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Journal: Digital Creativity
Home
Index
Info
Volume
Volume
24
, Issue
4
275
--
290
Adviye Ayça Ünlüer
,
Oguzhan Özcan
.
Mime-based creative drama implementations for exploring gestural interaction
291
--
309
Shaleph J. O'Neill
.
Re: thinking and designing a digital sketchbook
310
--
326
Paul Chul-ho Paik
,
Chung-Kon Shi
.
Playful gender swapping: user attitudes toward gender in MMORPG avatar customisation
327
--
341
Hsing-Chi Chen
,
Yi-Chu Lin
,
Rung-Huei Liang
.
Study through designing reminiscing activities for the elderly
342
--
366
Colin Johnson
.
Artistic and musical applications of Internet search technologies: prospects and a case study
Volume
24
, Issue
3
165
--
167
Andrew Hugill
.
Introduction: transdisciplinary learning for digital creative practice
168
--
181
Tracy Harwood
.
Machinima as a learning tool
182
--
190
Sue Thomas
.
Making a space: transliteracy and creativity
191
--
207
Andrew Hugill
,
Sophy Smith
.
Digital creativity and transdisciplinarity at postgraduate level: the design and implementation of a transdisciplinary masters programme and its implications for creative practice
208
--
221
Martin Rieser
,
Sean Clark
.
Locative media and situated learning
222
--
236
Francesca Franco
.
Exploring creative intersections: Ernest Edmonds and his time-based generative art
237
--
251
Andrew Hugill
,
Hongji Yang
,
Fania Raczinski
,
James Sawle
.
The pataphysics of creativity: developing a tool for creative search
252
--
258
Ximena Alarcón
.
Creating Sounding Underground
259
--
263
Dave Everitt
.
Between the crystalline and the chaotic
264
--
267
Martin Rieser
,
Andrew Hugill
.
Secret Garden
268
--
273
Andrew Hugill
,
Lee Scott
.
The Imaginary Voyage: an online opera
Volume
24
, Issue
2
93
--
95
Michael Nitsche
.
Performance art and digital media
96
--
110
Jocelyn Spence
,
David Frohlich
,
Stuart Andrews
.
Performative experience design: where autobiographical performance and human-computer interaction meet
111
--
118
Sara Heitlinger
,
Nick Bryan-Kinns
.
Understanding performative behaviour within content-rich Digital Live Art
119
--
129
Christopher Lindinger
,
Martina Mara
,
Klaus Obermaier
,
Roland Aigner
,
Roland Haring
,
Veronika Pauser
.
The (St)Age of Participation: audience involvement in interactive performances
130
--
144
Alison Reed
,
Amanda Phillips
.
Additive race: colorblind discourses of realism in performance capture technologies
145
--
156
Thomas Apperley
.
The body of the gamer: game art and gestural excess
157
--
164
Elena Pérez
,
Lara Sánchez Coterón
.
Performance meets games: considering interaction strategies in game design
Volume
24
, Issue
1
1
--
10
Derek Hales
.
Design fictions an introduction and provisional taxonomy
11
--
35
James Auger
.
Speculative design: crafting the speculation
36
--
45
Rodrigo Freese Gonzatto
,
Frederick M. C. van Amstel
,
Luiz Ernesto Merkle
,
Timo Hartmann
.
The ideology of the future in design fictions
46
--
59
Andrew Morrison
,
Ragnhild Tronstad
,
Einar Sneve Martinussen
.
Design notes on a lonely drone
60
--
74
Jonas Fritsch
,
Morten Breinbjerg
,
Ditte Amund Basballe
.
Ekkomaten - exploring the echo as a design fiction concept
75
--
87
Michael Smyth
,
Ingi Helgason
.
Tangible possibilities - envisioning interactions in public space
88
--
92
Neil Spiller
.
Fictional influences