| 12 | -- | 15 | James D. Powell. Use of model curricula in reviewing established programs |
| 16 | -- | 19 | Peter B. Worlana. Using the ACM computer science curriculum recommendations in a liberal arts college |
| 20 | -- | 23 | Peter Calingaert. Compiler course vs. translators course |
| 24 | -- | 27 | J. Wayne Spence, Jarrell C. Grout. Systems analysis and design in a computer science curriculum |
| 28 | -- | 29 | John C. Hansen, Elizabeth A. Hansen, Kenneth H. Derus. Team dynamics and the undergraduate curriculum |
| 30 | -- | 31 | James E. Miller. Iterations on an instructional method for utilizing the computer in the classroom |
| 32 | -- | 34 | James L. Poirot. Computers in law enforcement: a service course |
| 35 | -- | 36 | S. Sitharama Iyengar. An experience with a computers and programming course at the graduate level in a computer science program |
| 37 | -- | 41 | Lonny B. Winrich, Charles Glenn Petersen. A pragmatic implementation of curriculum '77 at the University of Wisconsin: la crosse |
| 42 | -- | 46 | Gary M. Abshire. Techniques for computer science teachers |
| 47 | -- | 51 | Randolph Nelson. An approach to improved textbook writing |
| 52 | -- | 55 | James S. Daley. An inexpensive concurrent programming language for operating system construction |
| 56 | -- | 58 | David Woodhouse. Programming the Josephus problem |
| 59 | -- | 65 | Richard A. Albright, Bruce D. Smith 0003. BRAINO: a machine language simulator |
| 66 | -- | 69 | Jürg Nievergelt, Hans-Peter Frei, Helmar Burkhart, C. Jacobi, Bernhard Pattner, Hirotsugo Sugaya, B. Weibel, J. Weydert. XS-0: a self-explanatory school computer |