Journal: IEEE Computer Graphics and Applications

Volume 40, Issue 6

5 -- 7Gary Singh. Valley Viz
8 -- 11Richard Zhang, Torsten Möller. Best of the Best
12 -- 20Edyta Paulina Bogucka, Marios Constantinides, Luca Maria Aiello, Daniele Quercia, Wonyoung So, Melanie Bancilhon, Mike Potel. Cartographic Design of Cultural Maps
21 -- 24Trevor Hogan, Uta Hinrichs, Samuel Huron, Jason Alexander, Yvonne Jansen. Data Physicalization
25 -- 37Dietmar Offenhuber. What We Talk About When We Talk About Data Physicality
38 -- 50Dan Lockton, Laura Forlano, John Fass, Lisa Brawley. Thinking With Things: Landscapes, Connections, and Performances as Modes of Building Shared Understanding
51 -- 60Georgia Panagiotidou, Sinem Görücü, Andrew Vande Moere. Data Badges: Making an Academic Profile Through a DIY Wearable Physicalization
61 -- 75Jörn Hurtienne, Franzisca Maas, Astrid Carolus, Daniel Reinhardt, Cordula Baur, Carolin Wienrich. Move&Find: The Value of Kinaesthetic Experience in a Casual Data Representation
76 -- 87Narges Mahyar, Mahmood Jasim, Ali Sarvghad, Melanie Tory, Daniel F. Keefe. Designing Technology for Sociotechnical Problems: Challenges and Considerations
88 -- 96Nadia Boukhelifa, Anastasia Bezerianos, Remco Chang, Christopher Collins, Steven Mark Drucker, Alexander Endert, Jessica Hullman, Christopher L. North, Michael Sedlmair, Theresa-Marie Rhyne. Challenges in Evaluating Interactive Visual Machine Learning Systems

Volume 40, Issue 5

5 -- 7Gary Singh. Machine, Perchance to Dream
8 -- 9Fotis Liarokapis, Eike Falk Anderson. Collaborating and Learning in Shared Virtual Environments
10 -- 25Mark Magro, Keith Bugeja, Sandro Spina, Kurt Debattista. Cloud-Based Dynamic GI for Shared VR Experiences
26 -- 40Ricardo Rodrigues 0005, Paula Costa Ferreira, Rui Prada, Paula Paulino, Ana Margarida Veiga Simão. Developing Children's Regulation of Learning in Problem-Solving With a Serious Game
41 -- 56Konstantinos Koumaditis, Francesco Chinello, Panagiotis Mitkidis, Simon Karg. Effectiveness of Virtual Versus Physical Training: The Case of Assembly Tasks, Trainer's Verbal Assistance, and Task Complexity
57 -- 66Philipp Hein, Max Bernhagen, Angelika C. Bullinger. Two is Better Than One. Improved Attention Guiding in AR by Combining Techniques
67 -- 81Karsten Pedersen, Vedad Hulusic, Panos Amelidis, Tim Slattery. Spatialized Audio in a Custom-Built OpenGL-Based Ear Training Virtual Environment
82 -- 88Giulia Wally Scurati, Francesco Ferrise, Andre Stork, Rahul C. Basole. Looking Into a Future Which Hopefully Will Not Become Reality: How Computer Graphics Can Impact Our Behavior - A Study of the Potential of VR
89 -- 99David J. Kasik, John C. Dill, Chris Johnson, Dave Kasik, Mary C. Whitton. Interactive Graphics in Industry: The Early Days
100 -- 107Steven Szu-Chi Chen, Hui Cui, Peng Tan, Xiaohong Sun, Yi Ji, Henry B.-L. Duh, Mike Potel. Cantonese Porcelain Image Generation Using User-Guided Generative Adversarial Networks
108 -- 119Jean-Daniel Fekete, Juliana Freire, Theresa-Marie Rhyne. Exploring Reproducibility in Visualization
120 -- 126Dietmar Offenhuber, Bruce Campbell 0005, Francesca Samsel. Dietmar Offenhuber: Collaboration Via the Many Traces Our Data Sets Leave Behind

Volume 40, Issue 4

5 -- 7Gary Singh. Zen Mind, Machine Mind
8 -- 9Fotis Liarokapis, Eike Falk Anderson. Graphics and Virtual Environments for Serious Games
10 -- 25Maadh Al Kalbani, Maite Frutos Pascual, Ian Williams. Evaluation of Drop Shadows for Virtual Object Grasping in Augmented Reality
26 -- 38Nikolaos Bakalos, Ioannis Rallis, Nikolaos Doulamis, Anastasios Doulamis, Athanasios Voulodimos, Vassilios Vescoukis. Motion Primitives Classification Using Deep Learning Models for Serious Game Platforms
39 -- 50Zachary Duer, J. Todd Ogle, David Hicks, Scott Fralin, Thomas W. Tucker, Run Yu. Making the Invisible Visible: Illuminating the Hidden Histories of the World War I Tunnels at Vauquois Through a Hybridized Virtual Reality Exhibition
51 -- 61Soroosh Mashal, Matthias Kranz, Gerold Hoelzl. Do You Feel Like Flying? A Study of Flying Perception in Virtual Reality for Future Game Development
62 -- 70Benjamin Kenwright. There's More to Sound Than Meets the Ear: Sound in Interactive Environments
71 -- 83Marcello Carrozzino, Riccardo Galdieri, Octavian Mihai Machidon, Massimo Bergamasco, Mike Potel. Do Virtual Humans Dream of Digital Sheep?
84 -- 95Annie Bares, Daniel F. Keefe, Francesca Samsel, Theresa-Marie Rhyne. Close Reading for Visualization Evaluation
96 -- 103Arjun Srinivasan, John T. Stasko, Daniel F. Keefe, Melanie Tory. How to Ask What to Say?: Strategies for Evaluating Natural Language Interfaces for Data Visualization

Volume 40, Issue 3

5 -- 8Gary Singh. The Power of Transformation
9 -- 16Tom Chandler, Adam Clulow, Bruce D. Campbell, Francesca Samsel. Modeling Virtual Angkor: An Evolutionary Approach to a Single Urban Space
17 -- 18Holly E. Rushmeier, Francesca Samsel, Jiawan Zhang. Art and Cultural Heritage
19 -- 31Patric Schmitz, Timothy Blut, Christian Mattes, Leif Kobbelt. High-Fidelity Point-Based Rendering of Large-Scale 3-D Scan Datasets
32 -- 44Shanxiong Chen, Han Xu, Weizhe Gao, Liu Xuxin, Mo Bofeng. A Classification Method of Oracle Materials Based on Local Convolutional Neural Network Framework
45 -- 57Alejandro Benito-Santos, Roberto Therón Sánchez. A Data-Driven Introduction to Authors, Readings, and Techniques in Visualization for the Digital Humanities
58 -- 71Florian Windhager, Saminu M. Salisu, Roger A. Leite, Velitchko Andreev Filipov, Silvia Miksch, Günther Schreder, Eva Mayr. Many Views Are Not Enough: Designing for Synoptic Insights in Cultural Collections
73 -- 82John E. Wenskovitch, Michelle X. Zhou, Christopher Collins, Remco Chang, Michelle Dowling, Alex Endert, Kai Xu, Theresa-Marie Rhyne. Putting the "I" in Interaction: Interactive Interfaces Personalized to Individuals
83 -- 93Kai Xu 0003, Saminu Salisu, Phong H. Nguyen, Rick Walker, B. L. William Wong, Adrian Wagstaff, Graham Phillips, Mike Biggs, Mike Potel. TimeSets: Temporal Sensemaking in Intelligence Analysis
94 -- 104Sebastian Friston, Jim Foley. Low-Latency Rendering With Dataflow Architectures
105 -- 111Carlos Andújar, Cristina R. Vijulie, Alvar Vinacua, Beatriz Sousa Santos, Ginger Alford. Syntactic and Semantic Analysis for Extended Feedback on Computer Graphics Assignments
112 -- 119Nick England, David J. Kasik, Chris Johnson, Mary C. Whitton. The Graphics System for the 80's
120 -- 122Ben Shneiderman. Tribute to Alfred Inselberg (1936-2019)

Volume 40, Issue 2

5 -- 7Gary Singh. Killing Rainbows
8 -- 15William E. Lorensen, Chris Johnson, Dave Kasik, Mary C. Whitton. History of the Marching Cubes Algorithm
16 -- 17Charles D. Hansen, Ingrid Hotz, Anders Ynnerman. Visualization in Public Spaces
18 -- 31Junhua Lu, Jie Wang, Hui Ye, Yuhui Gu, Zhiyu Ding, Mingliang Xu, Wei Chen 0001. Illustrating Changes in Time-Series Data With Data Video
32 -- 42Gunnar E. Höst, Karljohan E. Lundin Palmerius, Konrad J. Schönborn. Nano for the Public: An Exploranation Perspective
43 -- 56James Sprinks, Liz Dowthwaite, Gary Priestnall, Jessica Wardlaw. MarsCAPE: Mars Communicated Through an Augmented, Physical Environment
57 -- 70Jagoda Walny, Sarah Storteboom, Richard Pusch, Steven Munsu Hwang, Søren Knudsen, Sheelagh Carpendale, Wesley Willett. PixelClipper: Supporting Public Engagement and Conversation About Visualizations
71 -- 81Helen C. Miles, Matthew D. Gunn, Andrew J. Coates, Mike Potel. Seeing Through the "Science Eyes" of the ExoMars Rover
82 -- 90Bongshin Lee, Eun Kyoung Choe, Petra Isenberg, Kim Marriott, John T. Stasko, Theresa-Marie Rhyne. Reaching Broader Audiences With Data Visualization
91 -- 97Alberto Cairo, Andre Stork, Rahul C. Basole. If Anything on This Graphic Causes Confusion, Discard the Entire Product
98 -- 102Johannes Fuchs 0001, Petra Isenberg, Anastasia Bezerianos, Matthias Miller, Daniel A. Keim, Beatriz Sousa Santos, Ginger Alford. Teaching Clustering Algorithms With EduClust: Experience Report and Future Directions
103 -- 111Tobias Günther, Jim Foley. Visibility, Topology, and Inertia: New Methods in Flow Visualization

Volume 40, Issue 1

5 -- 7Gary Singh. To the Moon
8 -- 13Eleanor Lutz, Annie Bares, Bruce Campbell, Francesca Samsel. Eleanor Lutz: Making Art From Public Data
14 -- 19Torsten Möller. Origins
20 -- 27Turner Whitted, Mary C. Whitton, Chris Johnson, Dave Kasik. Origins of Global Illumination
28 -- 39Johannes Novotny, Wesley Miller, François I. Luks, Derek Merck, Scott Collins, David H. Laidlaw. Towards Placental Surface Vasculature Exploration in Virtual Reality
40 -- 55Ping-Hsuan Han, Yang-Sheng Chen, Iou-Shiuan Liu, Yu-Ping Jang, Ling Tsai, Alvin Chang, Yi-Ping Hung. A Compelling Virtual Tour of the Dunhuang Cave With an Immersive Head-Mounted Display
56 -- 71Andrei State, Herman Towles, Tyler Johnson, Ryan Schubert, Brendan Walters, Greg Welch, Henry Fuchs, Kyle Johnsen, Christian Sandor. The A-Desk: A Unified Workspace of the Future
72 -- 81Simon Leistikow, Karim Huesmann, Alexey Fofonov, Lars Linsen. Aggregated Ensemble Views for Deep Water Asteroid Impact Simulations
82 -- 89Benjamin Nuernberger, Robert Tapella, Samuel-Hunter Berndt, So-Young Kim, Sasha Samochina, Melanie Tory, Daniel F. Keefe. Under Water to Outer Space: Augmented Reality for Astronauts and Beyond
90 -- 98Terece L. Turton, Divya Banesh, Trinity Overmyer, Benjamin H. Sims, David H. Rogers, Theresa-Marie Rhyne. Enabling Domain Expertise in Scientific Visualization With CinemaScience
99 -- 111Tomo Miyazaki, Tatsunori Tsuchiya, Yoshihiro Sugaya, Shinichiro Omachi, Masakazu Iwamura, Seiichi Uchida, Koichi Kise. Automatic Generation of Typographic Font From Small Font Subset
112 -- 126Kurmanbek Kaiyrbekov, T. Metin Sezgin. Deep Stroke-Based Sketched Symbol Reconstruction and Segmentation
127 -- 139Makoto Okabe, Keita Noda, Yoshinori Dobashi, Ken Anjyo. Interactive Video Completion
140 -- 147Nicola Capece, Francesco Banterle, Paolo Cignoni, Fabio Ganovelli, Ugo Erra, Mike Potel. Turning a Smartphone Selfie Into a Studio Portrait