| 93 | -- | 95 | Michael Nitsche. Performance art and digital media |
| 96 | -- | 110 | Jocelyn Spence, David Frohlich, Stuart Andrews. Performative experience design: where autobiographical performance and human-computer interaction meet |
| 111 | -- | 118 | Sara Heitlinger, Nick Bryan-Kinns. Understanding performative behaviour within content-rich Digital Live Art |
| 119 | -- | 129 | Christopher Lindinger, Martina Mara, Klaus Obermaier, Roland Aigner, Roland Haring, Veronika Pauser. The (St)Age of Participation: audience involvement in interactive performances |
| 130 | -- | 144 | Alison Reed, Amanda Phillips. Additive race: colorblind discourses of realism in performance capture technologies |
| 145 | -- | 156 | Thomas Apperley. The body of the gamer: game art and gestural excess |
| 157 | -- | 164 | Elena Pérez, Lara Sánchez Coterón. Performance meets games: considering interaction strategies in game design |