12 | -- | 15 | James D. Powell. Use of model curricula in reviewing established programs |
16 | -- | 19 | Peter B. Worlana. Using the ACM computer science curriculum recommendations in a liberal arts college |
20 | -- | 23 | Peter Calingaert. Compiler course vs. translators course |
24 | -- | 27 | J. Wayne Spence, Jarrell C. Grout. Systems analysis and design in a computer science curriculum |
28 | -- | 29 | John C. Hansen, Elizabeth A. Hansen, Kenneth H. Derus. Team dynamics and the undergraduate curriculum |
30 | -- | 31 | James E. Miller. Iterations on an instructional method for utilizing the computer in the classroom |
32 | -- | 34 | James L. Poirot. Computers in law enforcement: a service course |
35 | -- | 36 | S. Sitharama Iyengar. An experience with a computers and programming course at the graduate level in a computer science program |
37 | -- | 41 | Lonny B. Winrich, Charles Glenn Petersen. A pragmatic implementation of curriculum '77 at the University of Wisconsin: la crosse |
42 | -- | 46 | Gary M. Abshire. Techniques for computer science teachers |
47 | -- | 51 | Randolph Nelson. An approach to improved textbook writing |
52 | -- | 55 | James S. Daley. An inexpensive concurrent programming language for operating system construction |
56 | -- | 58 | David Woodhouse. Programming the Josephus problem |
59 | -- | 65 | Richard A. Albright, Bruce D. Smith 0003. BRAINO: a machine language simulator |
66 | -- | 69 | Jürg Nievergelt, Hans-Peter Frei, Helmar Burkhart, C. Jacobi, Bernhard Pattner, Hirotsugo Sugaya, B. Weibel, J. Weydert. XS-0: a self-explanatory school computer |