | Charles E. Hughes, Christopher B. Stapleton, Darin E. Hughes, Eileen M. Smith. Mixed Reality in Education, Entertainment, and Training |
31 | -- | 37 | M. Carmen Juan Lizandra, Mariano Alcañiz Raya, Carlos Monserrat, Cristina Botella, Rosa María Baños, Belén Guerrero. Using Augmented Reality to Treat Phobias |
38 | -- | 46 | Eric Foxlin. Pedestrian Tracking with Shoe-Mounted Inertial Sensors |
48 | -- | 56 | Holger Regenbrecht, Gregory Baratoff, Wilhelm Wilke. Augmented Reality Projects in the Automotive and Aerospace Industries |
57 | -- | 64 | Ruifeng Xu, Sumanta N. Pattanaik, Charles E. Hughes. High-Dynamic-Range Still-Image Encoding in JPEG 2000 |
66 | -- | 75 | Kari Pulli, Tomi Aarnio, Kimmo Roimela, Jani Vaarala. Designing Graphics Programming Interfaces for Mobile Devices |
76 | -- | 79 | James F. Blinn. How to solve a Quadratic Equation |
80 | -- | 83 | Natalie Ebenreuter. Dance Movement: A Focus on the Technology |