5 | -- | 7 | Gary Singh. Holon Loosely [About the Cover] |
8 | -- | 9 | André Stork. EIC's Editorial |
10 | -- | 11 | Bruce Donald Campbell, Nicholas R. Hedley, Aaron Hertzmann. Art and Artificial Intelligence |
12 | -- | 22 | Henriikka Vartiainen, Matti Tedre. How Text-to-Image Generative AI Is Transforming Mediated Action |
23 | -- | 36 | Claudia Melis Tonti, Lorenzo Papa, Irene Amerini. Lightweight 3-D Convolutional Occupancy Networks for Virtual Object Reconstruction |
37 | -- | 45 | Connor Phillips, Junfeng Jiao, Emmalee Clubb. Testing the Capability of AI Art Tools for Urban Design |
46 | -- | 54 | Jon McCormack, Francesca Samsel. Jon McCormack: Art Infused With [Artificial] Intelligence |
55 | -- | 64 | Rahul C. Basole, Timothy Major. Generative AI for Visualization: Opportunities and Challenges |
65 | -- | 72 | Bradley Rey, Bongshin Lee, Eun Kyoung Choe, Pourang Irani. Databiting: Lightweight, Transient, and Insight Rich Exploration of Personal Data |
73 | -- | 80 | David C. Hollock, Nicholas J. Brunsink, Austin B. Whittaker, Andrew Lawson, Toni B. Pence, Brittany Morago, Elham Ebrahimi, James Stocker, Amelia Moody, Amy Taylor. Virtual Access to STEM Careers: In the Field Experiments |
81 | -- | 88 | Daniel Zielasko, Bernhard E. Riecke. Sitting or Standing in VR: About Comfort, Conflicts, and Hazards |
89 | -- | 99 | Ho-San Kang, Jinseong Yang, Beom-Seok Ko, Bo Seong Kim, Oh-Young Song, Soo-Mi Choi. Integrated Augmented and Virtual Reality Technologies for Realistic Fire Drill Training |
100 | -- | 109 | I-Chao Shen, Hao-Kang Liu, Bing-Yu Chen 0004. NeRF-In: Free-Form Inpainting for Pretrained NeRF With RGB-D Priors |
110 | -- | 116 | Benjamin Watson 0001, Josef B. Spjut, Joohwan Kim, Byungjoo Lee, Mijin Yoo, Peter Shirley, Rulon Raymond. Is Less More? Rendering for Esports |
117 | -- | 118 | Chi-Wing Fu. The Test of Time (ToT) Awards |