Journal: i-com

Volume 21, Issue 3

311 -- 0Michael Koch 0001. Editorial
313 -- 324Florian Buchholz, Leif Oppermann, Wolfgang Prinz. There's more than one metaverse
329 -- 337Sebastian Keppler, Nina Döllinger, Carolin Wienrich, Marc Erich Latoschik, Johann Habakuk Israel. Self-touch: an immersive interaction-technique to enhance body awareness
337 -- 352Stefan Brandenburg, Robert Spang. Time related changes of affective dimensions and distinct emotions in the interaction with a tablet PC

Volume 21, Issue 2

217 -- 218Michael Rohs, Florian Echtler. Special Issue on Mobile and Wearable Interaction
219 -- 237Maximilian Schrapel, Janko Happe, Michael Rohs. EnvironZen: Immersive Soundscapes via Augmented Footstep Sounds in Urban Areas
239 -- 252Anja K. Faulhaber, Moritz Hoppe, Ludger Schmidt. Evaluation of Priority-Dependent Notifications for Smart Glasses Based on Peripheral Visual Cues
253 -- 267Urs Riedlinger, Florian Klein 0006, Marcos Hill, Christian Lambracht, Sonja Nieborowski, Ralph Holst, Sascha Bahlau, Leif Oppermann. Evaluation of Mixed Reality Support for Bridge Inspectors Using BIM Data
269 -- 281Markus Jelonek, Eileen Fiala, Thomas Herrmann, Jochen Teizer, Stephan Embers, Markus König, Arno Mathis. Evaluating Virtual Reality Simulations for Construction Safety Training
283 -- 298Henrik Mucha, Ana Correia de Barros, Jesse Josua Benjamin, Christoph Benzmüller, Andreas Bischof, Sandra Buchmüller, Alexandra de Carvalho, Anna-Katharina Dhungel, Claude Draude, Marc-Julian Fleck, Juliane Jarke, Stefanie Klein, Caroline Kortekaas, Albrecht Kurze, Diane Linke, Franzisca Maas, Nicola Marsden, Ricardo Melo, Susanne Michel, Claudia Müller-Birn, Monika Pröbster, Katja Antonia Rießenberger, Mirko Tobias Schäfer, Peter Sörries, Julia Stilke, Torben Volkmann, Anne Weibert, Wilhelm Weinhold, Sara Wolf, Isabel Zorn, Michael Heidt, Arne Berger. Collaborative Speculations on Future Themes for Participatory Design in Germany
299 -- 309Felix Carros, Tobias Störzinger, Anne Wierling, Adrian Preussner, Peter Tolmie. Ethical, Legal & Participatory Concerns in the Development of Human-Robot Interaction

Volume 21, Issue 1

1 -- 2Michael Koch 0001. Editorial from the New Editor-in-Chief
3 -- 5Johann Habakuk Israel, Christian Kassung, Jürgen Sieck. Culture and Computer Science - Physical and Virtual Spaces
7 -- 18Jenny Gabel, Christof Berns, Sebastian Bosch, Jost Eickmeyer, Kaja Harter-Uibopuu, Nathalie Martin, Ann Lauren Osthof, Johann Anselm Steiger, Frank Steinicke. Immersive Inscribed Spaces - Bringing Virtuality to Written Artefacts for Humanities
19 -- 32Giorgio Verdiani, Alexia Charalambous, Federica Corsini. Reconstructing the Past, Enhancing the Traces from Frescos
33 -- 53Lucas Fabián Olivero, António Bandeira Araújo. Desiderata for a Performative Hybrid Immersive Drawing Platform
55 -- 70Amal Yassien, Mohamed Ahmed Soliman, Slim Abdennadher. QuarantivityVR: Supporting Self-Embodiment for Non-HMD Users in Asymmetric Social VR Games
71 -- 82Oliver Schreer, Markus Worchel, Rodrigo Diaz, Sylvain Renault, Wieland Morgenstern, Ingo Feldmann, Marcus Zepp, Anna Hilsmann, Peter Eisert. Preserving Memories of Contemporary Witnesses Using Volumetric Video
83 -- 94Eugenia Sinatti, Simon Weckert, Ewelina Dobrzalski. Image Garden
95 -- 107Sophie Schauer, Stefano Bertocci, Federico Cioli, Jürgen Sieck, Natalya Shakhovska, Olena Vovk. Auralization of Concert Halls for Touristic Purposes
109 -- 121Bela Usabaev, Anna Eschenbacher, Angela Brennecke. The Virtual Theremin: Designing an Interactive Digital Music Instrument for Film Scene Scoring
123 -- 138Maja Stark, Elisabeth Thielen, Christoph Holtmann, André Selmanagic, Michael Droste, Leonid Barsht. XR Art and Culture: Successful Collaborations in Interdisciplinary Development Processes
139 -- 155Ann-Kathrin Kennecke, Daniel Wessel, Moreen Heine. Dyslexia and Accessibility Guidelines - How to Avoid Barriers to Access in Public Services
157 -- 174Christina Schneegass, Sophia Sigethy, Teodora Mitrevska, Malin Eiband, Daniel Buschek. UnlockLearning - Investigating the Integration of Vocabulary Learning Tasks into the Smartphone Authentication Process
175 -- 201Marco Kurzweg, Katrin Wolf 0001. Body Language of Avatars in VR Meetings as Communication Status Cue: Recommendations for Interaction Design and Implementation
203 -- 215Timo Ahlers, Cassandra Bumann, Ralph Kölle, Milica Lazovic. Foreign Language Tandem Learning in Social VR