Journal: Journal of Visualization and Computer Animation

Volume 36, Issue 4

0 -- 0Yuxi Zhou, Bowen Gao, Hongxin Zhang, Wei Chen, Xiaoliang Luo, Lvchun Wang. A Real-Time Virtual-Real Fusion Rendering Framework in Cloud-Edge Environments
0 -- 0Xingfei Xue, Xuesong Wang 0004, Weizhou Liu, Xingce Wang, Junli Zhao, Zhongke Wu. Coarse-To-Fine 3D Craniofacial Landmark Detection via Heat Kernel Optimization
0 -- 0Haowei Xue, Meili Wang. LGNet: Local-And-Global Feature Adaptive Network for Single Image Two-Hand Reconstruction
0 -- 0Yuan Ma, Zhixuan Wang, Yinghan Shi, Meili Wang. Chinese Painting Generation With a Stroke-By-Stroke Renderer and a Semantic Loss
0 -- 0Jeong Ha Lee, Ghazanfar Ali, Jae-In Hwang. A Retrieval-Augmented Generation System for Accurate and Contextual Historical Analysis: AI-Agent for the Annals of the Joseon Dynasty
0 -- 0Keming Chen, Qihao Yang, Qingshu Yuan, Jin Xu 0003, Zhengwei Yao, Zhigeng Pan. CoPadSAR: A Spatial Augmented Reality Interaction Approach for Collaborative Design via Pad-Based Cross-Device Interaction
0 -- 0Samraat Gupta, John Keyser. Adaptive Sampling for Interactive Simulation of Granular Material
0 -- 0Yixin Xu, Shiguang Liu. Botanical-Based Simulation of Fruit Shape Change During Growth
0 -- 0Jin Liu. An HBIM Framework and Virtual Reconstruction for the Preservation of Confucian Temple Heritage
0 -- 0Rui Liu, Fangbo Lu, Wanchuang Luo, Tianjian Cao, Hailian Xue, Meili Wang. Yolov8-HAC: Safety Helmet Detection Model for Complex Underground Coal Mine Scene