Journal: Entertainment Computing

Volume 5, Issue 1

1 -- 17James Munro, Kofi Appiah, Patrick Dickinson. Investigating informative performance metrics for a multicore game world server
19 -- 0Junia Anacleto, T. C. Nicholas Graham. Preface
21 -- 32Anders Drachen, Rafet Sifa, Christian Thurau. The name in the game: Patterns in character names and gamer tags
33 -- 41Edirlei Soares de Lima, Bruno Feijó, Simone D. J. Barbosa, Antonio L. Furtado, Angelo E. M. Ciarlini, Cesar Tadeu Pozzer. Draw your own story: Paper and pencil interactive storytelling
43 -- 54Amin Tavassolian, Kevin G. Stanley, Carl Gutwin. The effect of temporal adaptation granularity and game genre on the time-balancing abilities of adaptive time-varying minigames
55 -- 62Lennart E. Nacke, Chris Bateman, Regan L. Mandryk. BrainHex: A neurobiological gamer typology survey
63 -- 0Marc Cavazza. Preface
65 -- 70Diane J. Schiano, Bonnie A. Nardi, Thomas Debeauvais, Nicolas Ducheneaut, Nicholas Yee. The "lonely gamer" revisited
71 -- 82Paul Martin. A spatial analysis of the JBA headquarters in Splinter Cell: Double Agent
83 -- 90Tony Morelli, Eelke Folmer. Real-time sensory substitution to enable players who are blind to play video games using whole body gestures