Journal: Game Studies

Volume 10, Issue 1

0 -- 0Richard Bartle. A "Digital Culture, Play and Identity: A World of Warcraft Reader" Reader
0 -- 0J. Alison Bryant, Anna Akerman, Jordana Drell. Diminutive Subjects, Design Strategy, and Driving Sales: Preschoolers and the Nintendo DS
0 -- 0Ragnhild Tronstad. The Productive Paradox of Critical Play
0 -- 0Sarah Wanenchak. Tags, Threads, and Frames: Toward a Synthesis of Interaction Ritual and Livejournal Roleplaying
0 -- 0Ethan Ham. Rarity and Power: Balance in Collectible Object Games
0 -- 0Vili Lehdonvirta. Virtual Worlds Don't Exist: Questioning the Dichotomous Approach in MMO Studies
0 -- 0Cynthia Haynes. Unplaying an Unreview of Critical Play
0 -- 0Frans Mäyrä. Gaming Culture at the Boundaries of Play
0 -- 0Celia Pearce. The Ending is Not Yet Written: A Conversation with Rand Miller