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Journal
Journal: ACM SIGCSE Bulletin
Home
Index
Info
Issue
Volume
22
, Issue
4
2
--
4
Raymond J. Toal
,
Philip M. Dorin
.
Software engineering and the game of monopoly
5
--
10
Kofi Apenyo
.
A database sequence: theory then practice
11
--
14
Rajeev Pandey
.
Getting the languages for a programming languages course
23
--
24
Walter Wolf
,
Evelyn P. Rozanski
.
Expert systems: an applied course
25
--
28
Roberta E. Sabin
.
Using CS2 projects to introduce computer science concepts
29
--
36
Richard J. Arras
,
Lewis Motter
.
The senior seminar in computer science
37
--
42
Jean-Michel Cagnat
,
Viviane Guéraud
,
Jean-Pierre Peyrin
.
The arcade laboratory: an environment to help teach algorithms
43
--
44
Gerald Wildenberg
.
Using a stack assembler language in a compiler course
45
--
48
Marsha Meredith
.
An effective Lisp project for a programming languages course
49
--
52
Kwok-bun Yue
.
Teaching a graduate expert systems course
53
--
54
Jozef Hvorecký
.
On a connection between programming and mathematics
55
--
59
Stephen W. Chappelow
,
Steven F. Ackerman
,
Stephen J. Hartley
.
Design and implementation of a swapper for the MINIX operating system
60
--
64
Oliver D. Anderson
.
My five favorite first year Pascal programs