1 | -- | 8 | Xiubo Liang, Zhen Wang 0003, Weidong Geng, Franck Multon. A Motion-based User Interface for the Control of Virtual Humans Performing Sports |
9 | -- | 16 | Can Kirmizibayrak, Jean Honorio, Xiaolong Jiang, Mark Russell, James K. Hahn. Digital Analysis and Visualization of Swimming Motion |
17 | -- | 24 | Hubert P. H. Shum, Taku Komura, Shu Takagi. Fast Accelerometer-Based Motion Recognition with a Dual Buffer Framework |
25 | -- | 31 | Tianchen Xu, Mo Chen, Ming Xie, Enhua Wu. A Skinning Method in Real-time Skeletal Character Animation |
33 | -- | 39 | Pedro F. Campos, Sofia Pessanha, Joaquim A. Jorge. Fostering Collaboration in Kindergarten through an Augmented Reality Game |
51 | -- | 60 | Brahim Nini. Full Control of Virtual Objects Manipulation Based on the Images of Real Ones |
61 | -- | 64 | Guoqing Wu, Yi Cao, Junping Yin. Entropy Based Information Visualization of Scientific Data |
65 | -- | 72 | Shujun Zhang, Jianbo Zhang, Yun Liu 0007. A Window-Based Adaptive Correspondence Search Algorithm Using Mean Shift and Disparity Estimation |
73 | -- | 79 | Jian Yang, Jingfeng Guo. Image Texture Feature Extraction Method Based on Regional Average Binary Gray Level Difference Co-occurrence Matrix |