Journal: Knowledge Eng. Review

Volume 31, Issue 5

415 -- 416Miguel A. Salido, Roman Barták. Introduction to the special issue on constraint satisfaction for planning and scheduling
417 -- 428Oscar Sapena, Alejandro Torreño, Eva Onaindia. Parallel heuristic search in forward partial-order planning
429 -- 439Jeremy Frank. Revisiting dynamic constraint satisfaction for model-based planning
440 -- 451André Augusto Ciré, Elvin Coban, John N. Hooker. Logic-based Benders decomposition for planning and scheduling: a computational analysis
452 -- 464Miquel Bofill, Joan Espasa, Mateu Villaret. The RANTANPLAN planner: system description
465 -- 474Bryan O'Gorman, Eleanor G. Rieffel, Minh Do, Davide Venturelli, Jeremy Frank. Comparing planning problem compilation approaches for quantum annealing
475 -- 485Joan Escamilla, Miguel A. Salido, Adriana Giret, Federico Barber. A metaheuristic technique for energy-efficiency in job-shop scheduling
486 -- 497Christophe Guettier, François Lucas. A constraint-based approach for planning unmanned aerial vehicle activities
498 -- 507Eduardo Lalla-Ruiz, Belén Melián-Batista, José Marcos Moreno-Vega. A cooperative search for berth scheduling

Volume 31, Issue 4

323 -- 324Stefan Dulman, Jean-Louis Giavitto, Antoine Spicher, Mirko Viroli. Spatial computing: introduction to the special issue
325 -- 342Jacob Beal. Trading accuracy for speed in approximate consensus
343 -- 366Simon A. Dobson, Mirko Viroli, Jose Luis Fernandez-Marquez, Franco Zambonelli, Graeme Stevenson, Giovanna Di Marzo Serugendo, Sara Montagna, Danilo Pianini, Juan Ye, Gabriella Castelli, Alberto Rosi. Spatial awareness in pervasive ecosystems
367 -- 390Dominic Pacher, Robert Binna, Günther Specht. Optimizing large knowledge networks in spatial computers
391 -- 413Zongmin Ma, Miriam A. M. Capretz, Li Yan. Storing massive Resource Description Framework (RDF) data: a survey

Volume 31, Issue 3

207 -- 238Carole Adam, Benoit Gaudou. BDI agents in social simulations: a survey
239 -- 260Haitao Cheng, Zongmin Ma. A literature overview of knowledge sharing between Petri nets and ontologies
261 -- 277Giovanni Ferrin, Lauro Snidaro, Gian Luca Foresti. Data fusion and abductive inference for metaphor resolution: a bridging discussion
278 -- 321Fu Zhang, Jingwei Cheng, Zongmin Ma. A survey on fuzzy ontologies for the Semantic Web

Volume 31, Issue 2

97 -- 123Alfred Krzywicki, Wayne Wobcke, Michael Bain, John Calvo Martinez, Paul Compton. Data mining for building knowledge bases: techniques, architectures and applications
124 -- 141Nuria Medina-Medina, Lina García-Cabrera. A taxonomy for user models in adaptive systems: special considerations for learning environments
142 -- 166Luis G. Nardin, Tina Balke-Visser, Nirav Ajmeri, Anup K. Kalia, Jaime Simão Sichman, Munindar P. Singh. Classifying sanctions and designing a conceptual sanctioning process model for socio-technical systems
167 -- 199Paulo Sérgio Medeiros dos Santos, Guilherme H. Travassos. Scientific Knowledge Engineering: a conceptual delineation and overview of the state of the art
200 -- 204. Abstracts of Recent PhDs
205 -- 0Ming-Huang Guo, Der-Jiunn Deng, Horng-Twu Liaw, Jong Hyuk Park. An efficient route scheduling mechanism for WiMAX network - ERRATUM

Volume 31, Issue 1

1 -- 2Peter Vrancx, Enda Howley, Matt Knudson. Preface to the special issue: adaptive learning agents
3 -- 18Chris HolmesParker, Adrian K. Agogino, Kagan Tumer. Combining reward shaping and hierarchies for scaling to large multiagent systems
19 -- 30David Catteeuw, Bernard Manderick. Honesty and deception in populations of selfish, adaptive individuals
31 -- 43Kyriakos Efthymiadis, Sam Devlin, Daniel Kudenko. Overcoming incorrect knowledge in plan-based reward shaping
44 -- 58Sam Devlin, Daniel Kudenko. Plan-based reward shaping for multi-agent reinforcement learning
59 -- 76Yann-Michaël De Hauwere, Sam Devlin, Daniel Kudenko, Ann Nowé. Context-sensitive reward shaping for sparse interaction multi-agent systems
77 -- 95Abdel Rodríguez, Peter Vrancx, Ricardo Grau, Ann Nowé. A reinforcement learning approach to coordinate exploration with limited communication in continuous action games