Journal: Digital Creativity

Volume 28, Issue 2

73 -- 88Ioana Literat. Facilitating creative participation and collaboration in online spaces: the impact of social and technological factors in enabling sustainable engagement
89 -- 102Franc Solina, Blaz Meden. Light fountain - a virtually enhanced stone sculpture
103 -- 122Polina Zioga, Paul Chapman, Minhua Mae, Frank E. Pollick. Enheduanna - A Manifesto of Falling: first demonstration of a live brain-computer cinema performance with multi-brain BCI interaction for one performer and two audience members
123 -- 140Fitzpatrick Frank, Ertu Unver, Caterina Benincasa-Sharman. Digital sculpting for historical representation: Neville tomb case study
141 -- 156Craig Vear, Linda McConnon. Pop Up Play: a digital creative play space
157 -- 176Anna Orrghen. Surveying the literature on technoscience art: from pioneer stories to collaborations between artists, scientists and engineers as the object of study