Journal: IJVPLE

Volume 5, Issue 4

1 -- 16Shari Metcalf, Jason Chen, Amy Kamarainen, Kim Frumin, Trisha Vickrey, Tina Grotzer, Chris Dede. Shifts in Student Motivation during Usage of a Multi-User Virtual Environment for Ecosystem Science
17 -- 28Larysa N. Nadolny, Mark Childs. In-World Behaviors and Learning in a Virtual World
29 -- 44Wayne W. Thomas, Patricia M. Boechler. Incidental Learning in 3D Virtual Environments: Relationships to Learning Style, Digital Literacy and Information Display
45 -- 59Jaleh Hassaskhah, Seyedeh Mona Gaskari. Construct Validation of an Online Reading Strategy Inventory for Use in Iran

Volume 5, Issue 3

1 -- 17Dennis Beck, Cheryl Murphy. The Creation of a Theoretical Framework for Avatar Creation and Revision
18 -- 32Uno G. H. Fors, Olivier Courteille. Learner Acceptance of Using Virtual Patient Encounters to Train Foreign Healthcare Professionals in Swedish
33 -- 50Raija Hämäläinen, Kati Laine. Classroom Orchestration: Balancing between Personal and Collaborative Learning Processes

Volume 5, Issue 2

1 -- 14Mamta Shah, Aroutis Foster. The Inquiry, Communication, Construction and Expression (ICCE) Framework for Understanding Learning Experiences in Games
15 -- 27James M. Laffey, Janine Stichter, Krista Galyen. Distance Learning for Students with Special Needs through 3D Virtual Learning
28 -- 39Bodi Anderson. Massive Multiplayer Online Role Playing Games and Interaction: A Measurable Model of Interaction for Online Learning
40 -- 56Konrad J. Schönborn, Gunnar E. Höst, Karljohan E. Lundin Palmerius, Jennifer Flint. Development of an Interactive Immersion Environment for Engendering Understanding about Nanotechnology: Concept, Construction, and Implementation
57 -- 68Aubree M. Webb, Stephanie L. Knight, X. Ben Wu, Jane F. Schielack. Teaching Science with Web-Based Inquiry Projects: An Exploratory Investigation
69 -- 86Meixun Zheng, Hiller A. Spires. Fifth Graders' Flow Experience in a Digital Game-Based Science Learning Environment

Volume 5, Issue 1

1 -- 19Ahmed Ewais, Olga De Troyer. Authoring Adaptive 3D Virtual Learning Environments
20 -- 33Melody Rawlings. Are You an Online Team Player?: A Pilot Study
34 -- 53Airong Wang, Anders Steinvall, Mats Deutschmann. Who Owns the Floor?: Examining Participation in a Collaborative Learning Scenario Between Student Teachers and Active Professionals in Second Life
54 -- 72Chang Liu, Ying Zhong. Multi-Level Adaptation in End-User Development of 3D Virtual Chemistry Experiments
73 -- 87Claire Hamshire, W. Rod Cullen. Providing Students with an Easystart to Higher Education: The Emerging Role of Digital Technologies to Facilitate Students' Transitions