Journal: Personal and Ubiquitous Computing

Volume 6, Issue 5/6

311 -- 312Michael Beigl. editorial: Special Issue on Location Modeling in Ubiquitous Computing
313 -- 317Stavros Antifakos, Bernt Schiele. Beyond Position Awareness
318 -- 321Natalia Marmasse, Chris Schmandt. A User-Centered Location Model
322 -- 328Martin Bauer, Christian Becker, Kurt Rothermel. Location Models from the Perspective of Context-Aware Applications and Mobile Ad Hoc Networks
329 -- 333Mari Korkea-aho, Haitao Tang, Reijo Sulonen. Expressing Location Information for Applications in the Internet
334 -- 340Joachim Goßmann, Marcus Specht. Location Models for Augmented Environments
341 -- 357Michael Beigl, Tobias Zimmer, Christian Decker. A Location Model for Communicating and Processing of Context
358 -- 361Staffan Björk, Jussi Holopainen, Peter Ljungstrand, Regan L. Mandryk. Editorial: Special Issue on Ubiquitous Games
362 -- 370Nizami Cummins. Integrating E-Commerce and Games
371 -- 377Kay Römer, Svetlana Domnitcheva. Smart Playing Cards: A Ubiquitous Computing Game
378 -- 389Ana Paiva, Gerd Andersson, Kristina Höök, Dário Mourão, Marco Costa, Carlos Martinho. SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game
390 -- 406Tony Manninen. Contextual Virtual Interaction as Part of Ubiquitous Game Design and Development
407 -- 415Robert Headon, Rupert Curwen. Movement Awareness for Ubiquitous Game Control
416 -- 429Françoise Decortis, Antonio Rizzo. New Active Tools for Supporting Narrative Structures
430 -- 442Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark Billinghurst, Hirokazu Kato. Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
443 -- 458Staffan Björk, Jussi Holopainen, Peter Ljungstrand, Karl-Petter Åkesson. Designing Ubiquitous Computing Games - A Report from a Workshop Exploring Ubiquitous Computing Entertainment

Volume 6, Issue 4

235 -- 236Mark D. Dunlop, Stephen A. Brewster. editorial: The Challenge of Mobile Devices for Human Computer Interaction
237 -- 244Luca Chittaro, Paolo Dal Cin. Evaluating Interface Design Choices on WAP Phones: Navigation and Selection
245 -- 252Oscar de Bruijn, Robert Spence, Min Yih Chong. RSVP Browser: Web Browsing on Small Screen Devices
253 -- 259Simon Holland, David R. Morse, Henrik Gedenryd. AudioGPS: Spatial Audio Navigation with a Minimal Attention Interface
260 -- 268Thomas Rist, Patrick Brandmeier. Customizing Graphics for Tiny Displays of Mobile Devices
269 -- 275Florian Michahelles, Michael Samulowitz. Smart CAPs for Smart Its - Context Detection for Mobile Users
276 -- 281Keith Cheverst, Keith Mitchell, Nigel Davies. Exploring Context-aware Information Push
282 -- 289Jörg Roth. Patterns of Mobile Interaction
290 -- 298Shahram Izadi, Mike Fraser, Steve Benford, Martin Flintham, Chris Greenhalgh, Tom Rodden, Holger Schnädelbach. Citywide: Supporting Interactive Digital Experiences Across Physical Space
299 -- 306Giulio Iacucci, Kari Kuutti. Everyday Life as a Stage in Creating and Performing Scenarios for Wireless Devices
307 -- 310Georg Strom. Mobile Devices as Props in Daily Role Playing

Volume 6, Issue 3

153 -- 154Anne Ekholm. Editorial: The Design of In-car Communication and Information Applications
155 -- 163Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Massimiliano Margarone. Using 3D Sound to Improve the Effectiveness of the Advanced Driver Assistance Systems
164 -- 175Stuart Goose, Safia Djennane. WIRE:::3:::: Driving Around the Information Super-Highway
176 -- 187Karl-Petter Ðkesson, Andreas Nilsson. Designing Leisure Applications for the Mundane Car-Commute
188 -- 205Stephen A. Brewster. Overcoming the Lack of Screen Space on Mobile Computers
206 -- 219Diego López-de-Ipiña, Paulo R. S. Mendonça, Andy Hopper. TRIP: A Low-Cost Vision-Based Location System for Ubiquitous Computing
220 -- 234Mike Sharples, Dan Corlett, Oliver Westmancott. The Design and Implementation of a Mobile Learning Resource

Volume 6, Issue 2

87 -- 96Mikael Goldstein, Gunilla Alsiö, Jost Werdenhoff. The Media Equation Does Not Always Apply: People are not Polite Towards Small Computers
97 -- 112Bruce H. Thomas, Karen Grimmer, Joanne Zucco, Steve Milanese. Where Does the Mouse Go? An Investigation into the Placement of a Body-Attached TouchPad Mouse for Wearable Computers
113 -- 124M. Mikkonen, S. Väyrynen, V. Ikonen, M. O. Heikkilä. User and Concept Studies as Tools in Developing Mobile Communication Services for the Elderly
125 -- 131B. N. Schenkman. Perceived Similarities and Preferences for Consumer Electronics Products
132 -- 140Gary Marsden, Harold W. Thimbleby, Matt Jones, Paul Gillary. Data Structures in the Design of Interfaces
141 -- 150Juha Lehikoinen, Ilkka Salminen. An Empirical and Theoretical Evaluation of BinScroll: A Rapid Selection Technique for Alphanumeric Lists
151 -- 152Harold W. Thimbleby, Matt Jones. Obituary for a Fax

Volume 6, Issue 1

1 -- 2Mark Billinghurst. editorial: Special Issue on Wearable Computing
3 -- 16Jaana Rantanen, Jussi Impiö, Tapio Karinsalo, Mikko Malmivaara, Akseli Reho, M. Tasanen, Jukka Vanhala. Smart Clothing Prototype for the Arctic Environment
17 -- 30Mandayam T. Raghunath, Chandrasekhar Narayanaswami. User Interfaces for Applications on a Wrist Watch
31 -- 36Cliff Randell, Henk L. Muller. The Well Mannered Wearable Computer
37 -- 48Walterio W. Mayol-Cuevas, Ben Tordoff, David W. Murray. Wearable Visual Robots
49 -- 63David A. Ross, Bruce B. Blasch. Development of a Wearable Computer Orientation System
64 -- 74Juha Lehikoinen, Riku Suomela. Accessing Context in Wearable Computers
75 -- 86Bruce H. Thomas, Benjamin Close, John Donoghue, John Squires, Phillip De Bondi, Wayne Piekarski. First Person Indoor/Outdoor Augmented Reality Application: ARQuake