Journal: Game Studies

Volume 5, Issue 1

0 -- 0Stefan Grünvogel. Formal Models and Game Design
0 -- 0Timothy Burke. Can A Table Stand On One Leg? Critical and Ludological Thoughts on Star Wars: Galaxies
0 -- 0Jesper Juul. Where the Action is
0 -- 0Craig A. Lindley. The Semiotics of Time Structure in Ludic Space As a Foundation for Analysis and Design
0 -- 0John P. Davis, Keith Steury, Randy J. Pagulayan. A survey method for assessing perceptions of a game: The consumer playtest in game design
0 -- 0Chaim Gingold. What WarioWare can teach us about Game Design
0 -- 0Laura Ermi, Frans Mäyrä. Player-Centred Game Design: Experiences in Using Scenario Study to Inform Mobile Game Design
0 -- 0Celia Pearce. A Conversation with Raph Koster
0 -- 0Tony Manninen, Tomi Kujanpää. The Hunt for Collaborative War Gaming - CASE: Battlefield 1942