Journal: PACMCGIT

Volume 3, Issue 2

0 -- 0Ingo Wald, Nate Morrical, Stefan Zellmann, Lei Ma, Will Usher 0001, Tiejun Huang, Valerio Pascucci. Using Hardware Ray Transforms to Accelerate Ray/Primitive Intersections for Long, Thin Primitive Types
0 -- 0Kersten Schuster, Philip Trettner, Patric Schmitz, Leif Kobbelt. A Three-Level Approach to Texture Mapping and Synthesis on 3D Surfaces
0 -- 0Daqi Lin, Elena Vasiou, Cem Yuksel, Daniel Kopta, Erik Brunvand. Hardware-Accelerated Dual-Split Trees
0 -- 0Tiantian Xie, Marc Olano, Brian Karis, Krzysztof Narkowicz. Real-time subsurface scattering with single pass variance-guided adaptive importance sampling
0 -- 0Holger Grün, Carsten Benthin, Sven Woop. Sub-triangle opacity masks for faster ray tracing of transparent objects
0 -- 0Camille Brunel, Pierre Bénard, Gaël Guennebaud, Pascal Barla. A Time-independent Deformer for Elastic-rigid Contacts
0 -- 0Joohwan Kim, Pyarelal Knowles, Josef B. Spjut, Ben Boudaoud, Morgan McGuire. Post-Render Warp with Late Input Sampling Improves Aiming Under High Latency Conditions
0 -- 0Shinji Ogaki. Generalized Light Portals
0 -- 0Larry Seiler, Daqi Lin, Cem Yuksel. Compacted CPU/GPU Data Compression via Modified Virtual Address Translation
0 -- 0Pontus Andersson, Jim Nilsson, Tomas Akenine-Möller, Magnus Oskarsson, Kalle Åström, Mark D. Fairchild. FLIP: A Difference Evaluator for Alternating Images
0 -- 0Nikolai Hofmann, Jana Martschinke, Klaus Engel, Marc Stamminger. Neural Denoising for Path Tracing of Medical Volumetric Data
0 -- 0Jonathan Dupuy. Concurrent Binary Trees (with application to longest edge bisection)
0 -- 0Remi van der Laan, Leonardo Scandolo, Elmar Eisemann. Lossy Geometry Compression for High Resolution Voxel Scenes
0 -- 0Kersten Schuster, Philip Trettner, Leif Kobbelt. High-Performance Image Filters via Sparse Approximations
0 -- 0Daqi Lin, Cem Yuksel. Real-Time Stochastic Lightcuts
0 -- 0Gaurav Chaurasia, Arthur Nieuwoudt, Alexandru Eugen Ichim, Richard Szeliski, Alexander Sorkine-Hornung. Passthrough+: Real-time Stereoscopic View Synthesis for Mobile Mixed Reality
0 -- 0Christian Luksch, Lukas Prost, Michael Wimmer 0001. Real-time Approximation of Photometric Polygonal Lights
0 -- 0Nghia Truong, Cem Yuksel, Larry Seiler. Quadratic Approximation of Cubic Curves
0 -- 0Simon Rodriguez, Siddhant Prakash, Peter Hedman, George Drettakis. Image-Based Rendering of Cars using Semantic Labels and Approximate Reflection Flow
0 -- 0Ian Mallett, Cem Yuksel, Larry Seiler. Efficient Adaptive Deferred Shading with Hardware Scatter Tiles
0 -- 0Miles Macklin, Kenny Erleben, Matthias Müller 0001, Nuttapong Chentanez, Stefan Jeschke, Zach Corse. Local Optimization for Robust Signed Distance Field Collision