2175 | -- | 2176 | Kay M. Stanney, Anna Skinner, Tracy Christaldi. Trends in Adaptive Interactive Training Systems - Preface |
2177 | -- | 2198 | Kay M. Stanney, Anna Skinner, Claire L. Hughes. Exercisable Learning-Theory and Evidence-Based Andragogy for Training Effectiveness using XR (ELEVATE-XR): Elevating the ROI of Immersive Technologies |
2199 | -- | 2210 | Eva L. Baker, Harold F. O'Neil Jr.. Measures, Metrics, and Indicators for Evaluating Technology-Based Interventions |
2211 | -- | 2228 | Angela Pasqualotto, Jocelyn Parong, C. Shawn Green, Daphne Bavelier. Video Game Design for Learning to Learn |
2229 | -- | 2238 | Richard E. Mayer, Guido Makransky, Jocelyn Parong. The Promise and Pitfalls of Learning in Immersive Virtual Reality |
2239 | -- | 2252 | Danielle S. McNamara, Tracy Arner, Reese Butterfuss, Ying Fang, Micah Watanabe, Natalie Newton, Kathryn S. McCarthy, Laura K. Allen, Rod D. Roscoe. iSTART: Adaptive Comprehension Strategy Training and Stealth Literacy Assessment |
2253 | -- | 2267 | Frank E. Ritter, Martin K.-C. Yeh, Sarah J. Stager, Ashley F. McDermott, Peter Weyhrauch. The Effect of Task Fidelity on Learning Curves: A Synthetic Analysis |