Journal: Digital Creativity

Volume 35, Issue 4

301 -- 320Doros Polydorou. Immersive storytelling experiences: a design methodology
321 -- 340Eoghain Meakin. Video game structural layers for narrative design and articulation
341 -- 354Alex Custodio, Hanine El Mir, Michael Iantorno. The Sun Is in Your Hand(held): mediating solar imaginaries and technological ambivalence
355 -- 377Rui Zhang, Fanke Peng, Ian Gwilt. Exploring the role of immersive technology in digitally representing contemporary crafts within hybrid museum exhibitions: a scoping review
378 -- 391Mário Barros, Qi Ai. Designing with words: exploring the integration of text-to-image models in industrial design

Volume 35, Issue 3

199 -- 220Hyun-Jean Lee, Wonjean Lee. , virtual reality embodying philosophical and conceptual heritage
221 -- 233Luis D. Rivero-Moreno. Art on the chain? On the possibilities of new media art preservation on the Web3
234 -- 258Matteo Tomasetti, Luca Turchet. Handheld controller-based locomotion in Virtual Reality as an approach to interactive music composition: insights from composers' preferences
259 -- 273Yuyang Rainne Zeng, Tianle Huang. Screens as an archipelago: analysis of screen-based public art as expanded cinema in Chinese metropolises
274 -- 299Mônica da Consolação Machado, Lucila Ishitani. Game attributes and their relation to the values considered relevant for women

Volume 35, Issue 2

125 -- 142Benedikte Wallace, Kristian Nymoen, Jim Torresen, Charles Patrick Martin. Breaking from realism: exploring the potential of glitch in AI-generated dance
143 -- 155Daniel Torras i Segura. Easiness and amount. Contribution of digitalization to the act of listening and its possibilities
156 -- 170Popi Iacovou, Georgios Artopoulos. The architecture exhibition as a stage of mediated narratives
171 -- 197Hyeseung Shim, Kyung Taek Oh, Conor O'Malley, Ji Young Jun, Chung-Kon Shi. Heritage values, digital storytelling, and heritage communication: the exploration of cultural heritage sites in virtual environments

Volume 35, Issue 1

1 -- 12Damián Keller, Victor Lazzarini, Luca Turchet, Anthony L. Brooks. Ubimus contributions to digital creative practices (Editorial)
13 -- 30Marcello Messina, Damián Keller, Brendah Freitas, Ivan Simurra, Carlos Gómez, Luzilei Aliel. Disruptions, technologically convergent factors and creative activities: defining and delineating musical stuff
31 -- 51Kurt Mikolajczyk, Samuel Ferguson, Linda Candy, Augusto Dias Pereira dos Santos, Oliver Bown 0001. Space shaping in the design process for creative coding: a case study in media multiplicities
52 -- 73Federico Visi, Tatiana Basso, Berit Greinke, Emma Wood, Philipp Gschwendtner, Cat Hope, Stefan Östersjö. Networking concert halls, musicians, and interactive textiles: Interwoven Sound Spaces
74 -- 89Bruno Mesz, Jean-Christophe Sakdavong, Sami Silén, Anu Hopia. Aesthetic emotions in a mixed reality gastrosonic experience: an exploratory study