| 203 | -- | 0 | Jérôme Dupire, Stéphane Natkin. Preface to the Special Issue of best papers from ICEC 2009 |
| 205 | -- | 213 | Maria Virginia Aponte, Guillaume Levieux, Stéphane Natkin. Measuring the level of difficulty in single player video games |
| 215 | -- | 221 | Ruck Thawonmas, Keisuke Yoshida, Jing-Kai Lou, Kuan-Ta Chen. Analysis of revisitations in online games |
| 223 | -- | 231 | Mei Yii Lim, Karin Leichtenstern, Michael Kriegel, Sibylle Enz, Ruth Aylett, Natalie Vannini, Lynne E. Hall, Paola Rizzo. Technology-enhanced role-play for social and emotional learning context - Intercultural empathy |
| 233 | -- | 243 | Katsutoki Hamana, Atsushi Nakano, Jun'ichi Hoshino. Segmented episode control system for interactive narrative entertainment |
| 245 | -- | 261 | Toshitaka Amaoka, Hamid Laga, Makoto Yoshie, Masayuki Nakajima. Personal space-based simulation of non-verbal communications |
| 263 | -- | 0 | Jörg Niesenhaus. Entertainment Interfaces |
| 265 | -- | 273 | Lennart E. Nacke, Sophie Stellmach, Dennis Sasse, Jörg Niesenhaus, Raimund Dachselt. LAIF: A logging and interaction framework for gaze-based interfaces in virtual entertainment environments |