| 139 | -- | 140 | Martin Boehme, John Paulin Hansen, Fiona Mulvey. Preface - Special Issue: Gaze Control for Work and Play |
| 141 | -- | 158 | Mackenzie G. Glaholt, Mei-Chun Wu, Eyal M. Reingold. Predicting preference from fixations |
| 159 | -- | 173 | Oleg Spakov, Päivi Majaranta. Scrollable Keyboards for Casual Eye Typing |
| 175 | -- | 196 | Susanna Nilsson, Torbjorn Gustafsson, Per Carleberg. Hands Free Interaction with Virtual Information in a Real Environment: Eye Gaze as an Interaction Tool in an Augmented Reality System |
| 197 | -- | 211 | Michael Dorr, Laura Pomarjanschi, Erhardt Barth. Gaze beats mouse: A case study on a gaze-controlled breakout |
| 213 | -- | 236 | Javier San Agustin, Julio C. Mateo, John Paulin Hansen, Arantxa Villanueva. Evaluation of the Potential of Gaze Input for Game Interaction |