19 | -- | 28 | Roni Yagel, Daniel Cohen, Arie E. Kaufman. Discrete ray tracing |
31 | -- | 44 | Aristides A. G. Requicha, Jarek Rossignac. Solid modeling and beyond |
45 | -- | 52 | Michael Lounsbery, Stephen Mann, Tony DeRose. Parametric surface interpolation |
53 | -- | 60 | Hans Hagen, Stefanie Hahmann, Thomas Schreiber, Yasuo Nakajima, Burkard Wördenweber, Petra Hollemann-Grundstedt. Surface interrogation algorithms |
61 | -- | 68 | James C. Cavendish, Samuel P. Marin. Feature-based surface design and machining |
69 | -- | 77 | David Lavender, Adrian Bowyer, James H. Davenport, Andrew F. Wallis, John R. Woodwark. Voronoi diagrams of set-theoretic solid models |
78 | -- | 86 | Gerald E. Farin. From conics to NURBS: A tutorial and survey |
87 | -- | 95 | Thomas W. Sederberg, Rida T. Farouki. Approximation by interval Bezier curves |
96 | -- | 105 | Yulun Wang, Amante Mangaser, Partha Srinivasan. A processor architecture for 3D graphics |
106 | -- | 112 | James F. Blinn. The world of digital video |