Journal: ACM SIGCSE Bulletin

Volume 22, Issue 4

2 -- 4Raymond J. Toal, Philip M. Dorin. Software engineering and the game of monopoly
5 -- 10Kofi Apenyo. A database sequence: theory then practice
11 -- 14Rajeev Pandey. Getting the languages for a programming languages course
23 -- 24Walter Wolf, Evelyn P. Rozanski. Expert systems: an applied course
25 -- 28Roberta E. Sabin. Using CS2 projects to introduce computer science concepts
29 -- 36Richard J. Arras, Lewis Motter. The senior seminar in computer science
37 -- 42Jean-Michel Cagnat, Viviane Guéraud, Jean-Pierre Peyrin. The arcade laboratory: an environment to help teach algorithms
43 -- 44Gerald Wildenberg. Using a stack assembler language in a compiler course
45 -- 48Marsha Meredith. An effective Lisp project for a programming languages course
49 -- 52Kwok-bun Yue. Teaching a graduate expert systems course
53 -- 54Jozef Hvorecký. On a connection between programming and mathematics
55 -- 59Stephen W. Chappelow, Steven F. Ackerman, Stephen J. Hartley. Design and implementation of a swapper for the MINIX operating system
60 -- 64Oliver D. Anderson. My five favorite first year Pascal programs