Journal: Digital Creativity

Volume 20, Issue 4

205 -- 209Emma Westecott. Growing-up with games
211 -- 224Laura Fantone. Female players from margin to centre: female sociality, digital consumer citizenship and reterritorialisations
225 -- 237Esther MacCallum-Stewart. 'The street smarts of a cartoon princess'. New roles for women in games
239 -- 252Nicholas Taylor, Jennifer Jenson, Suzanne de Castell. Halo hoes: pro-gaming, gender and jobs for the boys
253 -- 275Maureen Thomas. Taking a chance on losing yourself in the game
277 -- 290Jenifer Vandagriff, Michael Nitsche. Women creating machinima