Journal: IT & People

Volume 24, Issue 4

336 -- 361Frantz Rowe, Rolande Marciniak, Cécile Clergeau. The contribution of information technology to call center productivity: An organizational design analysis
362 -- 377Niki Panteli, Lin Yan, Petros Chamakiotis. Writing to the unknown: bloggers and the presence of backpackers
378 -- 392Monika Mital, Sumit Sarkar. Multihoming behavior of users in social networking web sites: a theoretical model
393 -- 413Vathsala Wickramasinghe, Purnima Weliwitigoda. Benefits gained from dimensions of social capital: a study of software developers in Sri Lanka
414 -- 436Gang Peng, Ying Wang, Rammohan Kasuganti. Technological embeddedness and household computer adoption

Volume 24, Issue 3

208 -- 216John R. Venable, Jan Pries-Heje, Deborah Bunker, Nancy L. Russo. Design and diffusion of systems for human benefit: Toward more humanistic realisation of information systems in society
217 -- 235Karlheinz Kautz. Investigating the design process: participatory design in agile software development
236 -- 256Mohammad Alamgir Hossain, Mohammed Quaddus. The adoption and continued usage intention of RFID: an integrated framework
257 -- 280Stephanie Watts, George M. Wyner. Designing and theorizing the adoption of mobile technology-mediated ethical consumption tools
281 -- 302Aditya Johri, Sumitra Nair. The role of design values in information system development for human benefit
303 -- 331Pernilla Gripenberg. Computer self-efficacy in the information society: Design of learning strategies, mechanisms and skill areas

Volume 24, Issue 2

104 -- 133Sean P. Goggins, James M. Laffey, Michael Gallagher. Completely online group formation and development: small groups as socio-technical systems
134 -- 157Yvette Blount. Employee management and service provision: a conceptual framework
158 -- 183David T. Croasdell, Alexander McLeod, Mark G. Simkin. Why don t more women major in information systems?
184 -- 196Terrie Lynn Thompson. Work-learning in informal online communities: evolving spaces

Volume 24, Issue 1

10 -- 25Daniel Ashton. Playstations and workstations: identifying and negotiating digital games work
26 -- 45Bridget Blodgett, Andrea H. Tapia. Do avatars dream of electronic picket lines?: The blurring of work and play in virtual environments
46 -- 63Bidit Lal Dey, David Newman, Renee Prendergast. Analysing appropriation and usability in social and occupational lives: An investigation of Bangladeshi farmers use of mobile telephony
64 -- 77Jenny Kidd. Enacting engagement online: framing social media use for the museum
78 -- 100Patrick J. Bateman, Jacqueline Pike, Brian S. Butler. To disclose or not: publicness in social networking sites