1 | -- | 21 | Henriikka Vartiainen, Matti Tedre. Using artificial intelligence in craft education: crafting with text-to-image generative models |
22 | -- | 36 | Elif Kucuksayrac. Digital prototyping, open design, and sustainability in industrial design education: a case study |
37 | -- | 52 | Clara Palomar-Garcia, Ariadna Fernandez-Planells, Carles Sora Domenjó. Uses and abuses of User-Centered Design: literature review and proposal of a tool for evaluating ethics in the design of mobile applications |
53 | -- | 77 | Ning Zou, Qing Gong, Qing Chai, Chunlei Chai. The role of virtual reality technology in conceptual design: positioning, applications, and value |