Journal: IEEE Computer Graphics and Applications

Volume 8, Issue 6

10 -- 23Arie E. Kaufman, Reuven Bakalash. Memory and processing architecture for 3D voxel-based imagery
26 -- 40Przemyslaw Prusinkiewcz, Glen Sandness. Koch curves as attractors and repellers
41 -- 51Demetri Terzopoulos, Andrew P. Witkin. Physically based models with rigid and deformable components
52 -- 64Mark Green, Hanqiu Sun. Interactive animation: a language and system for procedural modeling and motion
65 -- 70Colin Ware, Danny R. Jessome. Using the bat: a six-dimensional mouse for object placement

Volume 8, Issue 5

8 -- 0John R. Woodwark. Comments on 'Spacetime ray tracing for animation' by A.S. Glassner
9 -- 14James F. Blinn. The 3D kaleidoscope
28 -- 40Gary W. Meyer, Donald P. Greenberg. Color-defective vision and computer graphics displays
41 -- 49Colin Ware. Color sequences for univariate maps: theory, experiments and principles
50 -- 64Philip K. Robertson. Visualizing color gamuts: a user interface for the effective use of perceptual color spaces in data displays
65 -- 84Brad A. Myers. A taxonomy of window manager user interfaces
85 -- 95James A. Ferwerda, Donald P. Greenberg. A psychophysical approach to assessing the quality of antialiased images
96 -- 98Sara A. Bly, William R. Mallgren. Cycling softkeys

Volume 8, Issue 4

13 -- 23Eric L. Schwartz, Bjorn Merker, Estarose Wolfson, Alan Shaw. Applications of computer graphics and image processing to 2D and 3D modeling of the functional architecture of visual cortex
24 -- 30Robert H. Wolfe, C. N. Liu. Interactive visualization of 3D seismic data: a volumetric method
31 -- 41H. Harlyn Baker. Building, visualizing, and computing on surfaces of evolution
42 -- 50Nelson L. Max, Elizabeth D. Getzoff. Spherical harmonic molecular surfaces
51 -- 58Andrew W. Donoho, David L. Donoho, Mitiam Gasko. MacSpin: dynamic graphics on a desktop computer
59 -- 75Hanan Samet, Robert E. Webber. Hierarchical data structures and algorithms for computer graphics. II. Applications
76 -- 81James F. Blinn. Where am I? What am I looking at? [cinematography]

Volume 8, Issue 3

14 -- 28Joshua U. Turner. Accurate solid modeling using polyhedral approximations
29 -- 37Marc Levoy. Display of surfaces from volume data
38 -- 47John R. Woodwark. Eliminating redundant primitives from set-theoretic solid models by a consideration of constituents
48 -- 68Hanan Samet, Robert E. Webber. Hierarchical data structures and algorithms for computer graphics. I. Fundamentals

Volume 8, Issue 2

16 -- 23James F. Blinn. The world's largest easter egg and what came out of it
26 -- 38Brian R. Thatch, Arvid Myklebust. A PHIGS-based graphics input interface for spatial-mechanism design
39 -- 50Wesley C. Barris, Sridhar Kota, Donald R. Riley, Arthur G. Erdman. Mechanism synthesis using the workstation environment
51 -- 59David C. Gossard, Robert P. Zuffante, Hiroshi Sakurai. Representing dimensions, tolerances, and features in MCAE systems
60 -- 70Andrew S. Glassner. Spacetime ray tracing for animation
71 -- 82Arto I. Kankaanpaa. FIDS-A flat-panel interactive display system
83 -- 89Richard E. Chandler. A tracking algorithm for implicitly defined curves

Volume 8, Issue 1

6 -- 9Thomas V. Papathomas, Béla Julesz, Sarah E. Chodrow. True 3D animation for displaying VLSI modeling data
19 -- 27Michael Zyda, Robert B. McGhee, Ron S. Ross, Douglas B. Smith, Dale G. Streyle. Flight simulators for under $100000
28 -- 42James R. Miller. Analysis of quadric-surface-based solid models
43 -- 52Marja-Riitta Koivunen, Martti Mäntylä. HutWindows: an improved architecture for a user interface management system
53 -- 67Mark Segal, Carlo H. Séquin. Partitioning polyhedral objects into nonintersecting parts
68 -- 78Dan R. Olsen Jr., John R. Dance. Macros by example in a graphical UIMS