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Journal: Library Trends
Home
Index
Info
Issue
Volume
61
, Issue
4
751
--
754
Scott Nicholson
.
Introduction
755
--
778
Ron T. Brown
,
Tamara Kasper
.
The Fusion of Literacy and Games: A Case Study in Assessing the Goals of a Library Video Game Program
779
--
789
Thomas Maluck
.
Play It Loud
790
--
801
Kat Werner
.
Bringing Them In: Developing a Gaming Program for the Library
802
--
813
Angela M. Vanden Elzen
,
Jacob Roush
.
Brawling in the Library: Gaming Programs for Impactful Outreach and Instruction at an Academic Library
814
--
824
Mary J. Snyder Broussard
.
No Muggles in the Library Tonight! Harry Potter Night at an Academic Library
825
--
835
Teresa Copeland
,
Brenda Henderson
,
Brian Mayer
,
Scott Nicholson
.
Three Different Paths for Tabletop Gaming in School Libraries
836
--
848
Annmarie Powell
.
Get in the Game: Encouraging Play and Game Creation to Develop New Literacies in the Library