Journal: Computers in Entertainment

Volume 11, Issue 4

1 -- 0Renato Luiz de Freitas Cunha, Marlos C. Machado, Luiz Chaimowicz. RTSMate: Towards an Advice System for RTS Games
2 -- 0Satoru Tokuhisa, Yusuke Kamiyama, Takuji Tokiwa. Personal, Physical, Social, and Creative Contextual Design for Art Education: How to Achieve Fun in Art Education for Children
3 -- 0Tsung Teng Chen. Online Games: Research Perspective and Framework
4 -- 0Raffaella Folgieri, Roberto Zampolini. BCI Promises in Emotional Involvement in Music and Games

Volume 11, Issue 3

1 -- 0Kate Lund, Paul Coulton, Andrew Wilson. Revealing the Participation Inequality in Mobile Location Based Games
2 -- 0Peta Wyeth, Jennifer Summerville, Barbara Adkins. Playful Interactions for People with Intellectual Disabilities
3 -- 0Chrysanthi C. Ntina, Xiaohan Ma, Zhigang Deng. Less Talk Is More Play: An Experimental Study on Multiplayer Mobile Games for Casual Gamers
4 -- 0Xuan Wang, Khoo Eng Tat, Jun Wei, Adrian David Cheok. Reviving Traditional Chinese Culture Through an Interactive Chat Application

Volume 11, Issue 2

1 -- 0Klen Copic Pucihar, Paul Coulton. Exploring the Evolution of Mobile Augmented Reality for Future Entertainment Systems
2 -- 0Meng Zhu, Alf Inge Wang, Hong Guo, Hallvard Trætteberg. Graph of Game Worlds: New Perspectives on Video Game Architectures

Volume 11, Issue 1

1 -- 0Khairi Reda, Dennis Chau, Yasser Mostafa, Nagarajan Sujatha, Jason Leigh, Arthur Nishimoto, Edward Kahler, Jason Demeter. Design Guidelines for Multiplayer Video Games on Multi-touch Displays
2 -- 0Nathan Cohen. New Perspectives: Incorporating Retro-Reflective Projection Technology (RPT) in the Creation of Artworks and Interactive Art Installations; [Nathan Cohen (artist: UK) and Tachi Lab (Japan)
3 -- 0Monique Simons, Sanne I. de Vries, Tinus Jongert, Marieke W. Verheijden. Energy Expenditure of Three Public and Three Home-based Active Video Games in Children
4 -- 0Carmen Branje, Gabe Nespoli, Frank A. Russo, Deborah I. Fels. The Effect of Vibrotactile Stimulation on the Emotional Response to Horror Films
5 -- 0Denis Gracanin, Xiaoyu Zhang. Caffe Neve: A Podcasting-Capable Framework for Crearing Flexible and Extensible 3D Applications