181 | -- | 0 | Miltiadis D. Lytras, Patricia Ordóñez de Pablos. Editorial |
182 | -- | 193 | Eugenijus Kurilovas. Research on Tablets Application for Mobile Learning Activities |
194 | -- | 205 | Monica Aresta, Luís Pedro, Carlos Santos, António Moreira. Social Networks and the Construction of Identity in Digital Environments |
206 | -- | 217 | Margarida Lucas. Learning from Gaming: Teachers' and Students' Perceptions |
218 | -- | 233 | Elina Pettersson, Heli Aramo-Immonen, Jari Juhani Jussila. Social Media Utilization in B2B Networks' Organizational Learning - Review and Research Agenda Proposal |
234 | -- | 243 | Eileen Sepulveda Valenzuela, María Graciela Badilla Quaintana, Marcelo Careaga Butter. Mobile Devices for Teaching English as a Second Language in Higher Education, the Case of DUOC in Chile |
244 | -- | 251 | Na Wang, Puyuan Yang, Peiquan Jin, Lihua Yue. Query Types and Energy Consumption in Mobile Applications: an Experimental Study |
252 | -- | 262 | Andrés Faiña, Jesus Lopez-Rodriguez. Using Game Theory in Computer Engineering Education through Case Study Methodology: Kodak vs Polaroid in the Market for Instant Cameras |
263 | -- | 272 | Ilias Hotzoglou. The Affordances of Mobile Computing Devices in Collaborative Learning |
273 | -- | 293 | Ana María Magdalena Saldaña, Miguel Torres, Oleksiy B. Pogrebnyak, Marco Moreno, Giovanni Guzmán. The GRP Methodology: an Approach to Build Routes Based on Points of Interest |
294 | -- | 308 | Hung Nguyen, Fan Chen, Kazunori Kotani, Hoai Bac Le. Fusion of Visible Images and Thermal Image Sequences for Automated Facial Emotion Estimation |
309 | -- | 326 | Ahlem Bentrah, Abdelhamid Djeffal, Mohamed Chaouki Babahenini, Christophe Gillet, Philippe Pudlo, Abdelmalik Taleb-Ahmed. Full Body Adjustment Using Iterative Inverse Kinematic and Body Parts Correlation |
327 | -- | 342 | Björn Krüger, Anna Vögele, Marouane Lassiri, Lukas Herwartz, Thomas Terkatz, Andreas Weber 0004, Carmen Garcia, Ingo Fietze, Thomas Penzel. Sleep Detection Using De-identified Depth Data |