Journal: ACM SIGCSE Bulletin

Volume 22, Issue 4

2 -- 4Raymond J. Toal, Philip M. Dorin. Software engineering and the game of monopoly
5 -- 10Kofi Apenyo. A database sequence: theory then practice
11 -- 14Rajeev Pandey. Getting the languages for a programming languages course
23 -- 24Walter Wolf, Evelyn P. Rozanski. Expert systems: an applied course
25 -- 28Roberta E. Sabin. Using CS2 projects to introduce computer science concepts
29 -- 36Richard J. Arras, Lewis Motter. The senior seminar in computer science
37 -- 42Jean-Michel Cagnat, Viviane Guéraud, Jean-Pierre Peyrin. The arcade laboratory: an environment to help teach algorithms
43 -- 44Gerald Wildenberg. Using a stack assembler language in a compiler course
45 -- 48Marsha Meredith. An effective Lisp project for a programming languages course
49 -- 52Kwok-bun Yue. Teaching a graduate expert systems course
53 -- 54Jozef Hvorecký. On a connection between programming and mathematics
55 -- 59Stephen W. Chappelow, Steven F. Ackerman, Stephen J. Hartley. Design and implementation of a swapper for the MINIX operating system
60 -- 64Oliver D. Anderson. My five favorite first year Pascal programs

Volume 22, Issue 3

0 -- 0Ronald J. Leach. An advanced operating systems project using concurrency
0 -- 0Armando R. Gingras. Dining philosophers revisited
0 -- 0Joseph Bergin. Coatroom: an ADT which is useful in implementation of object oriented programming
2 -- 6Kenneth A. Lambert. Compiling Tinyturing in a compiler construction course
7 -- 10Firooz Khosraviyani. Using binary search on a linked list
11 -- 20Paul A. V. Thomas. Micron: a microprogrammed computer
25 -- 28Paula M. Logan, Clifford W. Hale, John M. Atkins. An academic relational algebra database management system
29 -- 33Al Lake, Curtis Cook. Style: an automated program style analyzer
34 -- 38Stephen J. Hartley. Experience with MINIX in an operating systems lab
47 -- 53C. Thomas Nute, J. R. Rienwalt, David J. Rodjak, William H. Golaz, James R. Comer. Academic experiences in software project management
54 -- 62Richard R. Eckert. Communication between computers and peripheral devices - an analogy
63 -- 64Charles L. Silver. A better queue design

Volume 22, Issue 2

2 -- 4John Sigle. Dynamic display of computing processes
5 -- 10Filippo Tangorra. The role of the computer architecture simulator in the laboratory
11 -- 14Bruce P. Hillam. Integrating an array processor into a "hands on" computer science curriculum
15 -- 20Wayne E. Carlson. An environment of a graduate curriculum in computer graphics
21 -- 29Michael B. Feldman. Teaching data structures with Ada: an eight-year perspective
30 -- 33Jho-Ju Tu, John R. Johnson. Can computer programming improve problem-solving ability?
34 -- 37Sandra J. Cynar. Teaching modeling and simulation to computing science students
38 -- 41G. L. Davies. Teaching concurrent programming with Pascal-FC
42 -- 46Cloyd L. Ezell. Creating pedagogical programming environments
47 -- 51Thomas S. Frank, James F. Smith. Ada as a CS1-CS2 language
52 -- 54Diana T. Dadamo. The correlation quiz: an aid in curbing cheating in programming assignments
55 -- 58Luisa Koneva, Jordan Denev. EASY/VI - a new instructional computer
59 -- 62Robert F. Roggio. Upsilon Pi Epsilon (UPE): the role of the computing science honor society in computer science programs