Journal: ACM SIGCSE Bulletin

Volume 10, Issue 4

12 -- 15James D. Powell. Use of model curricula in reviewing established programs
16 -- 19Peter B. Worlana. Using the ACM computer science curriculum recommendations in a liberal arts college
20 -- 23Peter Calingaert. Compiler course vs. translators course
24 -- 27J. Wayne Spence, Jarrell C. Grout. Systems analysis and design in a computer science curriculum
28 -- 29John C. Hansen, Elizabeth A. Hansen, Kenneth H. Derus. Team dynamics and the undergraduate curriculum
30 -- 31James E. Miller. Iterations on an instructional method for utilizing the computer in the classroom
32 -- 34James L. Poirot. Computers in law enforcement: a service course
35 -- 36S. Sitharama Iyengar. An experience with a computers and programming course at the graduate level in a computer science program
37 -- 41Lonny B. Winrich, Charles Glenn Petersen. A pragmatic implementation of curriculum '77 at the University of Wisconsin: la crosse
42 -- 46Gary M. Abshire. Techniques for computer science teachers
47 -- 51Randolph Nelson. An approach to improved textbook writing
52 -- 55James S. Daley. An inexpensive concurrent programming language for operating system construction
56 -- 58David Woodhouse. Programming the Josephus problem
59 -- 65Richard A. Albright, Bruce D. Smith 0003. BRAINO: a machine language simulator
66 -- 69Jürg Nievergelt, Hans-Peter Frei, Helmar Burkhart, C. Jacobi, Bernhard Pattner, Hirotsugo Sugaya, B. Weibel, J. Weydert. XS-0: a self-explanatory school computer